Looking Glass' products were praised for innovations in video game technology and design.[3][4][5] Several of their successes, such as Flight Unlimited and Thief: The Dark Project, sold over half a million copies each.[6][7] Poor sales of their final two self-published games—Terra Nova: Strike Force Centauri (1996) and British Open Championship Golf (1997)—left the company in financial turmoil, however.[3] This, combined with multiple failed business deals, including a temporary merger with Intermetrics from 1997 to 1999,[8] led the company to close on May 24, 2000, and cancel several projects in development.[3][9][10] Its final project, Jane's Attack Squadron, was completed by Mad Doc Software and released by Xicat Interactive in 2002. In total, Looking Glass Studios released 12 original games in its 10 years of activity, alongside several ports and other spin-offs.
Sequel to Ultima Underworld: The Stygian Abyss that continues the first-person computer role-playing game style, in the fantasy world of the Ultima series.
Developed by Looking Glass Technologies and published by Origin Systems[12]
Initially developed by Looking Glass Studios to be published by Electronic Arts, later finished by Mad Doc Software and released by Xicat Interactive[45]
^ abBray, Hiawatha (May 26, 2000). "Looking Glass, Closing, Laying of 60 Workers / Failed Deal Dooms Cambridge Game Developer". The Boston Globe. p. C3.
^AverStar (July 30, 1999). "Discontinued Operations". Registration No. 333-78517 (Report). Burlington, Massachusetts: NASDAQ. p. 25. Archived from the original on March 3, 2016. Retrieved November 30, 2012. In August 1997, we combined our computer and video game business with the operations of Looking Glass Technologies, Inc. to form Intermetrics Entertainment Software, LLC, or IES. After the combination, we owned 66% of IES and consolidated the results of IES' operations with our operations for our financial reporting purposes. In December 1998, we approved a plan of divestiture of IES by means of a distribution of our interest in IES to our stockholders. We effected the distribution in March 1999.
^ ab"Viacom New Media forms a strategic alliance with Looking Glass Technologies, creator of groundbreaking interactive products; Viacom New Media and Looking Glass join forces on Star Trek: Voyager software". Business Wire. August 16, 1995.
^ abc"Eidos Interactive to Publish Games From Looking Glass; Flight Unlimited II, Sequel To The Award-Winning Civilian Flight Sim To Be The First From Eidos". Business Wire. September 9, 1997.
^Staff (March 1997). "An Interview with Warren Spector". Next Generation (27): 56.