Traditional gameplay of Counter-Strike features two teams, the Terrorists and Counter Terrorists, fighting for control of a map while trying to fulfill their respective objectives. The goal of the Terrorists is to either kill all Counter Terrorists or plant and detonate a bomb at a bomb site within the level, and the goal of the Counter Terrorists is to either kill all Terrorists or defuse the bomb.
This article serves as a list of maps featured in Counter-Strike: Global Offensive and Counter-Strike 2 that have established notability in the first-person shooter genre and/or in the games' large competitive scene.
Competitive maps
Different game modes have separate competitive map pools. While many popular levels are designed by Valve Corporation, some community-created maps are also rotated in and may become long-term additions to the competitive scene. Among popular Counter-Strike maps are levels listed by Valve as "Active Duty." Such maps are considered the most balanced and competitive by Valve and are used in nearly all competitive Counter-Strike: Global Offensive tournaments.[1]
The list of Active Duty maps changes occasionally, normally by replacing just one map at a time. Maps such as Dust II have been added, then removed, and then added back again at a later date.[2]
As of April 2024, the seven Active Duty maps in Counter-Strike 2 are Ancient, Anubis, Dust II, Inferno, Mirage, Nuke and Vertigo.
Ancient
Ancient (de_ancient) was introduced to the game in a December 2020 update as part of "Operation Broken Fang".[3] The map takes place in an archeological site, likely in Central America, and was created as a homage to a previous Counter-Strike map titled de_aztec.[4] The map has received consistent changes and upgrades since its introduction.[5]
The map has consistently appeared in competitive tournaments since its introduction and it is among the most played competitive maps alongside Mirage and Inferno.[6] The map is part of the Active Duty map pool.[1]
Anubis
Anubis (de_anubis) is a community-created map introduced in a March 2020 update at the end of "Operation Shattered Web".[7] The map takes place in Egypt. The map was noted for being buggy upon release, but has been updated over time.[8]
In November 2022, Valve contacted the creators of the map, Roald van der Scheur, "Jakuza", and "jd_40", and offered to buy out the rights to it, an unusual occurrence.[9] Upon their acceptance, it replaced Dust II in the competitive map pool in November 2022, becoming the final competitive change before the release of Counter-Strike 2.[10][11] The map went from the least popular competitive map to a popular choice during the 2023 Paris Major.[12] The map is part of the Active Duty map pool.[1]
Cache
Cache (de_cache) is a map first made for Counter-Strike: Source in 2004, and was introduced to the Global Offensive's main competitive map pool in "Operation Breakout" in 2014. It, along with Anubis, have been the only community-made maps to be featured in the Active Duty map pool. It was removed from the game in March 2019 and replaced by Vertigo, before being updated as a standalone map outside of competitive play later that year.[13]
According to Rock, Paper, Shotgun, Cache has been compared to Inferno and Dust II, as one of the most well designed maps in the Counter-Strike series.[14] The map was used in a study from Uppsala University for a full analysis on level design in competitive video games.[15] A remake of the original Cache is a very popular demand for Counter-Strike 2's competitive map pool.[16]
"Dust II", also known by its filename de_dust2, is a video game map featured in the first-person shooter series Counter-Strike. Dust II is the successor to "Dust", another Counter-Strike map, and was developed by David Johnston before the official release of the original Counter-Strike game. It was designed with the aims of simplicity and balance, based on its symmetrical design and two points, over which the two teams must fight for control.
The map was first released in March 2001 for the original Counter-Strike game and is present in all games in the series.[17] Apart from graphical updates, it underwent minimal changes after its initial release, before receiving a significant visual revision in Counter-Strike: Global Offensive in October 2017.[18] The map has been popular with players since its initial release, and both its original and revised design in Global Offensive have been positively received by players and mapmakers.[19]
Inferno, also known by its filename de_inferno, is a multiplayermap in the Counter-Strike series of first-person shooter video games by Valve Corporation. The map was first created for the original Counter-Strike in a 2001 update and has subsequently appeared in each series entry. While considered a traditional map in the series, its design differs from maps such as Dust II, featuring many hiding spots and branching, narrow paths.
The map was remade from the ground up for Counter-Strike: Source in 2005, changing large parts of the map and moving the setting from the Middle East to Europe. The map returned for Counter-Strike: Global Offensive in 2012 and was revamped in a 2016 update, adjusting the map's graphics and visibility. The map returned in Counter-Strike 2, featuring various enhancements and graphical upgrades.
Since its introduction, Inferno has been one of the most popular maps in the Counter-Strike series in casual and competitive play. It has become an influential multiplayer map across the whole first-person shooter genre, being used as a community map in different games and declared one of the best multiplayer maps ever made.
"Mirage", also known by its filename de_mirage, is a video game map in the first-person shooter series Counter-Strike. Released officially in 2013 by Valve Corporation, the game's developer, it expanded the original Counter-Strike and Counter-Strike: Source map "de_cpl_strike",[20] developed by Michael "BubkeZ" Hüll.[21] One of Counter-Strike's most popular maps, Mirage has been used in a number of esports tournaments and Major Championships due to its balanced level design and its opportunities for players to display their tactical and coordination skills. Over time, the map has undergone changes and updates by Valve to improve its quality and increase the tactical balance.
"Nuke", also known by its filename de_nuke, is a multiplayer map in the Counter-Strike series of first-person shooter video games by Valve Corporation, centered around bomb defusal. Set outside and inside the premises of a nuclear power plant as counter-terrorists attempt to repel a devastating attack, it was first released in November 1999 for the original Counter-Strike. It received a significant redesign in 2016 for Counter-Strike: Global Offensive as part of the "Operation Wildfire" update, which added more realistic detail and tweaked its layout.[22] Another update was made to the map in 2018.[23] It is used heavily in competitive play, and continues to be divisive for its design even after its revamp due to its complex layout and large open areas. It is notorious for being a haven for the defending team.[24]
Overpass
Overpass (de_overpass) was the first competitive map made from the ground up for Global Offensive in a December 2013 update alongside an updated version of Cobblestone.[25] The map takes place in two different environments, an open canal and a public park.[25] The map has an increased emphasis on long-ranged combat.[26] Overpass was updated in April 2014.[27]
The map was one of the most balanced in the game upon release, and has become a very important competitive map.[28] Overpass was added into the Active Duty map pool in 2014 in Global Offensive,[1] and this was carried over into the start of Counter-Strike 2. In April 2024, Overpass was removed from CS2's active duty pool in order to make room for Dust II's return, which led to mixed reactions from players and members of the pro scene.[29]
Train
Train (de_train) is a map from the original Counter-Strike, remade for Global Offensive in a December 2014 update. It is set in a trainyard and train station featuring many ladders, high platforms, long angles, and tight corridors. It was removed from the competitive map pool in May of 2021 and replaced by Ancient.[30]
Vertigo
Vertigo (de_vertigo) is a map from the original Counter-Strike added to Global Offensive in an October 2012 update and added to the competitive map pool in May 2019, replacing the popular map Cache.[31][32] The map is situated on the top of a skyscraper in an unnamed city.[33]
Vertigo has become relatively unpopular due to its awkward design and for its replacement of Cache.[32] While the map is still part of the Active Duty map pool, it was a popular choice for removal from Counter-Strike 2.[1][33]
Other maps
Canals
Canals (de_canals) was added to the game in a March 2017 update. The map takes place in a city inspired by Venice, Italy.[34] It was the first new official Counter-Strike map since the addition of Overpass in 2013.[35] Canals varies from traditional Counter-Strike level design, and gives the Terrorists a crescent-shaped starting area that is relatively cramped, but gives the Counter-Terrorists a large open area.[36] The map also features additional routes that allow players to go under parts of the map to stealthily arrive to the bomb sites.[37]
Canals was added to the Reserve map pool, placing it outside of traditional competitive play and the map has not seen play in any of the Counter-Strike majors.[34] The map has been criticized for having an unorthodox layout that has been considered heavily unbalanced in favor of the Terrorists.[38][35]