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While the series is mainly designed for use within Japan, there are also localized versions for other regions, including English, Chinese and Korean-language versions.
Gameplay
Objective
The main objective of Taiko no Tatsujin games is to hit a special Taiko drum made for the game or a virtual one following a chosen piece of music, corresponding to notes[a] scrolling from the right.
A song is cleared when the spirit gauge[b] is filled past the target[c] at the end of the song by playing accurately enough.
Controls
Arcade releases are equipped with simulated Taiko, which can register hits when played with drumsticks (bachi).
Console versions mainly use buttons to play, while certain devices can support additional methods of input:
A virtual Taiko drum is provided on devices with touchscreens (DS, 3DS, Wii U, iPod touch, smartphone, Nintendo Switch), played with either styluses or fingers.
Dedicated peripherals simulating real drums can be purchased additionally for PS2, Wii, Wii U, PS4 or Nintendo Switch releases. Such a peripheral is included with the physical North American PlayStation 2 and European Nintendo Switch versions.
Notes
The variety of notes in the game consists mainly of red and blue markers. The red don (ドン) note requires a hit on the face of the drum, and the blue ka (カッ) note requires a hit on the rim.[3]
Other notes require quick consecutive hits on the drum. Types of such notes includes the yellow bar, the balloon note (called a burst note in Taiko: Drum Master) and the Kusudama ball (or the yam on older releases since PS2 Godaime, or the Mallet note in Drum Session! and Drum 'n' Fun!).[3]
Unlike other rhythm games such as Guitar Hero, the drum is an addition to the songs and does not limit an instrument being played whenever the notes are not hit, nor does it simulate an off-key sound when missed as the game allows the players to freely hit the drum wherever they want, so long as it isn't close to a note that could result in a penalty.
Difficulty
Most games in the franchise provide four difficulty levels for play: Easy,[d] Normal,[e] Hard,[f] and "Oni",[g] (known in English versions of Drum 'n' Fun, Drum Session, and arcade as "Extreme") the highest difficulty.
The sequence of the notes in a level is commonly referred to as a notechart[h].
Inner notecharts
Certain songs also have extra inner note charts[i] (known as Ura Oni among many fans) in addition to the four standard levels. These are intended to be alternative takes on the regular set.[4] Although not a main objective, most inner note charts are made more difficult than regular note charts. This later changed to being exclusive to the Oni/Extreme difficulty only.[4]
Some inner note charts work by changing to an alternative version of the song, or, exclusively in arcades, switching to a completely different song. As of the third-generation in 2011, these became separate songs.[4]
Notechart branching
Some songs can feature notechart branching[j] in certain difficulty levels. According to the player's performance, the notechart changes between Normal notechart,[k] Professional notechart,[l] or Master notechart.[m] On certain songs, like Hyakka Ryoran, a drumroll appears at the start to allow the player to pick any of three notecharts.
Gameplay options
Various aspects of the game can be changed to the player's liking:
Players can choose an alternate instrument or sound to play, instead of the classic Taiko drum.
Players can apply modifiers to change aspects of gameplay, like increased note speeds, reversed notecharts (red and blue notes interchanged) or randomized notecharts.
In console releases, players can choose "Auto" to have the notechart played automatically and correctly, but scores won't be recorded. They can choose "Perfect" to have the song end early as soon as they miss one note, or "Spartan" to have the song fully restart as they miss one note.
Releases
This section needs expansion. You can help by adding to it. (January 2015)
Taiko: Drum Master is the first official North American release in the franchise, exclusively released for the PlayStation 2 on October 26, 2004, in North America[8] and March 17, 2005, in Japan.[9] Instead of Japanese pop and anime music, Taiko: Drum Master uses English-language pop music by artists including Queen and Madonna, and Western and Japanese animation theme songs from Dragon Ball Z, a Japanese anime that has been dubbed in English, and Jimmy Neutron: Boy Genius.
Taiko no Tatsujin 13
Taiko no Tatsujin 13[p] is the thirteenth arcade release of the series, with service commencing in December 2009. Taiko no Tatsujin 13 was used to hold the Japan-wide tournament Namco Presents Taiko no Tatsujin Nippon-ichi Ketteisen 2010: The Best Master is You![q] in early 2010.[10]
Taiko no Tatsujin 14
Taiko no Tatsujin 14[r] is the fourteenth arcade release of the series. With more than 150 playable songs, 14 inherits many features from previous releases. For a limited time, 14 participated as part of a collaboration with McDonald's.[11] As part of the franchise's 10th anniversary celebration, an upgrade patch was made available for 14, adding five extra songs to the track listing.[12]
Taiko no Tatsujin Plus
Taiko no Tatsujin Plus,[s] also stylized as Taiko no Tatsujin +, is a video game application exclusively for iOS devices, released on May 28, 2014, in Japan.[13]Plus is free to download, but charges for purchasing additional music packs may apply.[13] In June 2015, Plus introduced the All-you-can-take Music[t] service, allowing unlimited downloads of designated songs within a set time for a fee.[14][15]Plus is chiefly controlled with a simulated drum surface on the device's touchscreen,[13] but also supports Roland Corporation's V-Drums electronic drum sets with subsequent updates.[16]
In addition to typical Taiko no Tatsujin gameplay, Plus also includes the Fukubiki[u] feature, where in-game points can be exchanged for rolls of lucky draw for randomly drawn prizes.
Taiko no Tatsujin (2011)
Taiko no Tatsujin[v] is the fifteenth arcade release of the series. This release is significantly different from previous arcade releases, allowing players to store play data with Bandai Namco's Banapassport card, customizing player characters and by-player difficulty settings.[17] The game can also receive online updates to add playable songs and features. Initially released exclusively in Japan, the cabinet has been released since January 2014 in Southeast Asian regions including Taiwan, Hong Kong, Malaysia and Thailand.[18]
Since its initial release in 2011, the game has received one or two major upgrades each year. Each release usually adds many new songs at once, implements modes exclusive to that release, as well as introduce new costume options and challenges in Ranking Dojo Mode.
Version
Release date (Japan)
Release date (Asia)
Taiko no Tatsujin
16 November 2011
Taiko no Tatsujin C/N KATSU-DON
25 July 2012
Taiko no Tatsujin: Sorairo Ver.
13 March 2013
Taiko no Tatsujin: Momoiro Ver.
11 December 2013
27 January 2014
Taiko no Tatsujin: Kimidori Ver.
16 July 2014
6 August 2014
Taiko no Tatsujin: Murasaki Ver.
11 March 2015
16 April 2015
Taiko no Tatsujin: White Ver.
10 December 2015
20 January 2016
Taiko no Tatsujin: Red Ver.
14 July 2016
6 September 2016
Taiko no Tatsujin: Yellow Ver.
15 March 2017
5 April 2017
Taiko no Tatsujin: Blue Ver.
15 March 2018
13 April 2018
Taiko no Tatsujin: Green Ver.
14 March 2019
7 May 2019
Wadaiko Master
In May 2014, a number of Taiko no Tatsujin cabinets seemingly based on Momoiro Ver. were found in arcades in Brazil under the name of Wadaiko Master. These cabinets were translated into Portuguese and featured a significantly reduced song list, only containing 32 tracks including three Brazilian Music tracks exclusive to this edition. Wadaiko Master is offline-only, lacking network features such as Banapassport support and software updates present in other releases.
Wadaiko Master is the only instance of Taiko no Tatsujin being officially released in arcades outside of Asia.
Taiko no Tatsujin: Nijiiro Ver.
Taiko no Tatsujin: Nijiiro Version,[w] known officially as the March 2020 Version Renovation Kit,[x] was released in Japanese arcades on 24 March 2020 and started the fourth generation of Taiko no Tatsujin arcade cabinets.[19] Arcade operators upgraded this title from the 2011 game by purchasing a hardware renovation kit, which includes a brand new arcade board based on System BNA1, a 120 Hz monitor, and a QR code reader.[20]
Nijiiro Ver. features new elements such as the Donderful Combo Crown,[y] obtained by clearing a song with the highest possible level of accuracy. The song settings menu has been updated to allow for more options, including more control over the notes' playback speed. The default scoring system has been changed significantly, as it no longer awards bonuses for long combos and instead focused on accuracy. The "Classical" and "Variety" song genres have been removed, with their songs being assigned to other categories. There is also a vast amount of graphical updates, notably with the inclusion of horizontal text on the song select menu, similar to Drum 'n' Fun. On a livestream at JAEPO 2020, Etou, the game's director, said that this is to prepare the game for "overseas players".
An international version of Nijiiro Ver. was released for Asia and Oceania in Spring 2021. The game has seen a limited release in Australian arcades in October 2022. This version is multilingual and is playable in English, Traditional Chinese or Korean. Special, regional songs exclusive to the international version are also included upon release.[21]
In 2023, Bandai Namco Amusement America introduced Nijiiro Ver. as a location test in the United States at numerous locations, including Illinois and Texas.[22][23] The game was later confirmed for a North American release starting in November 2024.[24][25]
Taiko no Tatsujin: Wii U Version
Taiko no Tatsujin: Wii U Version[z] is the first Taiko no Tatsujin game exclusively for the Wii U, released on November 21, 2013, in Japan only. The game was said to carry 70 songs, and features appearances of Golden Bomber and Super Mario Bros.,[26] and a collaboration campaign with Japanese idol group Momoiro Clover Z.[27]
Wii U Version features the new gameplay mode Baton Touch Play,[aa] where multiple players alternately play a single song in a relay race-like fashion. The game also supports the Wii U GamePad with a touchscreen drum, and can be played with the GamePad alone without needing a television set.[26]
Both free and paid downloadable content, including outfit items and additional playable songs, were available via the Nintendo eShop.[28]
Taiko no Tatsujin: Rhythmic Adventure 1
Taiko no Tatsujin: Rhythmic Adventure 1, also known as Taiko no Tatsujin: Don to Katsu no Jikū Daibōken,[ab] is the second Taiko no Tatsujin game exclusively for the Nintendo 3DS, released on June 26, 2014, in Japan only.[29] The game includes a reported number of 60 songs, and guest appearance of Jibanyan from Yo-kai Watch, Airou from Monster Hunter 4, Funassyi and Kumamon.[30]
Rhythmic Adventure 1 features a main story plot in Space-time Adventure Mode,[ac] in which series protagonists Don and Katsu travel through time to different periods, encountering various friends and enemies.[31] Players engage in random encounter drum-playing battles and gather befriended enemies as team members, similarly as in Pokémon games with added rhythm game elements.
Both free and paid downloadable content, including additional quests for Space-time Adventure Mode, outfit items and additional playable songs, were available via the Nintendo eShop.[32][33] Additional content can also be unlocked via scanning QR codes hosted at various other media[34] and using Spot Access functionality at specific locations.[35]
Rhythmic Adventure 1 was later localized into a Korean-language version and was released on August 27, 2015.[36][37]
Taiko no Tatsujin: Tokumori!
Taiko no Tatsujin: Tokumori![ad] is the second Taiko no Tatsujin game exclusively for the Wii U, released on November 20, 2014, in Japan only.[38] The game boasts a collection of 100 playable songs, and features appearances of guest characters such as Funassyi, Kumamon and Hatsune Miku.
Tokumori features two new modes: Mekadon Gasha,[ae] a capsule toy set-up for unlocking unlockable content, and Intro-don,[af] a quiz mini-game that players would have to guess the intro of a song. Baton Touch Play Mode returns from Wii U Version.
Both free and paid downloadable content, including outfit items and additional playable songs, were available via the Nintendo eShop.[39][40]
Taiko no Tatsujin: V Version[ag] is a Taiko no Tatsujin game exclusively for the PlayStation Vita, released on July 9, 2015. The game includes more than 80 playable songs, with a focus on anime, Vocaloid and video game music.[42][43]
V Version features a main story plot in Donder Quest,[ah] in which protagonist Don adventures with a young female named Maple to defeat Noise and the ancient dragon Revolution.[42][43][44] The game also features the practice mode Taiko Training[ai] that can fast forward, rewind and change speed.[42]
A traditional Chinese version, with translated Chinese menu and dialogue text but retaining Japanese voice acting, was released on the same release date in Taiwan and Hong Kong.[45] This version features Asia-exclusive playable songs, and was continually made available after release.
Taiko no Tatsujin: Atsumete ☆ Tomodachi Daisakusen!
Taiko no Tatsujin: Atsumete ☆ Tomodachi Daisakusen![aj] is the third Taiko no Tatsujin game exclusively for the Wii U, released on November 26, 2015, in Japan.[46][47][48] Coinciding with the series' 15th Anniversary, the game includes an original 15th Anniversary short animation produced in collaboration with Studio Ghibli, and the first printing of the bundle version that includes additional 15th Anniversary branded goods.[46]
The game features the brand new Tomodachi Daisakusen![ak] mode, with Katsu-chan befriending animals to become the most popular person in the neighborhood. Other modes from past Wii U titles also make a return.[48] This is also the only Taiko game to have amiibo support, allowing players to use Animal Crossing and Pac-Man amiibo to unlock exclusive songs.
Taiko no Tatsujin: Rhythmic Adventure 2
Taiko no Tatsujin: Rhythmic Adventure 2, also known as Taiko no Tatsujin: Dokodon! Mystery Adventure,[al] is the third Taiko no Tatsujin game exclusively for the Nintendo 3DS, released on June 16, 2016, in Japan.[49] The game features over 70 songs and introduces a new Mystery Adventure mode, which adds an RPG adventure to the game. In this mode, Don-chan and Katsu-chan explore Mystery Spots around the world. As the players advance through the story, the player fights in battles and allies with characters. A party can have up to eight characters.[50]
Taiko no Tatsujin: Drum Session!
Taiko no Tatsujin: Drum Session!, also known as Taiko no Tatsujin: Sesson de Dodon ga Don!,[am] was released exclusively for PlayStation 4 in Japan and most parts of Asia on October 26, 2017[51][52][53] and in North America, Europe and Australia on November 2, 2018.[54] Together with Drum 'n' Fun!, it is the first game of the series to be officially localized overseas in North America for over a decade, as well as the first official European and Australian release from the series overall. The game is digital-exclusive for the NA, EU and AU markets, as opposed to both physical and digital for Japan and Asia markets. The game has the Friend Session Mode that lets players play against the online play data of other players, and the Guest Session Mode where players can challenge characters from other franchises.
Taiko no Tatsujin: Drum 'n' Fun!, also known as Taiko no Tatsujin: Nintendo Switch Version!,[an] was released exclusively for the Nintendo Switch. The game was released in Japan, Hong Kong, Taiwan and South Korea on July 19, 2018,[55][56][57] and in Southeast Asia on August 9.[58] It was released in the US, Europe and Australia on November 2.[54][59] Together with the first PS4 Taiko game, it is the first game of the series to be officially localized overseas in North America for over a decade, as well as the first official European and Australian release from the series overall. The game is digital-exclusive for the North America region, but available in both physical and digital in Europe as well as the bundle that also packages the Tatacon drum controller with the game.[60] It makes use of the motion controls of the console's Joy-Con controllers to simulate the use of drumsticks. The game also features exclusive songs from Super Mario Odyssey, Pac-Man Championship Edition 2, and Splatoon 2.[61]
Taiko no Tatsujin: Rhythmic Adventure Pack
Taiko no Tatsujin: Rhythmic Adventure Pack, also known as Taiko no Tatsujin: Dokodon RPG Pack!,[ao] is a re-release of Rhythmic Adventure 1 (Don to Katsu no Jikū Daibōken) and Rhythmic Adventure 2 (Dokodon! Mystery Adventure), bundled into one game and was released on the Nintendo Switch on 26 November 2020 in Japan and Asian countries and December 3 in Europe and North America. Rhythmic Adventure Pack is the first Taiko no Tatsujin game to feature a story mode translated into English. In addition to the two RPG modes, Taiko Mode was also included and featured 6 new songs not included in the original releases. The DLC songs from the original games are not included in the game. Rhythmic Adventure Pack is available physically in Japan and Asia, but only a digital version is available in Europe and North America.[62]
Taiko no Tatsujin: The Drum Master! is the first title available exclusively for Xbox One, Xbox Series X/S, and Microsoft Windows, initially offered as part of Xbox Game Pass and released worldwide on January 27, 2022. It contains over 70 songs and features local and online multiplayer modes. Paid downloadable songs are available for purchase in addition to the game's base song list.[64][65]
The Drum Master! was removed from the Xbox Game Pass library in January 2023.[66]
Taiko no Tatsujin: Rhythm Festival
Taiko no Tatsujin: Rhythm Festival is an entry for the Nintendo Switch that was released on September 22, 2022, in Japan, September 23 in North America, and October 14 in Europe. The base game includes 76 songs, while more than 500 additional songs are accessible through the "Taiko Music Pass" subscription service with new songs added each month, alongside DLC packs. New modes include "DON-chan Band", where players cooperate to perform a song together, "Great Drum Toy War", where players compete in playing a song while activating hazards against each other.[67] Post launch, extra modes are added such as "Run! Ninja Dojo", where players compete to beat the song with the most points while having to deal with a variety of hazards, and "Dondoko Fit", a fitness-focused gamemode where players use their arms and pretend to hit a giant taiko drum.
Ports for Microsoft Windows, PlayStation 5 and Xbox Series X/S were released on November 7, 2024.[68]
Taiko no Tatsujin: Rhythm Connect
Taiko no Tatsujin: Rhythm Connect is a third mobile game entry released on November 1, 2023 for iOS and Android.[69] It is currently available in Japan, Taiwan, Hong Kong, Indonesia, and Thailand.
The game has since then been discontinued since December 2, 2024.[70]
In other media
Collaborations
Taiko no Tatsujin frequently hosts collaboration campaigns with other video game franchises and companies. Collaboration efforts include porting signature songs into Taiko no Tatsujin games, sometimes with special dancers and background designs. In return Taiko no Tatsujin elements are shown as guest appearances in other media. Notable entities collaborated with the series include:
From 2005, Kids Station broadcast 26 3-minute shorts of the Taiko no Tatsujin characters in clay anime. A manga version of the series was also serialized in Comic Bom Bom. The clay anime shorts were re-released and currently watchable in the official Taiko no Tatsujin YouTube channel since July 2023 with options to toggle English, Chinese, and Korean subtitles.[92]
Taiko no Tatsujin games generally received favourable reviews from critics. Most published console and handheld releases received Famitsu Review Scores of over 30, out of a total of 40. Taiko: Drum Master attained a 77-point Metacritic score from 35 reviews.[103]
As of 2019, the game series has sold over 10 million copies on consoles.[104]
^"『龍が如く5 夢、叶えし者』と『太鼓の達人』のコラボレーションが実現、スティックを振るう桐生の雄姿を見よ!" [The collaboration between "Ryu Ga Gotoku 5: Dreams Come True" and "Taiko no Tatsujin" has been realized, and behold the heroic figure of Kiryu wielding a stick!]. Famitsu (in Japanese). 2012-08-09. Archived from the original on July 9, 2016. Retrieved 2024-08-27.