User:JPBotelho

About me

I'm a programmer and technical artist from Portugal. I work mostly with Unity using C# for programming and Cg for shaders.

I joined Wikipedia shortly after experimenting with Fractals using pseudocode from the Mandelbrot Set page.

If you find any interesting articles that need contribution on the subject of maths, procedural generation and game graphics shoot me an email or use my talk page. If you find any changes made by me that aren't worded properly or are just wrong, please let me know. I do a lot more practical stuff than i do theory, so sometimes my descriptions are not on point.

My email is noobstudiosunity at gmail.com

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Here are my relevant contributions:

Added pseudocode to Tricorn
Added pseudocode to Burning Ship
Added pseudocode to Julia Set
Added pseudocode to Box Blur 
Added pseudocode to Pickover stalk
Added pseudocode to Newton Fractal

Fractal Renders

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