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Zombie Massacre's authors were proprietor of Alpha Software, Gareth Murfin, Dave Boaz‚ Dave Newton (coder)‚ Frank Wille with graphics by James Caygill‚ Jason Jordache‚ Liam Weford, Slawomir Stascheck and music by William Morton (musician).[2] The game was one of two games produced by Alpha Software for the Amiga, the other being Gloom 3, at a time when the machine was being squeezed out of the market. The game was developed using the Gloom engine, but is not to be mistaken for Gloom 4.[3] The game was released as freeware in 2013.[4] Following the source code for the engine being released in 2017,[5] a compatible source port for modern systems was created in 2020 called ZGloom.[6]