SketchFighter was originally released on November 30, 2006 as shareware; specifically, crippleware as only a subset of the game is playable prior to registration.[1]
In 2020, SketchFighter was re-released for the Mac App Store by Lost Minds after Ambrosia closed its doors.[2]
Gameplay
SketchFighter's gameplay consists of using the ship to explore different "zones" or areas in the game. Players must fight a variety of enemies as they explore and progress through the game. Players acquire different power-up items in the game, such as different weapon types, different colors of weapons, improved shields, and faster and stronger engines. Some of these power-ups require defeating a boss; others are offered for exploring new areas of the map, including areas that can be unlocked by the player through the use of newly acquired power-ups.
The ship can navigate forward and backward and rotate. Strafing is not supported; the ship fires in the direction it is facing (within a random margin of error).
SketchFighter offers two-player cooperative and competitive modes, and it includes a Web-based high score board.
SketchFighter also includes a custom level generator that the player can use to create their own levels.
References
^"Games". Ambrosia Software. Archived from the original on March 4, 2007. Retrieved May 28, 2024.