List of accolades received by The Last of Us Part II
Accolades received by The Last of Us Part II Awards and nominations Award
Wins
Nominations
3
14
1
1
2
11
8
16
9
12
2
2
1
7
1
1
7
8
2
2
0
2
0
1
1
1
0
5
1
3
3
4
0
1
8
10
Wins 48 Nominations 101 Note
^ Certain award groups do not simply award one winner. They acknowledge several different recipients, have runners-up, and have third place. Since this is a specific recognition and is different from losing an award, runner-up mentions are considered wins in this award tally. For simplification and to avoid errors, each award in this list has been presumed to have had a prior nomination.
The Last of Us Part II is a 2020 action-adventure game developed by Naughty Dog and published by Sony Interactive Entertainment . Set four years after The Last of Us (2013), the game focuses on two playable characters in a post-apocalyptic United States whose lives intertwine: Ellie , who sets out in revenge for a murder, and Abby , a soldier who becomes involved in a conflict between her militia and a religious cult. Following its announcement in December 2016,[ 1] the game received several awards in anticipation of its release,[ 2] [ 3] [ 4] [ 5] as well as for its demonstration at E3 2018 .[ 6]
The game was released for the PlayStation 4 on June 19, 2020,[ 7] and received "universal acclaim" from critics, according to review aggregator Metacritic .[ 8] It had the biggest launch of 2020[ 9] and became the fastest-selling PlayStation 4 exclusive.[ 10] [ 11] It won more than 320 Game of the Year awards ,[ 12] which several outlets claimed broke the record set by The Witcher 3: Wild Hunt (2015);[ 13] [ 14] [ 15] it was later surpassed by Elden Ring (2022).[ 12] [ 16] It was awarded from several shows and publications,[ 17] many of whom considered it among the best games of its generation [ 18] and among the greatest video games ever made.[ 19]
It won two awards at AbleGamers 's inaugural Video Game Accessibility Awards: Second Channel, for providing several ways to access information; and Helping Hand, for the presentation of in-game hints.[ 20] At the 38th Golden Joystick Awards , the game won all six awards for which it was nominated, including Ultimate Game of the Year .[ 21] It led the nominees at the Game Awards 2020 with eleven nominations,[ 22] of which it won seven, the most in the show's history, including Game of the Year .[ 23] Following some concerns from viewers, host and producer Geoff Keighley clarified the awards were not rigged nor influenced by Naughty Dog; he said the game was popular with players and media alike as proven by its second-place ranking in the publicly-voted Player's Voice award.[ 24]
The game received five nominations at the 10th Annual New York Game Awards , including Game of the Year;[ 25] it lost all to Hades .[ 26] The Last of Us Part II received twenty-four nominations at the National Academy of Video Game Trade Reviewers Awards, the most in the show's history,[ 27] and won eight, including Franchise Adventure Game, Lead Performance in a Drama for Johnson and Bailey, and Supporting Performance in a Drama for Baker.[ 28] It received a record-breaking thirteen nominations at the 17th British Academy Games Awards ,[ 29] of which it won three, including Performer in a Leading Role for Bailey and the publicly-voted EE Game of the Year .[ 30] The game led the 19th Annual Game Audio Network Guild Awards with fifteen nominations and eight wins,[ 31] and received the most nominations at the 24th Annual D.I.C.E. Awards with eleven (winning two),[ 32] [ 33] the 21st Game Developers Choice Awards with six[ a] (winning one),[ 34] [ 35] and the inaugural Global Industry Game Awards with thirteen (winning three).[ 36] [ 37]
Accolades
Notes
^ Tied with Ghost of Tsushima and Hades [ 34]
^ Tied with Ghost of Tsushima [ 31]
^ Also awarded to Cyberpunk 2077 and Ghost of Tsushima [ 6]
^ Tied with Tell Me Why [ 39]
^ All recipients:
Supervising sound editor: Shannon Potter
Sound effects editors: Patrick Ginn, Kyle Bailey, Michael Finley, Chad Bedell, Eric Paulsen, Keith Bilderbeck, Jim Diaz
Foley artists: Dawn Fintor, Alicia Stevenson
Audio director: Robert Krekel
Sound designers: Justin Mullens, Beau Jimenez, Neil Uchitel, Jesse Garcia, Michael Marchisotto
Supervising music editors: Rob Goodson, Scott Shoemaker
Music editors: Anthony Caruso, Tyler Crowder, Sonia Coronado, Adam Kallibjian, Adam Kallibjian, James Zolyak, Ted Kocher, Scott Bergstrom, Tao-Ping Chen
^ All recipients:
Audio director: Robert Krekel
Supervising sound editor: Shannon Potter
Supervising dialogue editor: Maged Khalil Ragab
Supervising music editors: Rob Goodson, Scott Shoemaker
Sound designers: Neil Uchitel, Beau Jimenez, Justin Mullens, Jesse Garcia, Michael Marchisotto, Derek Brown, Jordan Denton
Dialogue editors: Grayson Stone, Julius Kukla, Thomas Barrett, Jaime Marcelo, Erik Schmall, Duncan Brown, Cesar Marenco
Foley editor: Eolyne Arnold
Sound effects Editors: Patrick Ginn, Michael Finley, Kyle Bailey
Music editors: Anthony Caruso, Tyler Crowder, Tao-Ping Chen, Sonia Coronado, Adam Kallibjian, Samuel Marshall, James Zolyak, Ted Kocher, Scott Bergstrom
Foley artists: Dawn Fintor, Alicia Stevenson
^ Also awarded to nine other games[ 44]
References
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