NHL 2000 is an ice hockey video game developed by Electronic Arts Canada. It was released in 1999 and was the successor to NHL 99.
Gameplay
A season mode (later developed into a Franchise mode) with a retirement feature, drafting, and player trades were added to the series in this game, as well as the ability to use any photo for created players' faces, which is textured onto the head. Similar gameplay was used in this version, as well as the previous version, NHL 99.
Another mode in NHL 2000 is the Tournament mode, in which the user chooses 16 countries (only 18 countries were available in the game) to play a round robin. After the round robin, eight teams are eliminated and then the remaining eight have a "playoff," but instead of it being out of seven games it was single-elimination. Eventually, a winner is crowned gold in the championship match. There is also a third place match for the losers of the semi-finals.
The game has a total of 28 NHL teams, including the new expansion Atlanta Thrashers, which was the only team in the game that did not exist in the 1998–99 season. Online leagues of the game also became more organized.
Daryl Reaugh left the series as colour commentator in this game and was replaced by Bill Clement. Jim Hughson remained as play-by-play announcer throughout the series.
The PlayStation and PC versions received "favorable" reviews, while the Game Boy Color version received "mixed" reviews, according to the review aggregation website GameRankings.[6][7][8] Jim Preston of NextGen said of the PlayStation version, "EA Sports once again proves it does hockey better than anyone else on the planet."[27]
Nash Werner of GamePro said of the PC version that "it's easy to overlook the flaws when everything else fits like a glove. If you're a fan of NHL '99, you'll love NHL 2K [sic]. It was worth the wait."[32][a] William Abner of Computer Games Strategy Plus gave the same PC version three stars out of five, saying, "In the end, NHL 2000 is more of a side step than it is a leap forward. While the super goalie problem is gone and the online play is compelling, the AI problems mar the solo game to the point that in order to have a good time you must put limitations on yourself so as to not destroy the computer opponent at will. And that's just not much fun."[33]
^Ryan, Michael E. (September 20, 1999). "NHL 2000 Review (PC)". GameSpot. CBS Interactive. Archived from the original on April 15, 2003. Retrieved June 21, 2015.
^MacDonald, Ryan (October 8, 1999). "NHL 2000 Review (PS)". GameSpot. CBS Interactive. Retrieved June 21, 2015.
^Bowen, Kevin (October 6, 1999). "NHL 2000 (PC)". GameSpy. IGN Entertainment. Archived from the original on February 3, 2002. Retrieved June 21, 2015.
^PCA staff (December 1999). "NHL 2000". PC Accelerator. No. 16. Imagine Media. p. 113. Retrieved June 5, 2021.
^Morris, Daniel (December 1999). "NHL 2000". PC Gamer. Vol. 6, no. 12. Imagine Media. p. 163. Archived from the original on March 15, 2006. Retrieved May 17, 2020.
^Abner, William (September 15, 1999). "NHL 2000". Computer Games Strategy Plus. Strategy Plus, Inc. Archived from the original on May 12, 2003. Retrieved May 17, 2020.
^PC Gamer staff (March 2000). "The Sixth Annual PC Gamer Awards (Best Sports Game)". PC Gamer. Vol. 7, no. 3. Imagine Media. p. 54.