Gamedec is a point-and-click adventure role-playing video game published by Anshar Publishing. It released for Windows on September 16, 2021, and was released for the Nintendo Switch on July 1, 2022.[2] The game takes place in Warsaw and features a cyberpunk universe and themes of film noir, tech noir, and transhumanism. Players control a "game detective" or "gamedec" and participate in solving mysteries related to virtual-reality games, collecting clues and making deductions in order to drive the story forward.
Gameplay
Gamedec features a protagonist with customizable appearance and background.[3] The player may choose from a variety of starting personalities which influence their beginning number of points in each of the game's four personality categories. These points, earnable through dialogue choices,[4] may be spent on skill tree nodes which will enable new dialogue options when interacting with the game's characters and various scripted events.[5] Dialogue choices are permanent, as are "deductions", which are a core element of the game's progression system – players are presented with irreversible choices based on optional evidence, where the number of choices is fixed for each deduction, but the choices' availability is determined by progression.[6] In this system it is possible for a player to select an answer without having examined the entire field of clues or unlocking every answer available, yet the story will continue regardless.[7]
Plot
The game is based on a collection of short stories by Polish science-fiction author Marcin Przybyłek, which portray the adventures of a "gamedec"—short for "game detective"—a private detective tasked with solving mysteries related to a variety of full-sensory-immersive virtual reality games.[6]
Gamedec received "mixed or average" reviews according to review aggregatorMetacritic.[8][9]PC Gamer described it as "A cybersleuth RPG that wastes its great premise.", citing bugs and "inconsistencies" as part of the criticism,[5] and Rock Paper Shotgun noted that the translation and in-universe terminology can make the dialogue difficult to process at times.[15]Tom's Guide called it "… a fun and engaging decision-driven RPG", hailing its positive aspects as being "decisions that matter", "beautiful art design" and "plenty of replayability".[14]