Argüman is a free and open source software for collective structured argumentation and argument analysis via argumentation graphs or argument maps in which the type of connections can be specified.[2][3][4][5][6] It allows users to create collaborative "semantic maps" of arguments in well structured tree formats and share them with an audience and potential participants.[7][3][8] Arguman.org was an open structured social debate platform that implemented the software.[9] It is down as of 2023. There also is a mobile version of the tool. The project was started, in 2014, and largely built by developers in Turkey.[1]
Some studies used or investigated excerpts of argumentations on the platform.[10][11] Unlike the larger and functional alternative Kialo, which is structured using only 'Pro' and 'Con' relations,[2] argüman arguments are structured by three types of premises – 'because', 'but', and 'however'.[3] As of the latest version, debates are presented in their entirety as a large tree which may be harder to navigate than other formats – for instance, trees "can become extremely dense, and the interface does not make it obvious which arguments the user should pay attention to".[2] Users can also flag arguments for fallacies. Arguman.org also had a Turkish-language subdomain.[12]
A researcher[who?] suggested the concept of the Semantic Web-interoperability could be useful for argumentative structures on the Web, going beyond the conventional flat structures of discussions and lack of characterizations of their components as implemented in argüman.[13] There is research into how to automatically use these collaborative argumentation graphs, which is a "very active" topic in Artificial Intelligence.[4] There also is research into applying conclusion-making methods to the debates or their data, such as bipolar weighted argumentation frameworks – this could be a way to find out what the current conclusion of debates like "Computer Science is not actually a science" is.[14] A study suggests it could be useful for the development of critical thinking skills.[15]
^ abcPührer, Jörg (2017). "ArgueApply: A Mobile App for Argumentation". Logic Programming and Nonmonotonic Reasoning. Lecture Notes in Computer Science. Vol. 10377. Springer International Publishing. pp. 250–262. doi:10.1007/978-3-319-61660-5_23. ISBN978-3-319-61659-9.
^Gargouri, Anis; Konieczny, Sébastien; Marquis, Pierre; Vesic, Srdjan (3 May 2021). "On a Notion of Monotonic Support for Bipolar Argumentation Frameworks". Proceedings of the 20th International Conference on Autonomous Agents and MultiAgent Systems. International Foundation for Autonomous Agents and Multiagent Systems: 546–554.
^Jeuris, Steven (2018). "Socratrees: Exploring the Design of Argument Technology for Layman Users". p. 5. arXiv:1812.04478 [cs.HC].
^Benetos, Kalliopi (2023). "Digital Tools for Written Argumentation". Digital Writing Technologies in Higher Education. Springer International Publishing. pp. 81–99. doi:10.1007/978-3-031-36033-6_6. ISBN978-3-031-36032-9. {{cite book}}: |journal= ignored (help)