Between 2005 and 2011, Frontier developed The Outsider, an action-adventure game set in Washington DC that Braben said would advance video game storytelling.[5]The Outsider was cancelled in January 2011 after it was dropped by the publisher, Codemasters, leading to nearly 30 staff layoffs.[6][7]
Frontier had been planning a new Elite sequel, under the working title Elite 4, since 1998. The company completed a successful Kickstarter campaign at the end of 2012, where the new sequel's name Elite: Dangerous was revealed. Early-access versions of the game have been playable by backers since December 2013. The full game was released to PC on 16 December 2014.
Frontier opened a North American studio in August 2012 in Halifax, Nova Scotia, Canada under the name Frontier Developments Inc. and headed by David Walsh.[9] It closed in January 2015.
On 3 January 2017 TMZ reported that the company sued Atari for not paying the company enough for royalties for their game RollerCoaster Tycoon 3; Frontier reported that they only received $1.17 million when they needed $3.37 million. David Walsh confirmed the report in a GameSpot interview, stating that they had previously attempted to resolve the issue without legal action since April 2016.[10] On 6 February 2017 Frontier announced that they had acquired licensing rights from Universal Pictures to be used in their third self-published title, an "enduring movie franchise of global renown".[11] This was later announced to be Jurassic World Evolution, which released on 12 June 2018.[12] On 26 July 2017 the company announced Frontier Expo 2017, a press and community event focusing on Elite: Dangerous, Planet Coaster, and Jurassic World Evolution. The event took place on 7 October 2017 at the Queen Elizabeth Olympic Park, London, UK.[13] In July 2017, Tencent, a Chinese investment company, bought a 9% share in the company.[14]
On 10 March 2020, Frontier announced that they had signed an agreement with Formula One to develop and release several management simulation games based on the F1 license. In this agreement, Frontier will release four games, starting from F1 Manager 2022 in 2022.[15] On 10 June 2021, Frontier announced Jurassic World Evolution 2 a sequel to their 2018 park builder game would be releasing in late 2021.[16] On 10 Mar 2022, Frontier announced they were cancelling all development of their latest version of Elite Dangerous, Odyssey, on consoles.[17]
On 10 August 2022, Frontier announced David Braben was to step down from the position of CEO and take on a newly established executive role of President and Founder. Jonny Watts who has been with the company for 24 years, the last decade of which in the position of Chief Creative Officer was to become the new CEO. The changes were effective immediately. It was also announced that David Gammon would be retiring from his role as Chairman in December 2022 and David Wilton would take on this role at that time.[18] On 2 November 2022, Frontier announced that they had completed an acquisition of Complex Games following on from the success of Warhammer 40,000: Chaos Gate - Daemonhunters which was published under the Frontier Foundry label six months prior.[19]
On 17 October 2023, Frontier announced it would lay off an ‘unknown number of staff’ in an organisational review.[20]
Publishing
In June 2019, Frontier announced that it would begin publishing games from third-party developers under a new label named Frontier Publishing. At Gamescom 2020, Frontier announced that their publishing label would be renamed to "Frontier Foundry", and that it would publish Struggling from Chasing Rats in 2020, and Lemnis Gate from Ratloop Games in 2021.[21][22] They would also publish an upcoming project from Haemimont Games.[23] This game was revealed to be named Stranded: Alien Dawn which initially released as an Early Access title on Steam in October 2022, with a full release anticipated during 2023.[24]
On 13 June 2021, Frontier announced Lemnis Gate would be released on 3 August 2021 with an open beta being scheduled for July 2021.[25] On 3 June 2021 during the Games Workshop Warhammer Skulls event, Frontier announced they would be publishing a reboot to the 1998 turn based game Warhammer 40,000: Chaos Gate named Warhammer 40,000: Chaos Gate - Daemonhunters. The reboot is to be developed by Canadian developer Complex Games and published under the Frontier Foundry label. It is set to release in 2022.[26]
Additionally Frontier announced a sequel to FAR: Lone Sails named FAR: Changing Tides, developed by Okomotive and published under the Frontier Foundry label. The game was released in March 2022.[27]Deliver Us Mars, set ten years after the events of Deliver Us The Moon, was announced as part of the Future Games Show Spring Showcase on March 24, 2022.[28] It features a new protagonist who reactivates her companion robot after an apparent ship crash on the planet of Mars. Deliver Us Mars is set to launch on both Epic Games Store and Steam PC storefronts, as well as Xbox Series X|S, Xbox One, PS5, and PS4 consoles.[28]The Great War: Western Front, a Real Time Strategy game developed by Petroglyph Games was announced as part of the Future Games Show during Gamescom on August 24, 2022.[29] It launched on the Epic Games Store and Steam PC storefronts in March 2023.
On 14 June 2023 it was announced that a review into the performance of Frontier Foundry concluded to cease all future third party publishing efforts due to disappointing financial performance, with most games releasing under the label failing to become profitable within one year of release. It was stated that games already released would continue to be supported but no further games would release under the label. Instead future funding that was to be allocated for this purpose would be diverted to producing games internally.[30]
Frontier released Warhammer Age of Sigmar: Realms of Ruin on November 17, 2023.[31] Realms of Ruin flopped with a drop in concurrent players and lackluster sales.[31] Frontier shares plunged 20%.[31] Attempts to widen their game portfolio didn't achieve the anticipated success in the past 5 years.[31] Frontier stated it will refocus on creative management simulation (CMS) games.[31]
Frontier began development of an in house game engine in 1988.[34]
Cobra uses C++ as the programming language.[35] The development tools are created with C# / WPF / Forms and C++.[35]Lua is used for gameplay features.[35] It supports many platforms such as Microsoft Windows, Xbox One, PlayStation 4, iOS and Android devices.[36] It supports cross-platform by allowing code and resources on PC to be compiled and run on other platforms.[36][37] The game code and resources are isolated from the hardware by a common platform-neutral core API.[36] It enables optimal use of a multi-processor, multi-threaded environment.[36] There is a framework for rapid development of tools to view, tweak and review changes to resources on platforms in live sessions.[36] The 4th generation of Cobra has cloud-based analytics for data-driven games.[37] The proprietary tools, tech and pluggable modules enable the development a wide variety of games on tablets, smartphones, PC and consoles without making employees unable to contribute.[38]