Each girl has a specific equipment, mostly limited to differences between the weapons. In overall 12 levels, the goal is to make a way through the terrain that contains a certain numbers of enemies that will block the way.[2] They will actively run and notice when the players step out from hiding.[3] There is no way to save progress during the missions. In case the character dies during a mission, it will restart from the beginning.[4] All levels have interactive puzzle elements with occasional cutscenes.[5]
Development
In 1998, n-Space had acquired exclusive rights to develop a video game based on the Danger Girl comic book.[6] There was no publisher attached at that time as the developing team was working on Duke Nukem: Time to Kill.[7]
The Freshman of GamePro said of the game in one review, "If you're a huge fan of the Danger Girl comic, you might want this game just for some new DG action, but fans of third person action titles probably won't find a lot new about Danger Girl for PlayStation. It's fun enough, but it's definitely not dangerous."[4][a] In another GamePro review, Jake The Snake said, "A moderately fun game despite its faults, Danger Girl will appeal only to those who love all things Danger Girl or all third-person shooters.[19][b]
^"Danger Girl [Import]"(PDF). Video Games (DE) (in German). No. 11/2000. Future Verlag. November 2000. pp. 98–99. Archived(PDF) from the original on August 19, 2020. Retrieved November 10, 2023.
^Alex; Ralph (January 2001). "Danger Girl"(PDF). Video Games (DE) (in German). No. 01/2001. Future Verlag. pp. 70–71. Retrieved November 10, 2023.
^Jake The Snake (December 2000). "Danger Girl"(PDF). GamePro. No. 147. IDG. p. 133. Archived(PDF) from the original on June 30, 2023. Retrieved November 9, 2023.