Disney initiated the development of Wreck-It Ralph in the late 1980s, with concepts evolving through the years, leading to a focus on Ralph, an arcade villain on a quest for redemption. The filmmakers aimed to authentically integrate iconic video-game characters alongside original ones, capturing the spirit of various gaming worlds. Rich Moore’s direction emphasized a blend of nostalgia and innovation, mirroring the style of classic animated features while pushing technological boundaries. The animation team utilized advanced bidirectional reflectance techniques and a new Camera Capture system to achieve realistic visuals. Extensive research into food production helped create the vibrant and appealing aesthetics of the Sugar Rush game world, while distinctive effects design ensured each segment of the film maintained a unique look.
When Litwak's Arcade closes, the video game characters leave their in-game roles and socialize via a power strip called Game Central Station. Wreck-It Ralph, the villain of platform gameFix-It Felix, Jr., is frustrated with his assigned role. After being excluded from his game's 30th-anniversary party, Ralph decides to win a medal, convinced that it will earn him respect. Upon learning that the first-person shooterHero's Duty awards medals, Ralph sneaks into Hero's Duty and obtains a medal after getting past insectoid monsters known as Cy-Bugs.
Ralph accidentally launches himself in an escape shuttle with a Cy-Bug inside and crash-lands in Sugar Rush, a confectionery-themed kart racing game. With Ralph gone, his game is labeled "out of order", putting it at risk of being unplugged. Fix-It Felix, Jr. himself leaves the game to find Ralph, allying with Sergeant Calhoun, the heroine of Hero's Duty. Calhoun tracks the Cy-Bug, as Cy-Bugs behave as a virus once outside their game. Felix worries Ralph will meet the same fate as Turbo, the protagonist of the racing game TurboTime, who grew envious of a new RoadBlasters cabinet's success and invaded it, resulting in both games being unplugged.
In Sugar Rush, racer Vanellope von Schweetz steals Ralph's medal and uses it to buy her way into the nightly race that determines which characters will be playable the next day. King Candy, the ruler of Sugar Rush's world, forbids her to race, as she is a glitch. Vanellope promises to get the medal back if Ralph helps her win; he helps her build a new kart and teaches her to drive inside Diet Cola Mountain. Meanwhile, Calhoun and Felix arrive in Sugar Rush, where they fall into "Nesquik-sand", work together to escape, and begin to fall in love.
King Candy hacks into Sugar Rush'scode and retrieves the medal, giving it back to Ralph. He claims that if Vanellope becomes a playable character, her glitching will lead to Sugar Rush being labeled out of order and unplugged, and Vanellope, unable to leave the game due to being a glitch, will die. Ralph decides he cannot allow Vanellope to race and destroys her kart. Meanwhile, Calhoun abandons Felix when he unintentionally reminds her of her late fiancé, who was eaten by a Cy-Bug. Felix is imprisoned by King Candy's assistant, Sour Bill, while Calhoun discovers that the Cy-Bug has multiplied exponentially.
Upon returning to Fix-It Felix, Jr., which has been evacuated, Ralph notices an image of Vanellope on the Sugar Rush cabinet. He returns to Sugar Rush and interrogates Sour Bill, who reveals that King Candy damaged Vanellope's code. King Candy's edits to the code also have ensured no one but himself knows Vanellope's true role. However, if Vanellope completes a race, the game will reset itself, deleting all of King Candy's changes. Ralph frees Vanellope and Felix from prison. Felix fixes Vanellope's kart. Vanellope belatedly enters the race, but the Cy-Bugs emerge and start destroying the game. Calhoun, Felix, and Ralph help evacuate the characters.
Unaware of the Cy-Bugs, King Candy attempts to ram Vanellope off the track, causing them both to glitch. The glitching unmasks King Candy as Turbo, who secretly took over Sugar Rush after surviving the unplugging of TurboTime. Vanellope flees as Turbo is devoured by a Cy-Bug, which fuses with him into an insectoid monster. As glitches cannot leave their games, Vanellope is unable to evacuate. Remembering from Hero's Duty that a beacon will draw and destroy the Cy-Bugs, Ralph battles Turbo who stalled him and collapses the Mentos roof of Diet Cola Mountain, creating a glowing eruption that lures and destroys Turbo and the Cy-Bugs. Vanellope rescues Ralph and crosses the finish line. The game resets, revealing her as the true ruler of Sugar Rush, though she keeps her glitching ability, considering it an advantage.
Ralph returns to his game, content with his role as a villain and finally respected by his fellow characters. Felix and Calhoun marry, and Ralph watches Vanellope become Sugar Rush's favorite character.
Cast
John C. Reilly as Ralph, a gigantic but soft-hearted man who is the villain of the fictional arcade game Fix-It Felix Jr.[10]
Sarah Silverman as Vanellope von Schweetz, a racer/glitch in Sugar Rush.[10]
Jane Lynch as Sergeant Tamora Jean Calhoun, the lead character of Hero's Duty.[10]
Alan Tudyk as King Candy, the competitive and stubborn ruler of Sugar Rush. He is later revealed to be Turbo, an infamous racer from TurboTime who invaded and crashed Roadblasters out of jealousy. King Candy's vocal stylings are based on comedian Ed Wynn, and his physical mannerisms are modeled from Wynn's Mad Hatter character in Alice in Wonderland.[12]
Mindy Kaling as Taffyta Muttonfudge, a racer in Sugar Rush who thinks that Vanellope is a threat.[13]
Joe Lo Truglio as Markowski, a soldier from Hero's Duty that Ralph meets in Tapper.[3]
Ed O'Neill as Mr. Stan Litwak, owner of Litwak's Family Fun Center & Arcade.[13]
Rich Moore as Sour Bill, a sour ball and King Candy's assistant.[14][15]
The cast also includes the Fix-It Felix Jr. Nicelanders, Edie McClurg as Mary,[13]Raymond S. Persi as Mayor Gene,[16]Jess Harnell as Don, Rachael Harris as Deanna,[13] and Skylar Astin as Roy; Katie Lowes as Candlehead, Jamie Elman as Rancis Fluggerbutter, Josie Trinidad as Jubileena Bing-Bing, and Cymbre Walk as Crumbelina DiCaramello, racers in Sugar Rush; Phil Johnston as Surge Protector, Game Central Station security;[17]Stefanie Scott as Moppet Girl, a young arcade-game player;[13]John DiMaggio as Beard Papa, the security guard at the Sugar Rush candy-kart factory; Raymond Persi as a Zombie, Brian Kesinger as a Cyborg (based on Kano from Mortal Kombat) and Martin Jarvis as Saitine, a devil-like villain, who attends the Bad-Anon support group; Tucker Gilmore as the Sugar Rush Announcer; Brandon Scott as Kohut, a soldier in Hero's Duty; and Tim Mertens as Dr. Brad Scott, a scientist who is Sgt. Calhoun's deceased fiancé in Hero's Duty (voiced by Nick Grimshaw in the UK version but not in the UK home release).
A character modeled after dubstep musician Skrillex makes an appearance in the fictional Fix-It Felix Jr. as the DJ at the anniversary party of the game.[21]
Additional references are based on sight gags. The residents of Niceland and the bartender from Tapper are animated using a jerky motion that spoofs the limited animation cycles of the sprites of many eight- and sixteen-bit arcade games.[31] King Candy uses the Konami Code on an NES controller to access the programming of Sugar Rush.[32] Throughout Game Central Station is graffiti that includes "Aerith lives" (referencing the character of Aerith Gainsborough from Final Fantasy VII),[27][33] "All your base are belong to us" (an Engrish phrase popularized from the game Zero Wing), "Sheng Long Was Here" (referencing an April Fool's joke around a made-up character Sheng Long from Street Fighter), and "Jenkins" (a nod to the popular Leeroy Jenkins meme from World of Warcraft).[34] There is also a reference to the Metal Gear series when Ralph is searching for a medal in Tapper's Lost and found, finding first a Super Mushroom from the Mario franchise,[35] and then Metal Gear Solid's "Exclamation point" (with the corresponding sound effect from the game).[31] Mr. Litwak wears a black and white striped referee's shirt, a nod to the iconic outfit of Twin Galaxies founder Walter Day.[31] One of the songs in the credits is an original work from Buckner and Garcia, previously famous for writing video game-themed songs in the 1980s.[31] The Walt Disney Animation Studios opening logo is animated in an 8-bit pixelated fashion,[36] whereas the Walt Disney Pictures closing production logo appears in a glitched state, a reference to the kill screen from many early arcade games such as Pac-Man.[34] The high score on the main screen of Fix-It Felix, Jr., 120501, refers to the birthdate of Walt Disney, December 5, 1901.[37]
Production
Concept and story
The concept of Wreck-It Ralph was first developed at Disney, in the late 1980s, under the working title High Score. Since then, it was redeveloped and reconsidered several times: In the late 1990s, it took on the working title Joe Jump, then in the mid-2000s as Reboot Ralph.[38][39]
John Lasseter, the head of Walt Disney Animation Studios and executive producer of the film, describes Wreck-It Ralph as "an 8-bit video-game bad guy who travels the length of the arcade to prove that he's a good guy."[24] In a manner similar to Who Framed Roger Rabbit and the Toy Story films, Wreck-It Ralph featured cameo appearances by a number of licensed video-game characters.[24] For example, one scene from the film shows Ralph attending a support group for the arcade's various villain characters, including Clyde from Pac-Man, Doctor Eggman from Sonic the Hedgehog, and Bowser from Super Mario Bros.[24] Rich Moore, the film's director, had determined that for a film about a video-game world to feel authentic, "it had to have real characters from real games in it."[40] Moore aimed to add licensed characters in a similar manner as cultural references in Looney Tunes shorts, but considered "having the right balance so a portion of the audience didn't feel they were being neglected or talked down to."[41] However, Moore avoided creating the movie around existing characters, feeling that "there's so much mythology and baggage attached to pre-existing titles that I feel someone would be disappointed," and considered this to be a reason why movies based on video game franchises typically fail.[41] Instead, for Ralph, the development of new characters representative of the 8-bit video game was "almost like virgin snow," giving them the freedom to take these characters in new directions.[41]
Before production, the existing characters were added to the story either in places they would make sense to appear or as cameos from a list of characters suggested by the film's creative team, without consideration if they would legally be able to use the characters.[40] The company then sought out the copyright holders' permissions to use the characters, as well as working with these companies to assure their characters were being represented authentically.[40] In the case of Nintendo, the writers had early on envisioned the Bad-anon meeting with Bowser as a major character within the scene; according to Moore, Nintendo was very positive towards this use, stating in Moore's own words, "If there is a group that is dedicated to helping the bad guy characters in video games then Bowser must be in that group!"[27] Nintendo provided feedback that Bowser's teacup should be held a certain way.[42] Nintendo also asked that the producers try to devise a scene that would be similarly appropriate for Mario's inclusion in the film. Despite knowing they would be able to use the character, the producers could not find an appropriate scene that would let Mario be a significant character without taking away the spotlight from the main story and opted to not include the character.[27][43] Moore debunked a rumor that Mario and his brother character Luigi were not included due to Nintendo requesting too high a licensing fee, stating that the rumor grew out of a joke John C. Reilly made at Comic-Con.[30]Dr. Wily from Mega Man was going to appear but was cut from the final version of the film.[44] Overall, there are about 188 individual character models in the movie as a result of these cameo inclusions.[40] An earlier draft of the screenplay had Ralph and Vanellope spending time going around the game world to collect the pieces for her kart for Sugar Rush, and at times included Felix traveling with the pair. During these scenes, Ralph would have lied to Felix regarding his budding relationship with Calhoun, leading eventually to Ralph becoming depressed and abandoning his quest to get his medal back. At this point, a fourth game world, Extreme Easy Living 2, would have been introduced and was considered a "hedonistic place" between the social nature of The Sims and the open-world objective-less aspects of Grand Theft Auto, according to Moore.[45] Ralph would go there too, wallowing in his depression, and would find happiness by gaining "Like It" buttons for doing acceptable actions in the party-like nature of the place. Moore stated that while it was difficult to consider dropping this new game world, they found that its introduction in the second half of the film would be too difficult a concept for the viewer to grasp.[45] They further had trouble working out how a social game would be part of an arcade, and though they considered having the game be running on Litwak's laptop, they ultimately realized that justifying the concept would be too convoluted. Line art sketches and voice-over readings of the scene were included on the home media release of the film.[45]
Animation, designs, and camera work
The film introduced Disney's new bidirectional reflectance distribution functions, with more realistic reflections on surfaces, and new virtual cinematography Camera Capture system, which makes it possible to go through scenes in real time.[46] To research the Sugar Rush segment of the film, the visual development group traveled to trade fair ISM Cologne, a See's Candy factory, and other manufacturing facilities. The group also brought in food photographers, to demonstrate techniques to make food appear appealing. Special effects, including from "smoke or dust," looks distinct in each of the segments.[47]
A teaser trailer for Wreck-It Ralph was released on June 6, 2012, debuting with Madagascar 3: Europe's Most Wanted and Rock of Ages.[52][53] This also coincided with the 2012Electronic Entertainment Expo, for which Disney constructed a mock aged arcade cabinet for the fictional Fix-It Felix Jr. game on display on the show floor.[54] Disney also released a browser-based Flash-based version of the Fix-It Felix Jr. game as well as iOS, Android, and Windows Phone versions, with online Unity-based versions of Sugar Rush and Hero's Duty.[55] A second trailer for the film was released on September 12, 2012, coinciding with and attached to Finding Nemo 3D and Frankenweenie, along with its final updated movie poster.[56][57]
To promote the home media release of Wreck-It Ralph, director Rich Moore produced a short film titled Garlan Hulse: Where Potential Lives. Set within the movie's universe, the mockumentary film was designed as a parody of The King of Kong.[58]
Release
Theatrical
The film was originally scheduled for a release on March 22, 2013, but it was later changed to November 2, 2012, due to it being ahead of schedule.[59][60] The theatrical release was accompanied by Disney's animated short film, Paperman.[61][62]
Home media
Wreck-It Ralph was released on Blu-ray Disc (2D and 3D) and DVD in North America on March 5, 2013, from Walt Disney Studios Home Entertainment. The film was made available for digital download in selected regions on February 12, 2013.[63]Wreck-It Ralph debuted at No. 1 in Blu-ray and DVD sales in the United States.[64] With 2,923,270 units sold ($55,095,767), Wreck It Ralph was the 4th best-selling DVD of 2013 in the United States.[65]
Reception
Box office
Wreck-It Ralph grossed $189.4 million in North America and $281.8 million in other countries, for a worldwide total of $496.5 million.[4][5]
In North America, the film debuted with $13.5 million, an above-average opening-day gross for an animated film released in November.[66] During its opening weekend, the film topped the box office with $49 million, making it the largest opening for a Walt Disney Animation Studios film at the time.[67][68] The film fell 33% to $33 million in its second weekend, finishing second behind newcomer Skyfall.[69]
Critical response
The review-aggregation website Rotten Tomatoes reports that 87% of critics have given the film a positive review, based on 194 reviews with an average score of 7.4/10. The site's consensus reads: "Equally entertaining for both kids and parents old enough to catch the references, Wreck-It Ralph is a clever, colorful adventure built on familiar themes and joyful nostalgia."[70] On Metacritic the film has a weighted average score of 72 out of 100, based on 38 critics, indicating "generally favorable reviews".[71] Audiences polled by CinemaScore gave the film an average grade of "A" on an A+ to F scale.[72]
Roger Ebert of the Chicago Sun-Times gave the film 3 out of 4 stars and wrote, "More than in most animated films, the art design and color palette of Wreck-It Ralph permit unlimited sets, costumes, and rules, giving the movie tireless originality and different behavior in every different cyber world."[73]A. O. Scott of The New York Times wrote, "The movie invites a measure of cynicism—which it proceeds to obliterate with a 93-minute blast of color, noise, ingenuity and fun."[74] Peter Debruge of Variety stated, "With plenty to appeal to boys and girls, old and young, Walt Disney Animation Studios has a high-scoring hit on its hands in this brilliantly conceived, gorgeously executed toon, earning bonus points for backing nostalgia with genuine emotion."[3] Betsy Sharkey of the Los Angeles Times said, "The movie's subversive sensibility and old-school/new-school feel are a total kick,"[75] while Justin Lowe of The Hollywood Reporter wrote, "With a mix of retro eye-candy for grown-ups and a thrilling, approachable storyline for the tykes, the film casts a wide and beguiling net."[76] Conversely, Christopher Orr of The Atlantic found it "overplotted and underdeveloped."[77]
Ralph Breaks the Internet is the sequel to Wreck-It Ralph. The film follows Ralph and Vanellope as they travel to the Internet to get a replacement part for Sugar Rush and prevent Mr. Litwak from disposing of the game. The film was produced by Walt Disney Animation Studios with Moore and Johnston directing. The film was released November 21, 2018 by Walt Disney Pictures.[88][89]
Video games
In addition to the Flash version of the Fix-It Felix Jr. game, Disney released a tie-in side-scrolling platform game called Wreck-It Ralph for the Wii, Nintendo 3DS, and Nintendo DS, to mostly negative reviews.[90][91] The arcade style side-scrolling game was developed by Pipeworks Software and published by Activision and serves as a "story extension" to the film; it is the first Disney video game since Disney's Extreme Skate Adventure to be published by Activision. Taking place following the events of the film, players may play as Wreck-It Ralph or Fix-It Felix, causing or repairing damage, respectively, following another Cy-Bug incident. Game levels are based on the locations in the film like the Fix-It Felix Jr., Hero's Duty, and Sugar Rush games as well as Game Central Station. It was released in conjunction with the film's release, in November 2012.[92] In October 2012, Disney released fully playable browser-based versions of the Hero's Duty and Sugar Rush games on the new official film site.[93] A mobile game titled Wreck-it Ralph was released in November 2012 for iOS and Android systems,[94] with a Windows Phone 8 version following almost a year later.[95] Initially, the game consisted of three mini-games, Fix-it Felix Jr., Hero's Duty and Sweet Climber, which were later joined by Turbo Time and Hero's Duty: Flight Command.[96][97] The game was retired on August 29, 2014.[98]
Ralph also appears in Sega's Sonic & All-Stars Racing Transformed as a playable guest character.[99] Ralph and Vanellope appear as playable characters in Disney Infinity as well (voiced by Brian T. Delaney and Sarah Silverman, respectively); the Disney Store released their individual figures on January 7, 2014.[100][101][102] A combo "toy box pack" of the two figures with Sugar Rush customization discs was released April 1, 2014, from the Disney Store.[103]Wreck-It Ralph is a playable world on the mobile gameDisney Crossy Road.[104] Ralph made his debut appearance in the Kingdom Hearts video game series in Kingdom Hearts III, serving as a Link summon.[105] A world based on Wreck-It Ralph was added to the mobile game Kingdom Hearts Union χ as part of an update in April 2019. In the game, the story of the world loosely follows the plot of the film, culminating with a boss battle against Turbo.[106] Ralph, Vanellope, Calhoun and Felix appear in the mobile game Disney Heroes: Battle Mode as characters. Ralph and Vanellope are the first unlocked characters.[citation needed] Ralph, Vanellope, Calhoun and Felix appear as playable characters to unlock for a limited time in Disney Magic Kingdoms, as well as Niceland as an attraction.[107]
^Cerabona, Ron (April 29, 2013). "Giving voice to an old-timer". The Sydney Morning Herald. Archived from the original on December 11, 2014. Retrieved November 19, 2014.
^ abc"Wreck-It Ralph Trailer #2". Walt Disney Animation Studios via YouTube. September 12, 2012. Archived from the original on September 13, 2012. Retrieved September 12, 2012.
^"Spread the word: The first trailer..." Disney Animation via official Twitter page. May 25, 2012. Archived from the original on March 4, 2014. Retrieved May 25, 2012. Spread the word: The first trailer for Wreck-It Ralph will debut June 6.