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Battle Cruiser was designed by Gary Grigsby and released in 1987, the same year he debuted War in the South Pacific.[2] It serves as a sequel to Grigsby's earlier game Warship,[3] adapted to warfare in the Atlantic Ocean. The game reuses its predecessor's game engine and mechanics,[1] and has been described as a "clone" of Warship with an expanded scope.[4]
Reviewing Battle Cruiser for Computer Gaming World, Bob Proctor called it "the exact same game [as Warship] with new Ship and Weapon Tables."[1] M. Evan Brooks of Current Notes offered a similar opinion, but felt that Battle Cruiser was "a better bargain".[3] In Antic, Rich Moore opined that the game's "graphics aren't great, but this quickly becomes secondary".[6]
In a 1988 Page 6 survey of wargames for Atari computers, Brooks wrote of Battle Cruiser, "No new ground is broken, although this is the better bargain given its more extensive coverage."[4] In his similar 1989 survey, J. L. Miller wrote in Computer Play that Battle Cruiser was "historically accurate and recommended for the naval buff."[3]