Miniatures wargame
Starguard! is a 1974 miniatures wargame created by Michael Kurtick and Jon McEwan and published by McEwan Miniatures. It is a game of tactical-level ground combat of the future.[1] The games Star War 2250 (1975) and Orilla: 1st StarGuard Supplement (1977) were released as strategic companions to Starguard!.[2]
Gameplay
Players can play as various alien forces, each of which have different weapons and tables of organization and equipment (TOE's).[1]
On a player's turn, they can move and fire and must choose the order these operations. Players have infantrymen, treaded vehicles, and anti-gravity vehicles with different speeds they can use to move around the model map. When firing, a die is rolled to hit the target and a "penetration roll" is made if the shot succeeds, the values of which are referenced to firing charts.[3] There are a variety of weapons, each of which have different ranges, blast radii, damage, and effects (such as smoke).[1]
The winner is the player who destroys all the forces of the other player.
Publication history
According to Shannon Appelcline, "The Space Gamer #6 ( June/July 1976) [was] the first issue to offer up substantial articles on other publishers' games — including discussions of McEwan Miniatures' Starguard! (1974) and SPI's then-forthcoming StarSoldier (1977)."[4]: 214
Reception
Larry Bond and Michael Mornard reviewed Starguard! in The Space Gamer No. 6. They commented that "In summary, Starguard! provides a nucleus for creating a single battle or an extended campaign. It can be played fully with the existing weaponry, or it can be expanded to include any weapon imaginable."[1]
References
External links