Gamer was released in North America on September 4, 2009, receiving generally negative reviews from critics and was a box-office bomb, grossing $42 million worldwide against a production budget of $50 million.
Plot
In 2034, computer programmer Ken Castle invents self-replicating nanites that replace brain tissue and allow humans to control other humans' actions and see through their eyes. The first application of Castle's "Nanex" technology is a virtual communitylife simulation game, Society, which allows gamers to manipulate live actors as their avatars. Society becomes a worldwide sensation, making Castle the richest man in the world. He then creates Slayers, a third-person shooter where the "characters" are death-row prisoners using real weapons in specially designated areas. Unlike Society actors, Slayers participants are not paid; instead, they volunteer, and any Slayer who survives 30 matches will earn their freedom. John "Kable" Tillman is everyone's favorite, having survived a record 27 matches, and is controlled by Simon.
An activist organization called the "Humanz" hacks a talk-show interview with Castle and claims that his technology will one day be used to control people against their will. The Humanz also disrupts Society play, but Castle sees both these actions as trivial. However, Castle feels threatened by Kable's winning streak and introduces a new inmate into Slayers, Hackman, specifically to kill Kable. Unknown to anyone else, Hackman will not be controlled by a player, thus not be handicapped by the "ping" that causes a small but dangerous delay between the player's command and the Slayer's action.
Kable/Tillman's estranged wife, Angie, works as a Society character, but in spite of her earnings, she is refused custody of their daughter, Delia, who has been placed with a wealthy foster family.
The Humanz contact Kable and Simon separately and offer to create a mod that will let him escape, but only if Simon relinquishes control during the game. The escape is successful, and news outlets report that Kable has been fragged, which puts Simon in a difficult position: he is labeled a "cheater", locked out of his account, and arrested by the FBI for helping Kable escape.
Kable is brought to the Humanz' hideout; he refuses to help their fight against Castle but learns of Angie's current location in Society. He rescues her, escaping from both Hackman and Castle's security forces. Gina, the talk show host who secretly assists the Humanz, meets them. The Humanz deactivates the nanites in Angie and Kable's brains, and Kable remembers that the original nanites were tested on him while he was still in the military. Under Castle's control, Kable shot and killed his best friend and was imprisoned.
Upon learning that Castle is the wealthy father who adopted Delia, Kable infiltrates his mansion to get her back. He locates Castle, who reveals that his henchmen have already tracked down the Humanz' lair and killed all of them. He also reveals that 98% of his own brain has been replaced with nanites, but this allows him to control others rather than be controlled. He plans to release airborne nanites, which will infect the entire country within six months, giving him ultimate control. Hackman attacks Kable, who easily kills him. Kable then attacks Castle but is frozen in place as Castle explains that his men have reactivated his and Angie's nanites. Unknown to Castle, Gina and Trace escape and patch into the Nanex, exposing the confrontation to the world and exposing Castle's plans worldwide. They also restore Simon's account, allowing him to regain control of Kable.
Castle tries to manipulate Kable into killing his own daughter, but he resists, and then Simon's control allows him to attack Castle. He and Simon wrestle for control over Kable, but Kable tells Castle to imagine his knife stabbing him. Castle unconsciously does so, allowing Kable to kill him and removing his control over everyone. With Castle dead, Kable convinces his technicians to deactivate the Nanex, freeing all the "characters" in Society and Slayers.
Cast
Gerard Butler as John "Kable" Tillman, the highest-ranked warrior in the game Slayers.
Amber Valletta as Angie "Nika" Roth Tillman, Kable's wife, an avatar in Society.
Michael C. Hall as Ken Castle, the wealthy, manipulative, ruthless and famous creator of Society and Slayers, and a top genius professional computer programmer.
Kyra Sedgwick as Gina Parker Smith, a famous talk show host who meets the Humanz and investigates them.
Logan Lerman as Simon Silverton, the 17-year-old gamer "playing" Kable.
Ariana Scott as Shelley Silverton aka SISSYPUSS, the sister of Simon
Terry Crews as Hackman, a psychopathic inmate sent to murder Kable.
In May 2007, Lakeshore Entertainment re-teamed with Mark Neveldine and Brian Taylor, the creators of Crank (2006), to produce a "high-concept futuristic thriller" called Game. Neveldine and Taylor wrote the script for Game and were slated to direct the film, while actor Gerard Butler was cast into the lead role.[4]
Filming
Principal photography took place in Albuquerque, New Mexico for a 53-day shoot. Filming was at the Albuquerque Studios and on location around Albuquerque. Multistory sets were built on parking lots in downtown Albuquerque to depict buildings that were blown up in the film, and other sets were built on the back lots near the studios.[5] The crew used special hand-held Red One digital cameras, which allowed the special effects team to begin work, normally done in post-production, after each day's shooting.[6]
Title
In March 2009, the film's working title was changed from Game to Citizen Game.[7][8] In May 2009, another name change was announced, the new name being Gamer.[9][10][11]
Release
Box office
Gamer had an opening day gross of $3.3 million and ranked fourth at the box office. In total, the film earned $9.2 million in its opening weekend. Overall, the film grossed $21.5 million in the United States and Canada, and $20.7 million in other territories for worldwide cumulative of $42 million, against its $50 million budget.[2]
Critical reception
Metacritic rated Gamer 27/100 based on 14 reviews, which it terms "generally unfavorable reviews".[12] The film holds a 29% rating from 82 reviews on the review aggregator website Rotten Tomatoes and an average rating of 4.25/10. The site's critical consensus reads, "With all of the hyperkinetic action and none of the flair of Mark Neveldine and Brian Taylor's earlier work, Gamer has little replay value."[13] Audiences surveyed by CinemaScore gave the film a grade "C" on scale of A to F.[14]
Critic Joe Neumaier of The New York Daily News called it a "Xerox of a Xerox" and cited a number of films it supposedly takes elements from, including The Matrix and Rollerball.[15]RVA Magazine wrote that Gamer's plot was overly similar to The Condemned and commented that Gamer "hates its primary audience" and "tries to criticize the commercialization of violence, even though it itself is commercialized violence".[16]
Cultural critic Steven Shaviro authored a 10,000 word defense and analysis of the film that he posted online, and eventually re-worked into the penultimate chapter of his book, Post-Cinematic Affect (Zer0 Books, 2010).[17]