Use of excessive force that goes further than is necessary to achieve its goal
Overkill is the use of excessive force or action that goes further than what is necessary to achieve its goal. It may be a literal term referring to physical damage, though it is also used in colloquial conversation as a metaphor.
The term is attested from 1946[2] and was in common use during the Cold War era, referring to the arms race between the United States and the Soviet Union. Both nations possess more than enough nuclear weapons to destroy one another many times over – nuclear overkill.
The term for this was "pounding the rubble" or, as military officers sometimes joked, "pounding the ruble". Overkill colloquially refers either to use of force or weapons or to satiate the desire to humiliate a rival. In Spanish, "overkill" is referred to as "matanza excesiva".
In video games
Overkill is a common feature implemented in many video games, typically representing the fact that the damage a single attack inflicted on an enemy or player character far exceeded the character's remaining health points. In many first-person shooters, starting with Doom, overkilling a character results in "gibbing" – the character exploding in a shower of gore.
Notes
Look up overkill in Wiktionary, the free dictionary.