Geisha is an erotic adventure video game developed by Coktel Vision and MDO and published by Tomahawk in 1990 for Amiga, Atari ST, and DOS. The game uses a point-and-click interface, and features several minigames including a card game and an action sequence.
Plot
A mad scientist kidnaps the player's girlfriend Eva, and wants to transform her into a futuristic geisha. The player travels to Japan to prevent this from happening.
Reception
Joystick praised the game's original design,[1] while Generation 4 felt the game's graphical quality was unexceptional.[2]Tilt described Geisha as a children's game for adults due to its simple gameplay and mature themes.[3]Amiga Power questioned whether it was the worst full-price game the magazine had ever reviewed,[4] while also commenting the title was as "user-friendly and sexy as a rotten anchovy".[5]
References
^"Geisha". Joystick (in French). No. 11. December 1990. p. 210. Archived from the original on 30 March 2018.
^"Geisha". Generation 4 (in French). No. 27. November 1990. p. 108. Archived from the original on 30 March 2018.
^"Geisha". Tilt (in French). No. 87. February 1991. p. 70 – via Internet Archive.