The title is a pun on the name of Kitty Pryde, the youngest of the X-Men by the time the pilot was produced. The series that this episode was intended to launch never materialized; Marvel Productions went back to the drawing board for 1992's X-Men: The Animated Series. The funding for the pilot was originally intended for a 13th episode of RoboCop: The Animated Series; Marvel Productions took advantage of this to have Toei Animation animate it. The pilot itself is most specifically influenced by issues #129[3]–139[4] of Uncanny X-Men.
The team lineup for the X-Men is similar to the lineup for the 1975'All New All Different' X-Men. The chief differences are that Thunderbird, Banshee and Sunfire are not on the team in the cartoon, although they would also be the shortest lived members of the comics iteration, while Kitty Pryde and Dazzler would both join later.
Plot
The X-Men's archenemy Magneto is being transported by a military convoy. Magneto is unable to use his powers, trapped in a force field, until he is freed by the White Queen, a member of his "Brotherhood of Mutant Terrorists", allowing him to use his magnetic powers to tear apart his portable prison and escape.
Elsewhere, Kitty Pryde arrives at Professor Xavier's school to begin training her phasing powers, allowing her to pass through solid matter. In the Danger Room, Kitty is introduced to the X-Men: Cyclops, Colossus, Dazzler, Nightcrawler, Storm, and Wolverine. Frightened by Nightcrawler's demonic appearance, Kitty almost causes the Danger Room to go haywire, making Wolverine protest her recruitment.
Magneto sends Pyro and Blob to retrieve the tracking coordinates for the Scorpio comet approaching Earth, with the secondary goal of distracting the X-Men while Magneto and Juggernaut invade the X-Mansion. Xavier reads Magneto's thoughts, learning that they seek to steal the "mutant power circuit" of Cerebro (the mutant-tracking computer); he gives it to Kitty and orders her to flee, but Magneto manages to capture it.
The X-Men return from their confrontation with Blob and Pyro to find the mansion in ruins, and the Professor and Kitty unconscious. Xavier reads Magneto's thoughts again and learns his full plan: to redirect the Scorpio comet onto a collision course with Earth and plunge the planet into another ice age, which would leave normal humans weakened, allowing the mutants to take over. The X-Men leave for Magneto's orbiting sanctuary Asteroid M, but the X-Men instruct Kitty to stay, as the mission is far too dangerous and she has not been trained. Kitty, wanting to prove her worth and make amends for her previous failure, phases aboard the Blackbird and hides, with Xavier's permission.
Upon reaching the asteroid, each X-Man meets an obstacle on the way to Magneto: Storm covers the breach the X-Men blow into Asteroid M, Dazzler takes on Pyro, Wolverine traps Toad, Colossus engages Juggernaut, and Cyclops battles White Queen. After effortlessly teleporting past the Blob, Nightcrawler confronts a gloating Magneto as the Scorpio comet approaches Earth. As Magneto is about to blast Nightcrawler, Kitty emerges from the floor, causing Magneto to accidentally blast the wiring of his device. Nightcrawler teleports up and uses his body as a conduct, while Kitty knocks Magneto onto the platform, using his power to redirect the comet's course towards Asteroid M. Nightcrawler must risk sacrificing himself to complete the machine's circuit, or the comet will change course back to Earth.
The X-Men watch from the Blackbird for Nightcrawler to teleport at the last minute. The comet and asteroid collide, but Nightcrawler rematerializes out in space. The team attempts to retrieve him with the Blackbird's grappler arms, but they miss, and he apparently disintegrates. While the X-Men mourn Nightcrawler, he emerges from a storage locker, revealing that he teleported himself into the plane before the atmospheric compression burned up his suit. While the X-Men give Kitty credit for her efforts, Wolverine insists that Kitty is not yet a member of the X-Men.
The pilot drew generally mixed reactions. While the animation was praised,[11][12][13][14] the story was criticized for its campy tone compared to the grittier themes of the comics, which included such social issues as isolation, intolerance, and racism.[15][16][17] Several changes made from the source material drew criticism, particularly the inclusion of the White Queen as a member of the Brotherhood of Mutants,[16][17][18][19] the characterization of Kitty Pryde as a damsel in distress,[15][17] and the Canadian Wolverine speaking with an Australian accent.
Tie-ins
Graphic novels
In 1990, Marvel published a graphic novel titled X-Men Animation Special,[20][21] an adaptation of Pryde of the X-Men that featured film images of cel animation from the cartoon rather than original art.
Video games
In 1989, X-Men: Madness in Murderworld, simply known as X-Men, was released for DOS, Commodore 64, and Amiga computer systems. It was developed and published by Paragon Software in 1989 and featured the cast of Pryde of the X-Men. It was a side-scroller with puzzles set in Murderworld. A limited edition comic book was included.
In 1992, Konami produced an X-Men arcade game based on the Pryde of the X-Men pilot. Up to six players choose from six X-Men: Cyclops, Colossus, Wolverine, Storm, Nightcrawler, or Dazzler. Their objective is to stop the villain Magneto from wreaking havoc on human civilization. They must fight through an army of human-sized Sentinels and supervillains such as Pyro, Blob, Wendigo, Nimrod, The White Queen, Juggernaut, and Mystique. Later, Magneto kidnaps Professor X and Kitty Pryde, prompting the heroes to go on a rescue mission. The heroes fight their way to Island M and ultimately to Magneto's base on Asteroid M, where the final battle with Magneto takes place.