Big Walk

Big Walk
DeveloperHouse House
PublisherPanic
Designers
  • Stuart Gillespie-Cook
  • Nico Disseldorp
  • Michael McMaster
  • Jacob Strasser
Composers
  • Sam Gill
  • Luke Neher
EngineUnity
Platforms
Release4 August 2026
GenreAdventure
ModeMultiplayer

Big Walk is a 2026 cooperative adventure video game developed by Australian studio House House and published by Panic. Players go on a walk through an open-world bushland area and solve puzzles, communicating in many different methods. It was released for macOS, PlayStation 5, Windows,[1][2] and Nintendo Switch 2 on 4 August 2026.[3] Big Walk received positive reviews from critics.

Gameplay

Completion of puzzles requires players to use different methods of communication.

Big Walk is a multiplayer co-operative adventure video game in which a group of players walk through an open-world environment.[4] Players form a group of two to twelve in an online lobby, with the size of the group adjusting the content of the game.[5][4] Cross-platform play is also supported.[6] The host of the game maintains its save data, allowing other participants to join or leave.[4] Each player is represented by a humanoid avatar with a segmented head, torso and legs.[4]

The objective of Big Walk is to complete puzzles.[4] Many challenges involve teamwork and using novel methods to communicate with one another,[7] including miming, singing or transmitting codes.[8] Completion of a number of puzzles unlocks features that allow players to further navigate the environment, including a map room to plot travel or a train.[4]

The game has a proximity chat system.[9] The volume of players' voices changes depending on their location, becoming inaudible when a short distance away.[6] The game features a day-night cycle and darkness at night, requiring players to use torches and other light sources to see each other.[6] When players are separated, they can communicate through leaving messages, communicating remotely using walkie talkies, or launching fireworks to signal their location.[10][6]

Development and release

Big Walk was developed by Melbourne-based independent studio House House, creators of Untitled Goose Game.[9] Designer Jake Strasser stated the approach was to "give enough direction for the group to keep a good momentum, but relaxed enough that you're mostly just able to enjoy spending time with your friends".[11] The environment was inspired by the Wilsons Promontory National Park in Victoria, Australia.[9][11] The soundtrack was created in collaboration with artists Sam Gill and Luke Neher under the name AKSFX. The music was intended to be diegetic to the game world and conveyed through objects such as speakers.[12]

Big Walk was announced during the December 2023 Game Awards,[13] accompanying an announcement trailer.[14] An official gameplay trailer was released on 7 June 2025 coinciding with the Steam Day of the Devs showcase.[15] Several publications identified Big Walk as one of the best games of the showcase.[16] Matt Wales of Eurogamer praised the concept as "wonderfully distinctive".[17] Adam Newell of Destructoid stated the puzzles seemed "wonderful" and "feels like a game where no two play sessions are the same".[18]

Following release, in response to criticism that the game's volume control features made "players' voices much quieter than intended even when very close by", the studio announced a fix would be forthcoming.[19][20]

Reception

Big Walk received "generally favorable" reviews for the Nintendo Switch 2 and PlayStation 5 reviews while the Windows version received "universal acclaim", according to review aggregator website Metacritic.[21][22][23]

Critics praised the co-operative gameplay design.[26][27][28][29][30] Nintendo Life described it as the "purest and most rewarding" co-operative game ever played, commending its puzzle design as clever and its "strict reliance on communication".[6]

Several reviewers favourably discussed the game's similarities and differences to "friendslop", described as a subgenre of co-operative games including Among Us, Peak, and Meccha Chameleon.[31][27] Although some wrote its co-operative gameplay and proximity chat bore a resemblance to the genre,[31][4][27] critics also expressed that Big Walk was uniquely differentiated from other co-operative titles in its tone and design.[32][33][4][31]

The environment design was also praised, with several reviews describing the open world as realistic.[25][6] Eurogamer stated its "organic elements" did not feel over-designed and helped encourage players to appreciate the natural beauty of its setting.[10]

References

  1. ^ "Big Walk Steam Store Page". Steam Store. Valve. Retrieved 13 June 2025.
  2. ^ Romano, Sal (12 February 2026). "Big Walk confirmed for PS5, coming to PlayStation Plus Monthly Games on day one". Gematsu. Retrieved 13 February 2026.
  3. ^ Romano, Sal (9 June 2026). "Big Walk adds Switch 2 version, launches August 4". Gematsu. Retrieved 28 July 2026.
  4. ^ a b c d e f g h i Delaney, Mark (3 August 2026). "Big Walk Is One Of The Best Co-Op Games Ever". GameSpot. Retrieved 3 August 2026.
  5. ^ a b Van Allen, Eric (3 August 2026). "Big Walk Review - A Walk To Remember". Game Informer. Retrieved 3 August 2026.
  6. ^ a b c d e f g Onley, Alex (3 August 2026). "Big Walk Review (Switch 2)". Nintendo Life. Retrieved 3 August 2026.
  7. ^ Romano, Sal (6 June 2025). "Big Walk adds console version, delayed to 2026". Gematsu. Retrieved 9 June 2025.
  8. ^ Prescott, Shaun (7 June 2025). "Untitled Goose Game studio unpacks its new open world co-op game Big Walk, and it looks like nothing else I've played before". PC Gamer. Future plc. Retrieved 9 June 2025.
  9. ^ a b c Valentine, Rebekah (8 December 2023). "Big Walk Is the Next Game From the Developers of Untitled Goose Game". IGN. Ziff Davis. Archived from the original on 10 June 2025. Retrieved 9 June 2025.
  10. ^ a b c Schilling, Chris (3 August 2026). "Big Walk review - House House's collaborative puzzle quest takes the hangout game to a new peak". Eurogamer. Retrieved 3 August 2026.
  11. ^ a b Castle, Katharine (8 December 2023). "Untitled Goose Game devs go on a Big Walk in 2025". Rock Paper Shotgun. Rock Paper Shotgun Ltd. Retrieved 9 June 2025.
  12. ^ Rainier (8 June 2025). "Big Walk Delayed Until 2026, Also Comes To Console, Shows Off Gameplay - Screens & Trailer". WorthPlaying. WorthPlaying. Archived from the original on 10 June 2025. Retrieved 9 June 2025.
  13. ^ Plant, Logan (8 December 2023). "The Game Awards 2023: Everything Announced". IGN. Ziff Davis. Archived from the original on 8 December 2023. Retrieved 9 June 2025.
  14. ^ "Big Walk Reveal Trailer". IGN. Ziff Davis. 8 December 2023. Retrieved 9 June 2025.
  15. ^ "Big Walk - Official Gameplay Trailer". IGN. Ziff Davis. 7 June 2025. Archived from the original on 8 June 2025. Retrieved 9 June 2025.
  16. ^ Parrish, Ash (7 June 2025). "The best games we saw during the Day of the Devs showcase". The Verge. Vox Media. Archived from the original on 8 June 2025. Retrieved 9 June 2025.
  17. ^ Wales, Matt (7 June 2025). "Day of the Devs 2025 - everything announced in the big indie showcase". Eurogamer. Gamer Network. Archived from the original on 8 June 2025. Retrieved 9 June 2025.
  18. ^ Newell, Adam (8 June 2025). "Big Walk is my most-anticipated indie game—what's yours?". Destructoid. Gamurs. Archived from the original on 10 June 2025. Retrieved 9 June 2025.
  19. ^ Livingston, Christopher (5 August 2026). "'Sorry about this!' Big Walk is already fixing its biggest complaint". PC Gamer. Retrieved 6 August 2026.
  20. ^ Bonthuys, Darryn (5 August 2026). "Big Walk's Most Important Feature Is Getting Patched". GameSpot. Retrieved 6 August 2026.
  21. ^ a b "Big Walk for Nintendo Switch 2 Reviews". Metacritic. Retrieved 3 August 2026.
  22. ^ a b "Big Walk for PC Reviews". Metacritic. Retrieved 3 August 2026.
  23. ^ a b "Big Walk for PlayStation 5 Reviews". Metacritic. Retrieved 3 August 2026.
  24. ^ Kelly, Paul (4 August 2026). "Big Walk review - I think I'm lost again, I can't see you, I've fallen off a cliff". PCGamesN. Retrieved 4 August 2026.
  25. ^ a b Gordon, Lewis (4 August 2026). "Big Walk review – larking around with mates elevated to an artform". The Guardian. Retrieved 4 August 2026.
  26. ^ Roxburgh, Ewan (3 August 2026). "Big Walk Review — The Best Kind of Lost". Press Start. Retrieved 4 August 2026.
  27. ^ a b c Valentine, Rebekah (3 August 2026). "Big Walk: The Kotaku Review". Kotaku. Retrieved 4 August 2026.
  28. ^ Colantonio, Giovanni; Lee, Julia; Yu, Johnny (3 August 2026). "Big Walk is a bond-building retreat where every puzzle is a trust fall". Polygon. Retrieved 4 August 2026.
  29. ^ Attard, Elliot (3 August 2026). "Big Walk Review – All friend, no slop". Checkpoint Gaming. Retrieved 4 August 2026.
  30. ^ Shutler, Ali (4 August 2026). "'Big Walk' is one of the best-reviewed games of 2026". NME. Retrieved 4 August 2026.
  31. ^ a b c Cuevas, Zackery (4 August 2026). "Big Walk Review: Beyond the 'Friendslop' Label, a Quietly Brilliant Game". PCMag. Retrieved 6 August 2026.
  32. ^ Castania, Gabrielle (4 August 2026). "Big Walk Is More Than Just Another Friendslop Game". TheGamer. Retrieved 6 August 2026.
  33. ^ Park, Morgan (4 August 2026). "Big Walk ignores 'friendslop' trends, and is better for it". PC Gamer. Retrieved 6 August 2026.

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