Werewolf: The Wild West is a tabletop role-playing game in the Weird West genre, where players take the roles of werewolves of various tribes and battle both internally and against the Bane spirit the Storm-Eater's minions. The game uses the Storyteller System.[1]
Production
Werewolf: The Wild West was designed by Justin Achilli and Ethan Skemp, and was conceived as a "savage West" interpretation of the earlier World of Darkness game Werewolf: The Apocalypse,[1] following publisher White Wolf Publishing's model of historical role-playing games based on previous games in the series; the other two were Vampire: The Dark Ages (1996) and Mage: The Sorcerers Crusade (1998). Out of these, only Vampire: The Dark Ages performed well commercially, and so Werewolf: The Wild West was moved to White Wolf Publishing's lower-budget imprint Arthaus in 1998, but it still remained commercially unsuccessful.[2] In 2014, Onyx Path Publishing released Wyld West Expansion Pack, which ports the game to the 20th Anniversary Edition of Werewolf: The Apocalypse.[3]
Backstab recommended the game for players new to the series, but thought it did not bring enough originality for players who had previously played Werewolf: The Apocalypse.[16]
Retrospectively, Achilli considered it a mistake to have tried to cover as big of a time period as they had in Werewolf: The Wild West. This influenced the development of the 2002 game Victorian Age: Vampire, which rather than taking place across the entirety of the Victorian era was limited to 1880–1897.[17]
Related media
A deck of Werewolf: The Wild West poker cards was released simultaneously with the game on May 30, 1997.[4][6]Laws of the Wyld West, a live-action role-playing game adaptation for White Wolf Publishing's game Mind's Eye Theatre, was released in 1999.[18]
^Appelcline, Shannon (2014). Designers & Dragons: The '90s (2nd ed.). Evil Hat Productions. pp. 7–52. ISBN978-1-613170-84-7.
^ abc"Wyld West Expansion Pack". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2014-06-25. Retrieved 2020-10-11.
^ abc"White Wolf". Casus Belli (in French). No. 106. Excelsior Publications. June 1997. p. 11.
^Lhomme, Tristan (July–August 1997). "Werewolf: The Wild West". Casus Belli (in French). No. 107. Excelsior Publications. p. 26.
^ ab"White Wolf". Casus Belli (in French). No. 107. Excelsior Publications. July–August 1997. p. 11.
^ abSwan, Rick (December 1997). "Werewolf: The Wild West game Storytellers Screen". Dragon. No. 242. TSR, inc.
^ abc"Pinnacle Entertainment". Casus Belli (in French). No. 113. Excelsior Publications. April–May 1998. p. 10.
^ abcdCroitoriu, Michaël (May–June 1998). "Savage Passage". Backstab (in French). No. 9. FC Publications. p. 55.
^"White Wolf". Casus Belli (in French). No. 113. Excelsior Publications. April–May 1998. p. 12.
^ abDelage, John-Ross (May–June 1998). "Ghost Towns". Backstab (in French). No. 9. FC Publications. p. 52.
^"White Wolf". Casus Belli (in French). No. 115. Excelsior Publications. August–September 1998. p. 12.
^ abPoste, Timbre (September–October 1998). "The Wild West Companion". Backstab (in French). No. 11. FC Publications. p. 52.
^ abc"Tales from the Trails : Mexico". Guide du Rôliste Galactique (in French). Association du Guide du Rôliste Galactique. 2009-05-08. Archived from the original on 2016-06-30. Retrieved 2020-10-11.