Natron supports plugins following the OpenFX 1.4 API. Most open-source and commercial OpenFX plug-ins are supported.
Origin of the name
Natron is named after Lake Natron in Tanzania which, according to Natron lead programmer Alexandre Gauthier, provides "natural visual effects" by preserving its dead animals.[4]
History
Natron was started by Alexandre Gauthier-Foichat in June 2012 as a personal project. The project was the winner of the 2013 Boost Your Code contest by Inria. The prize was a 12-month employment contract to develop Natron as a free and open-source software within the institute.
Version 1.0 was released on December 22, 2014,[6] together with a large sample project by François "CoyHot" Grassard, a professional computer graphics artist and teacher, demonstrating that Natron could execute interactively graphs with more than 100 nodes. In January 2015, the Art and Technology of Image (ATI) department in Paris 8 University announced that they would switch to professional-quality free and open-source software for teaching computer graphics to students and artists, including Blender, Krita and Natron.[7][8]
Data produced by Natron, or any software distributed under the GPL, is not covered by the GPL: the copyright on the output of a program belongs to the user of that program.
Features
Hardware
Low hardware requirements: a 64 bit processor, at least 3GB of RAM (8GB recommended)
Support for many image formats, using OpenImageIO, including multi-layer OpenEXR. Additional image layers can be used to store several color layers, or for non-color information such as depth, optical flow, binocular disparity, or masks.