Creation, Earth, Good, Law, Protection, and Knowledge
Moradin is the chief deity in the dwarven pantheon in the Dungeons & Dragons game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection.[1] The 5th Edition Players Handbook include Knowledge as a suggested domain. His titles include Soul Forger, Dwarffather, the All-Father, and the Creator. He created the first dwarves out of earthen materials and tutored them in dwarven ways.
Moradin appears in the list of Nonhuman Deities found in the Players Handbook for this edition (2014).
Relationships
Moradin is the head of the dwarven pantheon. He is married to Berronar Truesilver, and counts Gruumsh and Maglubiyet among his most fierce foes. He is friendly with Pelor.
In 4th edition, Moradin counts Asmodeus as one of his chief enemies, and is closely allied with Bahamut.
Realm
Moradin's realm is Erackinor, on the plane of Mount Celestia, which he shares with his wife Berronar.
Worshippers
Moradin charges his followers with the task of removing the kingdoms of orcs and wiping out the followers of Gruumsh. He is upset if they flee from their foes or kill their fellow dwarves.
Clergy
Moradin's clerics wear earthy colors, with chain mail and silvered helms. His clerics are usually drawn from family lines, like most dwarven occupations.
Hammers of Moradin
The Hammers of Moradin are an elite military order dominated by crusaders and fighting clerics with chapters in nearly every dwarven stronghold and members drawn from every dwarven clan[citation needed]. The Hammers serve both as commanders of dwarven armies and as an elite strike force skilled in dealing with anything from large groups of orcs to great wyrms to malevolent fiends from the Lower Planes.
The order is dedicated to the defense of existing dwarven holdings and the carving out of new dwarven territories. Individual chapters have a great deal of local autonomy but, in times of great crisis, a Grand Council (the reigning monarchs and senior Hammers of the affected region) assemble to plot strategy and divine Moradin's will.
Temples and rituals
Moradin is worshipped at forges and hearths. Melted metals are sacrificed to him monthly.
Holy days
Moradin's holy days fall during the crescent moon.
References
^According to the D&D 3rd Edition book Deities and Demigods and the 3.5 Player's Handbook, his domains are only Earth, Good, Law, and Protection.