A series of images is captured in a darkened environment with the camera in a fixed position and the object lit from different angles (Single Camera Multi Light). Interactive software processes and combines the set of images to enable the user inspecting the object to control a virtual light source.[2] The virtual light source may be manipulated to simulate light from different angles and of different intensity or wavelengths to illuminate the surface of artefacts and reveal details.[2][3] Open-source tools for processing the captured images and publishing the resulting relightable images on the web are freely available.[4]
A 'dome' supporting twenty-four lights has been used to image paintings in the National Gallery and produce polynomial texture maps, providing information on condition phenomena for conservation purposes.[12] Studies of the technique at the National Gallery and Tate concluded that it is an effective tool for documenting changes in the condition of paintings, more easily repeatable than raking light photography, and therefore could be used to assess paintings during structural treatment and before and after loan.[13] Twelve dome-based systems built by the University of Southampton have been used to capture thousands of cuneiform tablets at various museums.[14][15][16]
The technique is now also finding uses in the field of forensic science, for example in imaging footprints, tyre marks, and indented writing.
^Vanweddingen, Vincent; Hameeuw, Hendrik; Vandermeulen, Bruno; Vastenhoud, Chris; Watteeuw, Lieve; Lemmers, Frédéric; Van Der Perre, Athena; Konijn, Paul; Van Gool, Luc; Proesmans, Marc (2020). "Pixel+: Integrating and standardizing of various interactive pixel-based imagery". In Schelkens, Peter; Kozacki, Tomasz (eds.). Optics, Photonics and Digital Technologies for Imaging Applications VI. Proceedings of SPIE. Vol. 11353. p. 15. doi:10.1117/12.2555685. ISBN9781510634787. S2CID216318287.