Like other games of its genre, the gameplay mainly consists of interacting with characters, game environments, and items in the inventory. There is also a battle system used in certain places in which the player character can choose to retreat, give orders to party members, attack, or defend.
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A reviewer for Next Generation criticized the game, saying it fails both as an entry in the Shannara saga and as an adventure game. He opined that the story lacks the quality and depth of Brooks's novels, instead featuring a linear plot with a generic "villain's revenge" premise, while the gameplay falls short due to its bare bones combat system and its "clunky" overhead view when moving characters long distances.[6]
In Computer Games Strategy Plus, Cindy Yans greatly disliked Shannara's role-playing mechanics, and wrote that "you really want to avoid combat at all costs." However, she praised its puzzles, characters and story, and believed that "most Legend fans" would enjoy the game if they played it as a graphic adventure.[4]
Computer Game Review described it as "a solid story from fantasymeister Brooks", and "an adventure game that will appeal to everyone's tastes and pocketbooks.[9]