Educational playing cards issued to American military
The archaeology awareness playing cards are a set of playing cards developed by the United States Department of Defense designed to educate members of the United States military serving in Iraq and Afghanistan about the importance of respecting ancient monuments, to try to preserve the Iraqi and Afghan national cultural heritage. The goal of the publication of the cards was two-fold according to Fort Drum archaeologist Laurie Rush - to prevent unnecessary damage to ancient sites and to stem the illegal trade of artifacts in Iraq. The military has long recognized that educational playing cards are a good way to capitalize on the time soldiers spend waiting for orders.
They were devised following the success of the most-wanted Iraqi playing cards (officially called "personality identification playing cards") that were used in the 2003 invasion of Iraq to help members of the U.S. military identify wanted personnel from the Baathist regime. Approximately 40,000 sets of the cards were issued to U.S. forces.[1] In the archaeology deck, each suit has a theme: diamonds for artifacts, spades for digs, hearts for "winning hearts and minds," and clubs for heritage preservation.[2]
About the cards
Spades
A♠ "Ancient walls of mud brick are easily damaged."
8♣ "Stop digging immediately if you find buried walls, broken pottery, or other artifacts. Report what you find!" Ancient walls near Great Ziggurat of Ur, Iraq.
7♣ "This site has survived for seventeen centuries. Will it survive you?". Ctesiphon Arch, Iraq.
6♣ "Respect ruins wherever possible. They protect you and your cultural history." Samarra Minaret (Malwiya), Iraq.
5♣ "Drive around - not over - archaeological sites".
4♣ "Look before you dig!"
3♣ "No graffiti! Defacing walls or ruins with spray paint or other materials is disrespectful and counterproductive to the mission"
2♣ "Ancient Iraqi heritage is part of your heritage. Old stories say that Jonah of the bible [sic] was buried in this hill." (Naba Yunis Mosque in Mosul, Iraq)
Hearts
A♥ "The main goal of archaeology is to understand the past - your past."
K♥ "If it's a defensible position today, it may have been for thousands of years. Watch for archaeological remains."
Q♥ "Archaeological sites matter to the local community. Showing respect wins hearts and minds."
J♥ "Local elders may be a good source of information about cultural heritage and archaeology."
8♥ "Iraq's civilisation originated in the Fertile Crescent between the Tigris and Euphrates Rivers. Humans first created agricultural settlements here over 8,000 years ago."
9♦ "The Joint Interagency Task Force recovered more than 5,000 artifacts, including this one stolen from the Iraq Museum." Mask of Warka.
8♦ "The Joint Interagency Task Force recovered 62,000 artifacts removed from the Iraq Museum in the years, months, and weeks before the war."
7♦ "Museums are also victims of warfare and need protection where possible." Kabul Museum, Afghanistan.
6♦ "Thousands of artifacts are disappearing from Iraq and Afghanistan. Report suspicious behaviour."
5♦ "Looters leave destructive holes and tunnels throughout archaeological sites. Report all observed war damage and looting."
4♦ "Report to your OIC any observed looting activity or attempts to sell or purchase ancient artifacts."
3♦ "Purchasing ancient "souvenirs" helps fund insurgents. Do not buy them!"
2♦ "Cylinder seals look like carved pieces of chalk. As with other artifacts, do not buy them!" cylinder seals
Other
The set also contained other cards such as the jokers that provided additional information about heritage preservation.[3]
Award
On November 7, 2007, the DoD program, entitled "In-Theater Heritage Training for Deploying Personnel", was awarded the "Chairman's Award" from the Advisory Council on Historic Preservation, an independent federal agency that promotes the preservation, enhancement, and productive use of the United States of America's historic resources, and advises the President and Congress on national historic preservation policy.[4]
^Schlesinger, Victoria (July–August 2007). "Desert Solitaire". Archaeology. 60 (4). Archaeological Institute of America. In the archaeology deck, each suit has a theme: diamonds for artifacts, spades for digs, hearts for "winning hearts and minds," and clubs for heritage preservation.