Draft:Mo.co

  • Comment: Neither Metro nor GamingonPhone are considered reliable review sources per WP:VG/S, so the article really doesn't have a lot of journalistic or mainstream review coverage to meet the standard of WP:GNG currently. What else is out there about the game? VRXCES (talk) 03:23, 20 July 2026 (UTC)


mo.co
DeveloperSupercell
PublisherSupercell
ReleaseInvite-only Launch

March 18, 2025

Full Release

July 2, 2025
GenreMMO-RPG
Modessingle-player, multiplayer

mo.co is a free-to-play mobile MMORPG developed by and published by Supercell. It was released in beta throughout 2023 and 2024 before receiving a global release on March 18, 2025 through invites in the form of QR codes and links available from various live streamers and new players.[1][2]

Gameplay

Release-2026

On release, mo.co was a massively multiplayer online role playing game (MMORPG), where players would take the role of a recruit who joined a new monster-hunting startup.[3][4] Players would have the choice to a variety of weapons, gadgets, and passives which they would use in fights against various monsters.

Neo mo.co (2026-present)

On September 26, 2025, the game announced a large revamp, which would significantly change base aspects and mechanics of the game due to player feedback.[5] The reboot, named neo mo.co, would feature huge changes, such as chapters being remade into month-long seasons, a new leveling system, and a gacha system.[6][7] The official release of the update into neo mo.co happened in May of 2026.[8]

Release

In October of 2023, a beta for mo.co was released on Android phones within the United States.[9]

After a few years spent in beta, mo.co would receive an invite-only release on March 18, 2025. The invites were primarily spread through QR codes provided by content creators in various livestreams, while some players would be able to apply to the game, and all players would receive invite links upon reaching Level 5 in-game.[10]

Reception

Mo.co has received positive and mixed reviews from critics on Metacritic.[11] It has also received an overall 8.8/10 for Metacritic's user reviews. Reviewers criticized the lack of depth within the game, while also critiquing the repetitive gameplay, the lack of meaningful progress, and the general lack of content.[5][12] These sentiments would be addressed by the developers in the announcement for the revamp into neo mo.co.[7]

Metro GameCentral's Nick Gillett gave mo.co a 7/10, remarking that the MMO format served as "an interesting new direction for [Supercell]."[13]

GamingOnPhone's Tousif Biswas gave mo.co an overall 9/10, noting its free-to-play direction and praising its audio and visuals as well as its core gameplay, but criticizing its repetitive nature and its unpolished social experience.[4]

As of May 2026, mo.co had received over 8.5 million downloads, earning a total revenue of around $5 million.[1] This revenue would be the subject of comparison to some of Supercell's other games, with a critic noting "MoCo is doing ~$5M lifetime – about one day of Brawl Stars revenue".[12]

References

  1. ^ a b Long, Neil (2025-03-17). "Supercell is launching Mo co worldwide tomorrow, but there's a catch". Mobilegamer.biz. Retrieved 2026-07-03.
  2. ^ Morris, Iwan (2025-03-18). "Mo.co arrives in invite-only soft launch on iOS and Android". pocketgamer.com. Retrieved 2026-07-03.
  3. ^ Kananen, Antti (2025-03-25). "39. Supercell's mo.co: A Constructive Deep Dive". Games Alchemy by Antti Kananen. Retrieved 2026-07-03.
  4. ^ a b Biswas, Tousif Hasan (2025-04-15). "mo.co Review: Glorious Chaos Meets Co-Op Brilliance". GamingonPhone. Retrieved 2026-07-03.
  5. ^ a b "mo.co - We're revamping mo.co!". mo.co. Retrieved 2026-07-03.
  6. ^ Long, Neil (2026-05-20). "Supercell reboots its lowkey monster hunting game Mo.co with seasons and (free) gacha pulls". Mobilegamer.biz. Retrieved 2026-07-03.
  7. ^ a b "mo.co - mo.co turns 1 🥳!". mo.co. Retrieved 2026-07-03.
  8. ^ "mo.co - We are so back!". mo.co. Retrieved 2026-07-19.
  9. ^ "mo.co - Supercell's Leap Into The Unknown". Supercell. Retrieved 2026-07-03.
  10. ^ Astle, Aaron (2025-03-18). "Supercell's mo.co launches today as studio's seventh global game - but there's a catch". pocketgamer.biz. Retrieved 2026-07-03.
  11. ^ "mo.co Reviews - Metacritic". Metacritic. Retrieved 2026-07-03.
  12. ^ a b Lancaric, Matej (2026-06-22). "Supercell just gave MoCo a full relaunch, 𝗮𝗻𝗱 𝗶𝘁'𝘀 𝗗𝗘𝗔𝗗! - Gamigion: Mobile Games Industry News". Retrieved 2026-07-03.
  13. ^ "Best new mobile games on iOS and Android - April 2025 round-up". Metro. 2025-04-07. Retrieved 2026-07-03.

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