Shotcut supports video, audio, and image formats via FFmpeg. It uses a timeline for non-linear video editing of multiple tracks that may be composed of various file formats. Scrubbing and transport control are assisted by OpenGL GPU-based processing and a number of video and audio filters are available.[10][11] The output options for the 2017 version included Apple ProRes, HDV, DVD, Flash, H.264, GIF animation, Ogg-Vorbis, WebM, and WMV.[12]
View detailed information about an audio/video file
Choice of six different interfaces, like audio effects and video effects[6]
History
Shotcut was originally conceived in November 2004 by Charlie Yates, an MLT co-founder and the original lead developer.[13] The current version of Shotcut is a complete rewrite by Dan Dennedy, another MLT co-founder and its current lead. Dennedy wanted to create a new editor based on MLT and chose to reuse the Shotcut name, since he liked it so much. He wanted to make something to exercise the new cross-platform capabilities of MLT, especially in conjunction with the WebVfx and Movit plugins.