Pokémon Mystery Dungeon: Gates to Infinity

Pokémon Mystery Dungeon:
Gates to Infinity
Cover art
Developer(s)Spike Chunsoft
Publisher(s)
Director(s)Seiichiro Nagahata
Hironori Ishigami
Producer(s)Koichi Nakamura
Takato Utsunomiya
Kunimi Kawamura
Hitoshi Yamagami
Artist(s)Hisashi Nagai
Writer(s)Shin-ichiro Tomie
Composer(s)Keisuke Ito
Yasuhiro Kawagoe
SeriesPokémon Mystery Dungeon
Platform(s)Nintendo 3DS[4]
Release
Genre(s)Roguelike

Pokémon Mystery Dungeon: Gates to Infinity[a] is a roguelike video game developed by Spike Chunsoft and published by Nintendo and The Pokémon Company for the Nintendo 3DS. It is the ninth installment in the Pokémon Mystery Dungeon series.

Like other Mystery Dungeon games, Gates to Infinity features turn-based combat in a tiled dungeon environment which changes as the player character, a human turned into a Pokémon, progresses from floor to floor. The game received mixed reviews from critics. It was followed up in 2015 by Pokémon Super Mystery Dungeon.

Gameplay

The game heavily features Pokémon from the Unova region, with Pikachu, Oshawott, Tepig, Snivy, and Axew being the starters of the game, with the "personality test" present in the Rescue Team and Explorers installments absent.[4][5] The game has a 3D art style and makes use of the 3D capabilities of the 3DS.[6] Instead of the usual 2D sprites, the game utilizes more complex 3D models, and also uses the 3DS' camera and sensors for the players to find round objects and turn them into portals. The portals, called Magnagates,[7] hence the title of the game, need to be unlocked and act as gateways to new dungeons.[8] The game's hub area is titled Pokémon Paradise and contains many Pokémon that provide services built by the player.[9] Gates to Infinity also features "augmented reality options"; by scanning objects in the "real world" additional dungeons may be unlocked.[10] The game features both free and paid downloadable content, in the form of additional dungeons.[2]

Plot

Similar to the older Pokémon Mystery Dungeon games, the game starts with the player having a weird dream and waking as a Pokémon.[8] Upon arrival, the player meets a partner Pokémon, who intends to construct a "Pokémon Paradise" near a settlement called Post Town. In the process of doing so, they befriend several Pokémon, including Dunsparce, Emolga, Virizion, Umbreon and Espeon. Later on, the player meets Hydreigon who had featured in the player's dreams. Initially believed to be a villain, Hydreigon reveals himself to be the physical embodiment of the Voice of Life, who brought the player and other humans into the Pokémon world to save it. Kyurem eventually confronts the player, the partner Pokémon and Hydreigon, who destroys Hydreigon and severely wounds the player to stop them from destroying the Bittercold – a presence created by the growing negative emotions of Pokémon which threatens to destroy the world, as he did with other human-turned Pokémon.

Some time later, the group returns to rescue Keldeo who was held captive by Kyurem, and defeats Kyurem and the Bittercold with the support from the Pokémon in Post Town and Paradise. Hydreigon is reconstituted shortly afterwards, and the group celebrates their victory. However, the player is forced to return and vanish from the Pokémon world, to the strong grief of others.

The game then continues, focusing on the partner Pokémon. Hydreigon discovers a way for the player to return, revealing that the partner Pokémon must traverse across a dungeon known as Worldcore to make a wish for the player to return. The partner Pokémon realizes that taking the player from their loved ones would be horribly selfish of them, and instead wishes for the player to be able to freely cross dimensions.

Reception

Gates to Infinity received mixed reviews.[20] IGN rated the game 4.5/10, stating "Gates to Infinity fails as both a Pokémon and a Mystery Dungeon game, and reaching its meatiest content requires playing through hours and hours of tedium. Its deep supplementary features can't overcome the fact that its moment-to-moment play feels so watered down as to be completely pointless," and summing it up as "bad".[19] GameSpot also reviewed the game negatively, commenting "it's as cute as a button, but dull, simplistic dungeon exploration drags Gates to Infinity into mediocrity," and scored it a 5/10.[17] GamesRadar stated that there are "moments of fun to be had with the game, particularly when the narrative hits its stride, but with little variety in the quests you’ll be taking on, and no real depth to the combat, the experience grows old very quickly, making it a difficult recommendation," and gave the game 2.5 stars out of 5.[18] However, Destructoid gave it an 8/10 score, noting the much easier difficulty compared to previous games and praising the game for its visuals.[13]

The game has sold 374,000 copies in Japan as of January 2013 and 298,000 copies in the United States as of September 2013.[21][22]

Notes

  1. ^ Japanese: ポケモン不思議のダンジョン マグナゲートと∞迷宮, Hepburn: Pokémon Fushigi no Dungeon: Magnagate to Mugendai Meikyū, lit. Pokémon Mystery Dungeon: Magnagate and the Infinite Labyrinth

References

  1. ^ Spencer (October 4, 2012). "3DS Pokémon Mystery Dungeon Set For November Release". SiliconEra. Archived from the original on February 20, 2016. Retrieved September 25, 2016.
  2. ^ a b Ishaan (February 15, 2013). "Pokémon Mystery Dungeon 3DS Has A New Trailer And A European Release Date". SiliconEra. Archived from the original on September 4, 2014. Retrieved September 25, 2016.
  3. ^ "NINTENDO AUSTRALIA ANNOUNCE THE RELEASE DATE FOR SEVERAL HIGHLY-ANTICIPATED NINTENDO 3DS GAMES". Nintendo Australia. February 25, 2013. Archived from the original on June 26, 2017. Retrieved February 25, 2013.
  4. ^ a b Caruana, Christine. "3DS News: Pokemon: Mystery Dungeon returns to the 3DS". CVG - computerandvideogames.com. Archived from the original on September 16, 2012. Retrieved September 25, 2016.
  5. ^ Jackson, Mike. "3DS News: First Pokémon Mystery Dungeon 3DS trailer released". CVG - computerandvideogames.com. Archived from the original on December 23, 2014. Retrieved September 25, 2016.
  6. ^ Martin, Liam (September 14, 2012). "'Pokémon Mystery Dungeon' sequel announced for 3DS". Digital Spy. Archived from the original on July 18, 2013. Retrieved September 25, 2016.
  7. ^ Lucas M. Thomas (September 14, 2012). "Pokemon Mystery Dungeon 3DS Announced". IGN. Archived from the original on January 25, 2013. Retrieved September 25, 2016.
  8. ^ a b Water Pokémon Master (September 13, 2012). "New 3DS Game – 'Pokemon Mystery Dungeon: Magnagate and the Infinite Labyrinth'". PokeBeach. Archived from the original on September 16, 2012. Retrieved September 25, 2016.
  9. ^ Ishaan (October 13, 2012). "Pokémon Mystery Dungeon 3DS Story Deals With Lugia, Ho-oh And Kyurem". SiliconEra. Archived from the original on August 11, 2019. Retrieved September 25, 2016.
  10. ^ Rose, Mike (September 13, 2012). "Pokemon Mystery Dungeon for Nintendo 3DS debuting in Japan this winter". Pocket Gamer. Archived from the original on March 4, 2016. Retrieved September 25, 2016.
  11. ^ "Pokemon Mystery Dungeon: Gates to Infinity". GameRankings. Archived from the original on July 30, 2016. Retrieved September 25, 2016.
  12. ^ "Pokemon Mystery Dungeon: Gates to Infinity". Metacritic. Archived from the original on September 23, 2016. Retrieved September 25, 2016.
  13. ^ a b "Review: Pokemon Mystery Dungeon: Gates to Infinity". Destructoid. Archived from the original on April 19, 2019. Retrieved April 19, 2019.
  14. ^ Camron, Marc. "EGM Review: Pokémon Mystery Dungeon: Gates to Infinity". EGM. Archived from the original on October 10, 2016. Retrieved September 25, 2016.
  15. ^ "Famitsu Review Scores: Issue 1249". Gematsu. November 14, 2012. Archived from the original on March 4, 2016. Retrieved October 3, 2015.
  16. ^ Hilliard, Kyle (March 22, 2013). "Pokémon Mystery Dungeon: Gates to Infinity Review". Game Informer. Archived from the original on August 24, 2019. Retrieved March 9, 2020.
  17. ^ a b Kemps, Heidi. "Pokemon Mystery Dungeon: Gates to Infinity Review". GameSpot. Archived from the original on April 7, 2013. Retrieved September 25, 2016.
  18. ^ a b Knezevic, Kevin (March 22, 2013). "Pokemon Mystery Dungeon: Gates to Infinity review". GamesRadar. Archived from the original on August 7, 2016. Retrieved September 25, 2016.
  19. ^ a b Parish, Jeremy (March 27, 2013). "Pokemon Mystery Dungeon: Gates to Infinity Review". IGN. Archived from the original on October 18, 2016. Retrieved September 25, 2016.
  20. ^ Neltz, András (March 28, 2013). "Six Critics Clash Over Pokémon Mystery Dungeon: Gates To Infinity". Kotaku. Archived from the original on May 17, 2021. Retrieved March 9, 2020.
  21. ^ Handrahan, Matthew (January 28, 2013). "Pokemon tops 2012 software chart in Japan". GamesIndustry. Gamer Network. Archived from the original on April 11, 2013. Retrieved April 21, 2013.
  22. ^ Makuch, Eddie (September 12, 2013). "Pikmin 3 US sales reach 115,000 units". GameSpot. CBS Interactive. Archived from the original on March 2, 2014. Retrieved October 4, 2013.