Lucas Learning is an initiative of the George Lucas Educational Foundation with a mission to work with partners to combine research-validated project-based learning principles with modern simulation technology for pre-K-12 schools.
History
In its initial iteration, started in 1996,[1] the Lucas Learning company was founded by George Lucas as a spin-off to LucasArts in order to provide challenging, engaging and fun educational software for classrooms.[2] Many of their award-winning titles were based on the national curriculum.[3] The company was located in San Rafael, California,[4] and was headed by former MECC senior vice president of development and creative director Susan Schilling.[5] Shilling asserted that Lucas was personally involved with the products and that a company mantra was to stay away from violence.[6] They released games from 1998 until announcing their cancellation of a Mac version of Star Wars Super Bombad Racing in mid 2001, the year Lucas Learning decided to leave the market.[7]
The Boston Herald wrote that the company was "setting a new standard in software development with a unique cooperative effort between Lucas' film and software sides".[8]