Draft:Chess.com Variants
Submission declined on 27 June 2026 by Pythoncoder (talk).
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Comment: In accordance with Wikipedia's Conflict of interest guideline, I disclose that I have a conflict of interest regarding the subject of this article. N0wGu3ssAg4in (talk) 17:48, 27 June 2026 (UTC)
There are chess variants out there that are parodies of ancestral variants, or 4 player variants, or custom ones, or even ones that have the normal chess setup but only one rule is added. Some of the sources of these variants are from chess.com, but others... well, that's a different story. Some popular examples of variants from this site are Enchanted Woodland, Cornered, Torpedoes in a Lake, Magic Detonation, Amazon Jungle, Ambush, Cross Derby, Villager's Chess[1] Atomic, Spell Chess, Crazyhouse, 4PC Teams (2 | 10 time control is seemingly the most popular), and 4 Player Chess (the themes that are most popular being Modern and Classic, yet Modern is more popular). Also, War For Throne is popular, but it is the only one of actual 4PC variants that is.
Mechanics
Some variants do use strange yet fun mechanics to implement, like a recent variant, Limited Life. This variant uses a popular hacked Crazyhouse mechanic called "Restricted Crazyhouse"[2] to restrict you from placing any other pieces other than the dabbaba/king, which captures the royal ferz and wins the game. Some people even call it a "second royal"![3] There has been an accepted Wheel Of Fortune variant[4] from chess.com (submission place being a site called variants.world) called Doubles that was also rawly accepted due to the fact that it restricted placement yet was a fight-for-victory variant with an army of different pieces for each side. There is also another mechanic which doesn't have specific lore to it. It is called the "promotedFrom" mechanic, because the FEN processes these words in the exact format. Limited Life also has this mechanic for the king to turn into a dabbaba. The usage of this mechanic is to claim the opponent royal and win. There are also other mechanics. A "timer" or "clock" are examples of these mechanics. The goal of either are for a bot to check a royal, for quite a while. A clock, of course, doesn't use lives[5], but timers do. Timers do run out. Clocks are infinite loops way until the game ends. Some accepted variants use timers: very few, however, use clocks. Some custom variants that are getting submitted to variants.world use timers too. Example of a popular timer variant is Thermopylae. There are mostly infinite possibilities that you can have — mostly infinite because some ideas have piece spam[6] or one normal chess setup[7] for one side.
General chart and description
Here's the chart for some chess variants (— means no, • means yes):
| Chess Variants | Has more than two players | Uses dead pieces/bots |
|---|---|---|
| Thermopylae | — | • |
| War for Throne | • | — |
| Limited Life | — | • |
| Arena Of Legends | • | — |
| King Safety | • | — |
| Charybdis | — | • |
| Amazon Jungle | — | • |
| General of the Hill | — | — |
| Sparks of Hope | • | — |
| Behind the Scenes | • | — |
| Warui-shogi | — | — |
| Explosive Magic | — | — |
| Ambush | — | — |
| Villager's Chess | — | — |
| Clobber | — | — |
| Mini Forest | — | — |
| Enchanted Woodland | — | — |
Now let me explain:
Bots and dead piece decor
Now, listen carefully. If bots do not decide the entire game in a scenario, sometimes, you can use them correctly. You can manipulate a bot to start a timer or a clock by turning it into a checker bot (Rando or Futer).[8] Anyways, there are other purposes. Patzers play the worst Futer move, and are best for open-board timers. Randos and Futers, however, are best for closed board environment timers. Same applies to clocks. Munchers wreck a random PLAYER'S position, not a bot's,[9] even if they are Randos. Futers do the most damage correctly because they think it out instantly. Pushers only love pushing pawns, and if all their pawns are gone, they have a chance of acting like their original selves. Rando pushers become Randos when all pawns are taken. Futer pushers become Futers when all pawns are taken. Ranters are one of the only 50/50 bots on this list (Patzers may also be 50/50 bots in some cases). They have a 50/50 chance of acting like a Rando or a Futer. Ranters are used well in this variant. Checker zombies are the only zombies that, if possible, wreck another zombie's territory, or even try.
Anyways, moving on to dead piece decor. Dead piece decor can be any color, even grey, but grey is unique to the others.[10] If a colored dead piece is captured, if a Crazyhouse rule applies to your variant, it can be placed in the bank, like the live pieces of your variant. It even counts as material! But grey dead pieces have much more properties than listed in the reference function. When the Fatal gamerule is enabled, live pieces turn dead when capturing other live pieces or colored dead pieces, except pawns! And afterwards, when you enable Stonewall, gray dead pieces are the official barrier! If you already installed gray dead pieces, great! Stonewall already is a gamerule to enable when you place a few gray dead pieces! There is a chart below that explains the functionality of each gamerule.
Gamerule chart
| Gamerule | Functionality |
|---|---|
| Crazyhouse | Makes pieces droppable when captured. |
| Seirawan | Makes pieces droppable when other pieces move at their first turn. |
| Crazywan | Combines Crazyhouse's and Seirawan's functionalities. |
| King of The Hill | Makes certain squares winnable for if your royal reaches them. |
| Taboo | Doesn't allow you to check a royal. |
| Racing Kings | Not necessarily a gamerule, but technically is.
Combines King of The Hill's and Taboo's functionalities. |
| Fatal | Makes pieces transform into a capturable gray dead piece. |
| Stonewall | Upgrades Fatal and turns every single neutral entity into a brick-themed piece. |
| Petrified | Combines Stonewall's and Sideways' functionalities. |
| Play For Mate | Game of Points is removed from your 4PC game and replaced with this rule if applied. |
| Game of Points | This removes the value equality of each piece if applied. |
| Takeover | Lets you take over players or bots you mated. |
| Regicide | Lets you capture royals instead of checkmate. |
| Suicide/Giveaway | Give all your pieces away to win. Capturing is compulsory. |
| Bare Piece | When you have one piece left, you autoforfeit. |
| Allow Passing | Lets you skip your turn. |
| Duck Chess | Place the duck! Everywhere! Anywhere! |
| Spell Chess | Lets you jump and freeze certain areas. |
| Atomic | Explodes a 3x3 area when you capture. Pawns are immune. |
| Any Capture/Cannibalistic Chess | Lets you capture anything and everything! (except bricks and the duck) |
| Sideways | Pawns can move sideways if applied. |
| Torpedo | Pawns can torpedo, or advance two squares, if applied. |
| No En Passant | Pawns cannot en passant if applied. |
| Fog Of War/Semi-Blindfold Chess | Only lets you see squares your pieces can move to. Even pawns have this applied to them. |
| Blindfold Chess | Everyone's armies are invisible. Who knows where they are? |
| Ghostboard Chess/Ghostchess | You cannot see how much time you have left, nor can you see the board design or you and your opponent's usernames. |
| Checky/Checky Chess/Checkers Chess/Chessers | All pieces have been turned into checkers! |
| Diplomacy | Arrows are visible gamewide |
| Spectator Chat/Cheerlead Chess | Spectators are now allowed to chat with players |
| Pieces Face Center/Addict Chess | Pieces now face the center |
| Anonymous | Players' entire statuses are hindered now! |
| Semi-anonymous | Everyone can see who's in the game, but not which color all players have each. |
| Piece appearance change rules | Only change a piece's appearance. Movement is not affected. |
References
- ^ Ambush, Cross Derby and this variant that was referenced are not that popular yet still are popular in general.
- ^ This is an actual term, if you were asking.
- ^ If the reference function took you here, then I can officially declare this fact has not been written by AI. People actually do call it a second royal, by the way.
- ^ Just click Wheel Of Fortune on the variants server and you will see all the accepted WOFs that were so good, they made it into chess.com. Doubles, unfortunately, was only a great variant, not a brilliant one, so it wasn't put into the server.
- ^ Lives are the amount of checking moves it takes for a royal to get checkmated.
- ^ This is basically putting in pieces in your variant without thought.
- ^ This is considered unoriginal. However, excessively using Knightchess pieces is considered unoriginal too.
- ^ I am not making this up, and they are not typos. They are actual bots you can use in your positions.
- ^ That's what I learned when I first started to make variants.
- ^ Here is a gray dead piece's difference to the others: 1. When captured, if the crazyhouse rule applies, it doesn't get inserted into the bank. 2. They do not even count as a piece of material, unlike colored dead pieces!
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