The player controls the most critical flight phases of the Space Shuttle such as launch, stabilizing orbit, docking, deorbit burn, reentry, and landing, each with its own set of instructions to follow.[1] The original Atari 2600 version came with an overlay since it made use of all the switches.[8]
Reception
In an April 1984 review for Video Games magazine, Dan Persons wrote:
Space Shuttle is not a game for everybody. It requires a considerable amount of patience and, perhaps not too surprisingly, a considerable amount of brainpower. Players who seek the visceral thrills of the standard shoot'em-up may ultimately find this simulation's complexity frustrating. But those of you who are ready for a richer, more sophisticated experience will probably recognize Space Shuttle for the monumental achievement it is.[9]