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Production of Second Front began in 1989. The game was designed by Gary Grigsby, and was his first project for the IBM PC format.[2]Second Front draws on the design of Grigsby's earlier War in Russia, updated to a grand strategy structure;[3][4] Grigsby had at first planned it as a straight remake of War in Russia.[4] It was shown off at the Winter Consumer Electronics Show in early 1990,[4] and released around the middle of that year.[5][6]
According to William R. Trotter of Game Players PC Entertainment, Second Front received critical acclaim, and was "generally hailed as the most satisfying WWII Russian Front war game yet released for the PC format."[5]
Reviewing Second Front for Computer Gaming World, M. Evan Brooks wrote that Second Front was "recommended as a mandatory purchase [for] the grognard". However, he argued that its "documentation may be summed up as abysmal", which increased its learning curve.[8] Gary Bolton of Games International called it "a valuable addition to the already large array of East Front computer games."[1]
Legacy
Grigsby followed Second Front with Western Front, which adapts the Second Front gameplay system to conflicts on World War II's Western Front.[5]Second Front itself was later retooled to create Gary Grigsby's War in Russia,[9] a game that Retro Gamer noted was "regarded by some as Grigsby's finest SSI outing."[2]
^DeMaria, Rusel (December 2018). "Opportunity Knocks: The Story of SSI". High Score! Expanded: The Illustrated History of Electronic Games (3rd ed.). CRC Press. pp. 166–171. ISBN978-0-429-77139-2.