Metroid II: Return of Samus

Metroid II: Return of Samus
Samus Aran, a woman in a powered exoskeleton, is shown kneeling while facing the viewer.
European box art
Developer(s)Nintendo R&D1
Publisher(s)Nintendo
Director(s)Hiroji Kiyotake
Hiroyuki Kimura
Producer(s)Gunpei Yokoi
Designer(s)Makoto Kano
Programmer(s)Takahiro Harada
Masaru Yamamaka
Masao Yamamoto
Isao Hirano
Composer(s)Ryoji Yoshitomi
SeriesMetroid
Platform(s)Game Boy
Release
Genre(s)Action-adventure
Mode(s)Single-player

Metroid II: Return of Samus[a] is a 1991 action-adventure game developed and published by Nintendo for the Game Boy. The first Metroid game for a handheld game console, it was released in North America in November 1991 and in Japan and Europe in 1992. The game follows bounty hunter Samus Aran on her mission to eradicate the Metroids from their home planet, SR388, before the Space Pirates can obtain them. Players must find and exterminate the Metroids to progress.

Like the original Metroid released in 1986 for the Nintendo Entertainment System, Metroid II was developed by Nintendo Research & Development 1 and produced by Gunpei Yokoi. The game introduced several features that became staples of the series, including Samus's round-shouldered Varia Suit, Space Jump, Spazer Beam and Spider Ball.

Metroid II received positive reviews, with praise for its story, setting, and improved gameplay, but was criticized for its graphics and audio. By late 2003, it had sold 1.72 million copies worldwide. It was rereleased on the Nintendo 3DS Virtual Console service in 2011 and on the Nintendo Switch Online service in February 2023. A sequel, Super Metroid, was released for the Super Nintendo Entertainment System in 1994. A remake of Metroid II, Metroid: Samus Returns, was released for the Nintendo 3DS in 2017.

Gameplay

A video game screenshot. A person in a powered exoskeleton stands at the mouth of a cave.
Samus enters the caverns of the planet SR388. The figures on the bottom of the screen indicate her energy, stock of missiles, and the remaining number of Metroids she must eliminate.

Metroid II is an action-adventure side-scroller game[3][better source needed] in which the player controls the protagonist Samus Aran on the fictional planet SR388. Players advance through the game by using Samus' weapons to kill a fixed number (47) of Metroid creatures.[4][5] The player is given a detector that displays the number of Metroids remaining in the area.[6] Once all the creatures are eliminated, an earthquake occurs and the planet's lava levels decrease, allowing Samus to travel deeper through its tunnels.[4][5][7] The Metroid creatures are encountered in different evolution stages of their development cycle: original, Alpha, Gamma, Zeta and Omega. The more developed the organism is, the stronger its attack.[5][7] Metroid II features save modules located around the planet, which allow players to save their progress and continue in another session.[5][7][8]

The game features two weapons new to the Metroid series: the tri-splitting Spazer Laser Beam, and the Plasma Beam, which passes through enemies when shot. Samus can only equip one beam at a time, but she can switch between them by returning to where they are first found. Metroid II features the Space Jump, a new suit enhancement that allows Samus to jump infinitely and access otherwise unreachable areas. The game also sees the return of Samus' Morph Ball, a mode in which she curls up into a ball to travel through small tunnels. In addition, the game is the first in the series to feature the Spider Ball and Spring Ball. The Spider Ball allows Samus to climb most walls or ceilings, giving her freedom to explore both the surfaces and ceilings of caverns, and the Spring Ball gives Samus the ability to jump while curled up into a ball in the Morph Ball form.[7][9]

Plot

In the events of the first Metroid, bounty hunter Samus Aran foiled the Space Pirates' plans to use the newly discovered lifeform known as Metroids. Some time later, the Galactic Federation, concerned by the events that transpired, resolved to ensure that the Metroids' power could never again be used by the Pirates, and sent several teams to the Metroid's home planet SR388 to destroy the species once and for all. However, when all of the teams disappear, the Galactic Federation contracts Samus to finish the mission.[12]

While exploring the planet, Samus encounters Metroids and destroys them, slowly decreasing the planet's Metroid population. During her mission, she notices the mutations that each creature exhibits: the Metroids grow from small jellyfish-like creatures into large, hovering, lizard-like beasts. After destroying most of the planet's Metroids, Samus kills the Queen Metroid.[13]

Samus proceeds to return to her gunship through the planet's tunnels. Along the way, she finds a Metroid egg. A Metroid hatchling floats out of the broken shell and imprints onto Samus, thinking that she is its mother. Unable to commit to her mission of extermination, Samus spares its life. She exits the tunnels while the Metroid helps clear the way. Reaching the planet's surface, Samus and the infant Metroid board the gunship together.[13]

Development

The appearance of Samus's suit was developed in Metroid II due to the Game Boy's greyscale display.[7]

Metroid II was developed by Nintendo Research & Development 1 (Nintendo R&D1),[14] and produced by Gunpei Yokoi; they both also worked on the previous Metroid game for the Nintendo Entertainment System.[7] It was directed by Hiroji Kiyotake and Hiroyuki Kimura, and designed by Makoto Kano, while Takahiro Harada serving as the main programmer.[15] Metroid II marked a "new high point" for handheld game consoles, with graphics that were almost as good as the 8-bit graphics in games for the NES.[16] The game features enhancements from its predecessor that include easier controls which allow Samus to crouch while firing at the same time, and jump while shooting straight down to attack anything below her.[7] The game utilizes the cartridge's battery-backed memory for saving the player's progress.[7][16] In the 2004 interview for the Nintendo Dream magazine, Kiyotake revealed that the planet SR388 was named after the Yamaha SR400 motorcycle.[17]

The Game Boy's black-and-white graphics resulted in changes to Samus's gear that eventually became permanent. In the original Metroid, color was used to differentiate between Samus's Power Suit and her Varia Suit—an upgraded version, but without color on the Game Boy, the two suits would have appeared similar, requiring the developers to develop a visual indicator for players to determine which suit Samus is wearing. They also updated her Varia Suit, adding round metal shoulders that have been a part of the suit in every game in the series since then.[7][14][18] Nintendo R&D1 was involved in developing the Game Boy Color, a successor to the original Game Boy with a color screen. Nintendo of America's Dan Owsen noted that Nintendo R&D1 included a special "Metroid palette" in the Game Boy Color's hardware, which "makes Metroid II look really, really nice on Game Boy Color", remarking that this made the game's graphics comparable to the original Metroid on the Nintendo Entertainment System.[19]

Release

Metroid II was released in North America in November 1991.[1][2] This was followed by the release in Japan on January 21, 1992,[20][21][22] and in Europe on May 21.[20] It has shipped 1.72 million copies worldwide by late 2003.[23] Nintendo included the game in its Player's Choice marketing label in North America in 1993.[20] It was re-released through the Nintendo Power service in Japan on March 1, 2000.[22] Metroid II, along with other Game Boy games such as Super Mario Land 2: 6 Golden Coins, Mega Man: Dr. Wily's Revenge, and several others were released on the Nintendo 3DS Virtual Console service in 2011.[24] It was released in Japan on September 28,[22][25] and in North America and Europe on November 24.[26][27]

Remakes

The logo for AM2R
An unofficial remake, AM2R, was released in 2016.

An unofficial fangame remake of Metroid II, AM2R, short for Another Metroid 2 Remake (the name being a reference to all of the other Metroid II remakes being produced at the time),[28] was developed by Milton Guasti, under the pseudonym DoctorM64.[29] AM2R updates the game's appearance by drawing upon the visual designs of Super Metroid,[28] and features gameplay modeled after Metroid: Zero Mission. It includes elements such as a map system, minibosses, stackable beams, and a log system with non-intrusive narrative. After years of development, AM2R was released in August 2016 for Windows, coinciding with the thirtieth anniversary of the Metroid series.[30][31] Shortly after the game's release, the download links on AM2R's official website were removed after Nintendo sent DMCA notices to websites hosting it,[32][33] although Guasti said that he still planned to continue working on the game privately.[34] In September, the game's development ended after Guasti received a DMCA takedown request from Nintendo.[35] Several journalists have enjoyed AM2R, frequently calling it impressive and commenting on the improved visuals compared to those of Metroid II.[28][36]

An official remake, Metroid: Samus Returns, was released in 2017.

An official remake of Metroid II, Metroid: Samus Returns, was developed by MercurySteam and Nintendo EPD and released for the Nintendo 3DS on September 15, 2017.[37][38]

Reception

Although considered by a few critics to be the weakest game in the franchise and not as well received as the Nintendo Entertainment System counterpart,[7] Metroid II still received generally favorable reviews.[3] Upon the game's release, Japanese gaming magazine Famitsu gave it a 25 out of 40 score.[22] Because Metroid II has a single large level instead of multiple small ones, Tim Jones of IGN found the game a "refreshing departure from the norm", which made him feel claustrophobic the further into the game he ventured. He praised Metroid II's replay value, considering its non-linearity as the primary reason for this.[40] In their retrospective video on the Metroid series, GameTrailers believed that the game still maintained the high standards set by its predecessor and noted that it also introduced new methods of exploration to the series that have become staples.[7]

Marcel Van Duyn of Nintendo Life writes that Metroid II "expands on the original title quite nicely", and noted that the difficulty was improved over the original Metroid because of the inclusion of "hot spots" that restores health and missiles.[5] On the other hand, Jeremy Parish of 1UP.com was particularly critical of Metroid II, finding the game painful to play and describing it as "something of a dark spot on a brilliant series' reputation", but found the game's premise "ambitious", adding that it provided the series a vital crux, as Samus' actions in Metroid II set the plot for Super Metroid and Metroid Fusion.[39] GameTrailers similarly commented that it told one of the most pivotal chapters in the series' overall plot.[7]

Van Duyn praised Metroid II's visual detail, writing that the foregrounds and the enemies are detailed so players can identify them easily.[5] Jones considered the graphics average, and noted that the walls appeared mostly the same, which confuses players when wandering through identical tunnels.[40] Aside from Samus, Parish complained of the visuals, describing the environment as bland and repetitive, full of monotonous rocks and sand with few details to differentiate the various areas, and enemies as simple and boxy. Parish also found the music "downright painful", which he contrasted with the "moody, atmospheric compositions" the series was known for.[39] Van Duyn similarly commented that the music is the only negative point in the game, and said that the ambient sounds tend to get annoying after hearing them frequently.[5] In contrast, Jones highlighted the music positively, stating that the lack of aesthetic detail boosts the game's distinctive atmosphere, and the music playing at the right times. Jones was also pleased with its sound effects.[40]

In September 1997, 12 Nintendo Power staff members voted in a list for the top 100 games of all time.[42] The magazine placed Metroid II at 34th place on their list of top 100 games of all time.[43] In their Top 200 Games list, Nintendo Power also ranked the game as the 85th best game on a Nintendo console,[44] and Videogames.com included it in their list of the best Game Boy games.[45] Nintendo Power listed it as the 12th-best Game Boy/Game Boy Color video game, praising it for introducing several staple abilities to the series.[46] Game Informer's Ben Reeves called it the ninth best Game Boy game and noted that it polarized fans.[47]

Sequel

Super Metroid, the third installment of the Metroid series, was released for the Super Nintendo Entertainment System in 1994. The game's story takes place after the events of Metroid II, and follows Samus as she travels to planet Zebes in an attempt to retrieve an infant Metroid stolen by Ridley.[48] Metroid director Yoshio Sakamoto said at the 2010 Game Developers Conference that he was "very moved" by the ending of Metroid II, which motivated him to create Super Metroid.[49]

Notes

  1. ^ Japanese: メトロイドII RETURN OF SAMUS, Hepburn: Metoroido Tsū Ritān Obu Samusu

References

  1. ^ a b Sora Ltd. (March 9, 2008). Super Smash Bros. Brawl (Wii) (1.0 ed.). Nintendo. Level/area: Nintendo Chronicle. Game Boy — 11/1991 Metroid II: Return of Samus
  2. ^ a b "Game Boy (original) Games" (PDF). Nintendo of America. Archived from the original (PDF) on October 3, 2008. Retrieved October 18, 2012.
  3. ^ a b c "Metroid II: Return of Samus – GB". GameRankings. CBS Interactive. Archived from the original on March 15, 2009. Retrieved January 6, 2009.
  4. ^ a b "The Planet SR388". Metroid II: Return of Samus instruction booklet. Nintendo of America, Inc. 1991. pp. 11–12. DMG-ME-USA-2.
  5. ^ a b c d e f g h Van Duyn, Marcel (November 25, 2011). "Review: Metroid II: Return of Samus (Game Boy)". NintendoLife. Gamer Network. Archived from the original on January 15, 2020. Retrieved March 29, 2015.
  6. ^ "Reading the On Screen Display". Metroid II: Return of Samus instruction booklet. Nintendo of America, Inc. 1991. p. 9. DMG-ME-USA-2.
  7. ^ a b c d e f g h i j k l Metroid Retrospective Part 1 (video). GameTrailers. Defy Media. Event occurs at 06:36–11:29. Archived from the original on December 21, 2021. Retrieved May 19, 2016.
  8. ^ "About Saving The Game". Metroid II: Return of Samus instruction booklet. Nintendo of America, Inc. 1991. p. 10. DMG-ME-USA-2.
  9. ^ "Items". Metroid II: Return of Samus instruction booklet. Nintendo of America, Inc. 1991. pp. 15–22. DMG-ME-USA-2.
  10. ^ Quick, William Antonio (June 23, 2021). "Every Metroid Game In Chronological Order". TheGamer. Retrieved February 13, 2023.
  11. ^ Parish, Jeremy (August 5, 2015). "Page 2 | "I was quite surprised by the backlash": Kensuke Tanabe on Metroid Prime Federation Force". VG247. Retrieved February 15, 2023. First off, [Yoshio] Sakamoto is behind the main series, taking care of all of that, the timeline. I'm in charge of the Prime series. I had the conversation with him to decide where exactly would be a good spot for me to stick the Prime universe into that whole timeline and the best place would be between Metroid II and Super Metroid. As you know, there are multiple titles in the Metroid Prime series, but everything takes place in that very specific point. Metroid Series go down the line, but with the Prime Universe, we have to stretch sideways to expand it as much as we can in that specific spot.
  12. ^ "The Metroid Story". Metroid II: Return of Samus instruction booklet. Nintendo of America, Inc. 1991. pp. 3–6. DMG-ME-USA-2.
  13. ^ a b "Return to SR388". Super Metroid instruction booklet. Nintendo of America, Inc. April 18, 1994. p. 4. SNS-RI-USA.
  14. ^ a b McLaughlin, Rus (August 24, 2007). "IGN Presents The History of Metroid". IGN. Ziff Davis. Archived from the original on September 30, 2018. Retrieved February 17, 2008.
  15. ^ Nintendo R&D1 (November 1991). Metroid II: Return of Samus (Game Boy). Nintendo. Scene: staff credits.{{cite book}}: CS1 maint: numeric names: authors list (link)
  16. ^ a b Kent, Steven L. (May 5, 1994). "Inside Moves -- When You Have To Come Inside, You Can Jam With The NBA, Play Ball With Ken Griffey Jr. Or Fight Evil Metroids With The Hot, New Video Games". The Seattle Times. Archived from the original on April 15, 2015. Retrieved February 19, 2009.
  17. ^ Sakamoto, Yoshio; Osawa, Toru; Kiyotake, Hiroji (August 6, 2004). やればやるほどディスクシステムインタビュー(前編). Nintendo Dream (Interview) (in Japanese). No. 118. Mainichi Communications Inc. pp. 96–103.
  18. ^ Robinson, Andy (October 23, 2007). "The History of Metroid". GamesRadar. Future plc. p. 2. Archived from the original on December 31, 2014. Retrieved February 18, 2016.
  19. ^ Dan Owsen (1998). "The MDb Interviews Dan Owsen" (Interview). Interviewed by TJ Rappel. Metroid Database. Archived from the original on March 15, 2015. Retrieved January 13, 2015.
  20. ^ a b c "Metroid II: Return of Samus Release Summary". GameSpot. CBS Interactive. Archived from the original on August 2, 2009. Retrieved September 27, 2015.
  21. ^ ゲームボーイ (in Japanese). Nintendo. Archived from the original on March 17, 2015. Retrieved March 29, 2015.
  22. ^ a b c d e メトロイドII まとめ [ゲームボーイ]. Famitsu (in Japanese). Enterbrain. Archived from the original on September 18, 2017. Retrieved March 13, 2015.
  23. ^ 2004 CESA Games White Paper (Report). Computer Entertainment Supplier's Association. December 31, 2003. pp. 58–63.
  24. ^ Elston, Brett (August 17, 2011). "Metroid II, Mario Land 2, Mega Man and more coming to 3DS eShop this year". GamesRadar. Archived from the original on January 2, 2016. Retrieved August 19, 2011.
  25. ^ Bivens, Danny (September 28, 2011). "Japan eShop Round-Up (09/28/2011)". Nintendo World Report. Archived from the original on May 1, 2015. Retrieved March 29, 2015.
  26. ^ Newton, James (November 24, 2011). "Nintendo Download: 24th November 2011 (North America)". NintendoLife. Gamer Network. Archived from the original on August 18, 2014. Retrieved March 29, 2015.
  27. ^ Newton, James (November 21, 2011). "Metroid II Returns to 3DS VC in Europe This Thursday". NintendoLife. Gamer Network. Archived from the original on September 6, 2015. Retrieved March 29, 2015.
  28. ^ a b c Caron, Frank (March 19, 2008). "Not just Another Metroid 2 Remake". Ars Technica. Condé Nast. Archived from the original on October 28, 2015. Retrieved February 19, 2009.
  29. ^ Castle, Matthew (February 16, 2012). "Metroid II: Return of Samus… returns! We meet the man out to reboot Samus' Game Boy adventure". Nintendo Gamer. Future plc. p. 1. Archived from the original on February 18, 2012. Retrieved August 9, 2016.
  30. ^ Fahey, Mike (August 6, 2016). "Brilliant Fan Remake Of Metroid II Arrives Just In Time". Kotaku. Gawker Media. Archived from the original on August 8, 2016. Retrieved August 7, 2016.
  31. ^ O'Connor, James (August 8, 2016). "This Metroid 2 fan remake celebrates Metroid's 30th anniversary". VG247. Videogaming247 Ltd. Archived from the original on August 8, 2016. Retrieved August 8, 2016.
  32. ^ Frank, Allegra (August 8, 2016). "Metroid 2 fan remake finally released, quickly hit with copyright claims". Polygon. Vox Media. Archived from the original on August 9, 2016. Retrieved August 9, 2016.
  33. ^ Matulef, Jeffrey (August 8, 2016). "Metroid 2 fan remake pleases fans, but not Nintendo". Eurogamer. Gamer Network. Archived from the original on August 8, 2016. Retrieved August 8, 2016.
  34. ^ Machkovech, Sam (August 7, 2016). "Fan-made Metroid 2 remake celebrates series' 30th year before Nintendo does". Ars Technica. Condé Nast. Archived from the original on August 8, 2016. Retrieved August 11, 2016.
  35. ^ Whitehead, Thomas (September 2, 2016). "Nintendo of America Issues Takedown Request on AM2R, Ending the Project". Nintendo Life. Gamer Network. Archived from the original on September 4, 2016. Retrieved September 10, 2016.
  36. ^ Furniss, Zack (August 6, 2016). "This Metroid 2 remake is hot hot hot and you can play the whole thing now". Destructoid. ModernMethod. Archived from the original on August 8, 2016. Retrieved August 7, 2016.
  37. ^ Pereira, Chris (June 13, 2017). "E3 2017: Metroid 2 Remake Samus Returns Announced For 3DS". GameSpot. Retrieved June 13, 2017.
  38. ^ Byford, Sam (June 13, 2017). "Nintendo brings back 2D Metroid with Samus Returns for 3DS". The Verge. Archived from the original on July 8, 2017. Retrieved June 13, 2017.
  39. ^ a b c Parish, Jeremy. "Metroid II: The Return of Samus retro review". 1Up.com. IGN. Archived from the original on May 29, 2016. Retrieved January 6, 2009.
  40. ^ a b c d Jones, Tim (June 14, 1999). "Metroid 2: Return of Samus". IGN. Archived from the original on September 15, 2018. Retrieved January 6, 2009.
  41. ^ Strauss, Bob (February 28, 1992). "The latest videogames". Entertainment Weekly. Archived from the original on June 10, 2020. Retrieved July 27, 2020.
  42. ^ "100 Best Games of All Time". Nintendo Power. Vol. 100. September 1997. p. 88.
  43. ^ "100 Best Games of All Time". Nintendo Power. Vol. 100. September 1997. p. 93.
  44. ^ Michaud, Pete (December 2005). "NP Top 200". Nintendo Power. Vol. 198. p. 74.
  45. ^ Davis, Cameron (November 11, 1998). "videogames.com's The 50 Best Game Boy Games: Classic Essentials". GameSpot. Archived from the original on January 26, 2000. Retrieved February 19, 2009.
  46. ^ "Nintendo Power – The 20th Anniversary Issue!". Nintendo Power. Vol. 231, no. 231. San Francisco, California: Future US. August 2008. p. 72.
  47. ^ Reeves, Ben (June 24, 2011). "The 25 Best Game Boy Games Of All Time". Game Informer. Archived from the original on April 19, 2015. Retrieved December 6, 2013.
  48. ^ Metroid Retrospective, Part 2 (video). GameTrailers. Defy Media. Event occurs at 0:18–5:40. Archived from the original on December 21, 2021. Retrieved May 19, 2016.
  49. ^ Nutt, Christian (April 23, 2010). "The Elegance Of Metroid: Yoshio Sakamoto Speaks". Gamasutra. UBM plc. Archived from the original on May 12, 2015. Retrieved March 21, 2015. Sakamoto: I came in again after Metroid II came out, so that was the sort of environment that I came into. I think I may have discussed a little bit in my GDC speech how I was very moved by the last scene in Metroid II, and that stimulus became my motivation and inspiration in creating Super Metroid.

Read other articles:

PitbullPitbull nel 2019 Nazionalità Stati Uniti GenerePop rapHip hop latinoHip houseReggaeton Periodo di attività musicale2004 – in attività EtichettaMr 305 Inc., RCA, Bad Boy Latino, Polo Grounds Music, TVT Album pubblicati16 Studio10 Colonne sonore4 Raccolte3 Sito ufficiale Modifica dati su Wikidata · Manuale Pitbull, pseudonimo di Armando Christian Pérez (Miami, 15 gennaio 1981), è un rapper, cantante e filantropo statunitense di origine cubana. Il suo ...

 

Nama ini menggunakan cara penamaan Spanyol: nama keluarga pertama atau paternalnya adalah Paredes dan nama keluarga kedua atau maternalnya adalah Quintanilla. Esteban Paredes Esteban Paredes, Colo Colo v Huachipato, Stadion Monumental, Santiago, Chili. 2018Informasi pribadiNama lengkap Esteban Efraín Paredes QuintanillaTanggal lahir 1 Agustus 1980 (umur 43)Tempat lahir Santiago, ChiliTinggi 1,76 m (5 ft 9+1⁄2 in)Posisi bermain PenyerangInformasi klubKlub saat i...

 

Artikel ini sebatang kara, artinya tidak ada artikel lain yang memiliki pranala balik ke halaman ini.Bantulah menambah pranala ke artikel ini dari artikel yang berhubungan atau coba peralatan pencari pranala.Tag ini diberikan pada Desember 2022. Keiju KarashimaInformasi pribadiNama lengkap Keiju KarashimaTanggal lahir 24 Juni 1971 (umur 52)Tempat lahir Prefektur Kyoto, JepangPosisi bermain BekKarier senior*Tahun Tim Tampil (Gol)1994-1996 Gamba Osaka 1997 Avispa Fukuoka 1998-1999 Kyoto Pu...

Diskografi TaeyangTaeyang pada tahun 2012.Album studio2Album rekaman langsung2Video musik10Extended play1Singel9 Penyanyi asal Korea Selatan, Taeyang, memulai kariernya sebagai vokalis utama grup hip hop Big Bang. Diskografinya sebagai penyanyi solo dimulai pada tahun 2008 dan terdiri dari dua album studio, satu album mini, dua album live dan beberapa singel. Album Album studio Judul Detail album Posisi puncak tangga lagu Penjualan KOR[1] JPN[2] US[3] US Heat[3]...

 

American lawyer William Nelson CromwellBorn(1854-01-17)January 17, 1854Brooklyn, New YorkDiedJuly 19, 1948(1948-07-19) (aged 94)NationalityAmericanAlma materColumbia UniversityOccupationLawyerEmployerSullivan & CromwellPolitical partyRepublicanSpouseJennie Osgood NicholsParent(s)Sarah M. Brokaw and John Nelson Cromwell William Nelson Cromwell (January 17, 1854 – July 19, 1948) was an American attorney active in promotion of the Panama Canal and other major ventures especially ...

 

Town in Tangkak, MalaysiaTown in Malaysia in JohorTanjung Agas Town in MalaysiaTanjung AgasSri Lambak in Johor, Malay Peninsular and MalaysiaShow map of JohorTanjung AgasTanjung Agas (Peninsular Malaysia)Show map of Peninsular MalaysiaTanjung AgasTanjung Agas (Malaysia)Show map of MalaysiaCoordinates: 2°3′29.52″N 102°33′54″E / 2.0582000°N 102.56500°E / 2.0582000; 102.56500Country MalaysiaState JohorDistrictTangkakTime zoneUTC+8 (MYT)Postal code840...

Interactions among inertial, elastic, and aerodynamic forces NASA testing a scale model Lockheed Electra in a wind tunnel for flutter Aeroelasticity is the branch of physics and engineering studying the interactions between the inertial, elastic, and aerodynamic forces occurring while an elastic body is exposed to a fluid flow. The study of aeroelasticity may be broadly classified into two fields: static aeroelasticity dealing with the static or steady state response of an elastic body to a f...

 

Roman procurator of Judea from AD 64 until 66 This article relies excessively on references to primary sources. Please improve this article by adding secondary or tertiary sources. Find sources: Gessius Florus – news · newspapers · books · scholar · JSTOR (January 2012) (Learn how and when to remove this message) Gessius Florus was the 7th Roman procurator of Judea from 64 until 66. Biography Born in Clazomenae, Florus was appointed to replace Lucceius...

 

Pour les articles homonymes, voir Crotale (homonymie). Crotalinae Crotalus vegrandisClassification ReptileDB Règne Animalia Embranchement Chordata Sous-embr. Vertebrata Classe Reptilia Ordre Squamata Sous-ordre Serpentes Infra-ordre Alethinophidia Famille Viperidae Sous-familleCrotalinaeOppel, 1811 Les Crotalinae ou Crotales sont une sous-famille de serpents de la famille des Viperidae[1]. Elle a été créée par Nicolaus Michael Oppel (1782-1820) en 1811. Répartition Les Crotalinae se re...

2016年美國總統選舉 ← 2012 2016年11月8日 2020 → 538個選舉人團席位獲勝需270票民意調查投票率55.7%[1][2] ▲ 0.8 %   获提名人 唐納·川普 希拉莉·克林頓 政党 共和黨 民主党 家鄉州 紐約州 紐約州 竞选搭档 迈克·彭斯 蒂姆·凱恩 选举人票 304[3][4][註 1] 227[5] 胜出州/省 30 + 緬-2 20 + DC 民選得票 62,984,828[6] 65,853,514[6]...

 

Historic house in Mississippi, United States United States historic placeLongwoodU.S. National Register of Historic PlacesU.S. National Historic LandmarkMississippi Landmark Show map of MississippiShow map of the United StatesLocation140 Lower Woodville Road, Natchez, MississippiCoordinates31°32′12″N 91°24′17″W / 31.53667°N 91.40472°W / 31.53667; -91.40472Built1859-ca. 1864ArchitectSamuel SloanArchitectural styleOctagon Mode, Italian VillaNRHP ref...

 

Filipino lawyer and government official In this Philippine name, the middle name or maternal family name is Rualo and the surname or paternal family name is Castriciones. John CastricionesCastriciones in 201814th Secretary of Agrarian ReformIn officeDecember 1, 2017 – October 8, 2021PresidentRodrigo DutertePreceded byRosalina Bistoyong (OIC)Succeeded byBernie Cruz (acting)[1]Undersecretary for Operations of the Department of the Interior and Local GovernmentIn offi...

1879 – MDCCCLXXIX145 år sedan År1876 | 1877 | 187818791880 | 1881 | 1882 Årtionde1850-talet  | 1860-talet 1870-talet1880-talet | 1890-talet Århundrade1700-talet 1800-talet1900-talet Årtusende1000-talet Året Födda | AvlidnaBildanden | Upplösningar Humaniora och kultur Konst | Litteratur | Musik | Teater Samhällsvetenskapoch samhälleKrig | Sport Teknik och vetenskap Vetenskap Andra tideräkningar Gregorianska kalendern...

 

Province of New Spain Las CaliforniasLas CaliforniasProvince of New Spain1767–1804 Flag Coat of arms Las Californias within the Viceroyalty of New SpainCapitalLoreto(1768–1777)Monterey (1777–1804)Government • TypeColonial governmentGobernadores • 1767–1770 Gaspar de Portolá(first)• 1800–1804 José Joaquín de Arrillaga(last) History • Established 1767• Divided into Alta and Baja California provinces 1804 Succeeded by Alta California...

 

Suspension of German war reparations payments President Hoover in 1928 The Hoover Moratorium was a one-year suspension of Germany's World War I reparations obligations and of the repayment of the war loans that the United States had extended to the Allies in 1917/18. The moratorium was the result of a proposal issued on 20 June 1931 by United States President Herbert Hoover that was intended to ease the effects of the Great Depression and the ongoing international financial crisis and provide...

Quan hệ Liban-Pháp Liban Pháp Quan hệ Liban – Pháp là mối quan hệ ngoại giao giữa hai nước Cộng hòa Liban và Cộng hòa Pháp. Liban từng là thuộc địa của Pháp, nên Pháp có mối quan hệ thân thiết với Liban và thường xuyên hỗ trợ Liban.[1][2] Tiếng Pháp được sử dụng rộng rãi ở Liban cũng như là ngôn ngữ giảng dạy và phương tiện giao tiếp ở một số trường học tại Liban. Quan h...

 

1993 video game This article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: Epic Pinball – news · newspapers · books · scholar · JSTOR (July 2017) (Learn how and when to remove this message) 1993 video gameEpic PinballCD cover of Epic Pinball: The Complete CollectionDeveloper(s)Digital ExtremesPublisher(s)Epic MegaGames...

 

Belgian association football club This article is about the men's football team. For the women's team, see Standard Liège (women). Football clubStandard LiègeFull nameRoyal Standard de LiègeNickname(s)Les Rouches (The Reds)Founded1898; 126 years ago (1898)GroundStade Maurice DufrasneCapacity27,670[1]Head coachIvan LekoLeagueBelgian Pro League2023–24Belgian Pro League, 12th of 16WebsiteClub website Home colours Away colours Third colours Current season Royal Stan...

Fictional character from the American CBS soap opera The Young and the Restless Soap opera character Brittany HodgesThe Young and the Restless characterLauren Woodland as Brittany HodgesPortrayed by Vanessa Evigan (1999–2000) Lauren Woodland (2000–2021) Duration 1999–2005 2018–2021 First appearanceDecember 1, 1999Last appearanceMarch 1, 2021ClassificationFormer; regularCreated byKay AldenIntroduced by William J. Bell and Edward J. Scott (1999) Mal Young (2018)...

 

EF4 tornado in Illinois in 2015 2015 Rochelle–Fairdale, Illinois, tornado The tornado near peak intensity near Deer Creek.Meteorological historyFormedApril 9, 2015, 6:39 p.m. CDTDissipatedApril 9, 2015, 7:20 p.m. CDTDuration41 minutes EF4 tornadoon the Enhanced Fujita scaleHighest winds200 mph (320 km/h)Overall effectsFatalities2Injuries22Damage$19 million (2015 USD)$24.4 million (2024 USD)[1]Areas affectedLee, Ogle, DeKalb, Boone Counties, IllinoisPart of the to...