Swedish video game designer and producer
Johan Andersson |
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Andersson at Retro Gathering in 2009 |
Born | (1974-08-28) 28 August 1974 (age 50) |
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Nationality | Swedish |
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Occupation | Studio lead of Paradox Tinto |
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Known for | Designing grand strategy games |
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Johan Andersson is a Swedish video game designer and studio manager for Paradox Tinto, a Barcelona-based division of Paradox Interactive.
Career
Before working for Paradox Interactive, he was an employee of Funcom where he worked as a programmer for Sega Genesis games, such as Nightmare Circus and NBA Hangtime.[1] He began working at what would later become Paradox Interactive in 1998, joining the original team that had been developing Europa Universalis.[2][3]
Although he began his career as a programmer, Andersson later became a designer and producer at Paradox Development Studio, working on grand strategy games such as Hearts of Iron III, Crusader Kings II, Victoria II, Europa Universalis IV, Stellaris, and Imperator: Rome.[4]
Andersson's design philosophy is "to create believable worlds."[5]
In June 2020, he became the lead of Paradox Tinto, a newly established studio based in Barcelona.[6]
References
External links
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Europa Universalis | |
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Hearts of Iron | |
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Victoria | |
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Crusader Kings | |
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Other games | |
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Related | |
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