Destiny: World Domination from Stone Age to Space Age is a 1996 4X video game developed by British team Dagger Interactive and published by Interactive Magic.[4]
Gameplay
The game can be played in real time and turn-based mode, on a 800x400 map.
There are 12 playable countries: the United States, the United Kingdom, China, Egypt, France, Germany, India, Israel, Italy, Japan, Russia, and Sweden. Each country's military units appear unique, rather than identical. Military units range from basic warriors armed with clubs to advanced ICBMs equipped with hydrogen bombs, with a distinction made between atomic and hydrogen bombs. Other units include trebuchets, Mongolian rockets, Hussars, cavalry, Arquebus infantry, bazookas, to biplanes, nuclear bombers, and nuclear submarines, which could launch missiles.[citation needed] Military battles can be commanded at the tactical level, with the player directing troop movements and such.[4]
There are 24 types of resources, ranging from raw iron ore to armored steel.
There are six religions in the game: Paganism, Judaism, Christianity, Islam, Buddhism, and Hinduism. Each has associated buildings of worship.
^Griffin, Donald S. (December 23, 1996). "About Computer Music Consulting". Donald S. Griffin: Computer Music Consulting. Computer Music Consulting. Archived from the original on March 25, 2016. Retrieved March 25, 2016. Computer Music Consulting (C.M.C.) has produced lots of great interactive music and sound effects for many of the best games and game publishers since the days of the PC XT, including the music for Aladdin for the Sega Genesis and more recently American Civil War and Destiny for Interactive Magic