Embedding a graph in a surface means that we want to draw the graph on a surface, a sphere for example, without two edges intersecting. A basic embedding problem often presented as a mathematical puzzle is the three utilities problem. Other applications can be found in printing electronic circuits where the aim is to print (embed) a circuit (the graph) on a circuit board (the surface) without two connections crossing each other and resulting in a short circuit.
Other simplicial complexes associated with graphs include the Whitney complex or clique complex, with a set per clique of the graph, and the matching complex, with a set per matching of the graph (equivalently, the clique complex of the complement of the line graph). The matching complex of a complete bipartite graph is called a chessboard complex, as it can be also described as the complex of sets of nonattacking rooks on a chessboard.[2]
Example studies
John Hopcroft and Robert Tarjan[3] derived a means of testing the planarity of a graph in time linear to the number of edges. Their algorithm does this by constructing a graph embedding which they term a "palm tree". Efficient planarity testing is fundamental to graph drawing.
Fan Chung et al[4] studied the problem of embedding a graph into a book with the graph's vertices in a line along the spine of the book. Its edges are drawn on separate pages in such a way that edges residing on the same page do not cross. This problem abstracts layout problems arising in the routing of multilayer printed circuit boards.