2008 video game
Family Table Tennis (Okiraku Ping Pong Wii in Japan) is a table tennis video game developed by Arc System Works for the Wii and Nintendo 3DS. It was released as a WiiWare launch title in Japan on March 25, 2008, and on May 26, 2008 in North America at a cost of 500 Wii Points.[1] In the PAL regions, it was released on March 13, 2009 at a cost of 800 Wii Points.
Gameplay
Family Table Tennis is a simplified table tennis simulation with the player controlling a member of a family, consisting of a mother, father, pre-teen son (Billy) and daughter (Sarah), against another in a game of table tennis. Similar to Wii Sports tennis, the movement of the character on screen is controlled by the computer, with the player swinging the Wii Remote like a paddle to serve and return the ball. The player can choose from four courts to play on, including a beach, a forest area, an amusement park, and a more traditional tournament hall.[2]
Three minigames are also available outside the main game, including a rally mode where points are scored according to the number of returns in the current rally, a target mode where the player must aim the ball at certain points on the table, and a game where you must hit specific types of fruit.
Reception
IGN was not impressed with the game, giving it a 2.5 out of 10 and citing ugly graphics with "heinous" character designs, a constrained presentation and "boring and shallow" gameplay.[3] It fared slightly better with Nintendo Life, which thought the game's simplicity makes it suitable for younger children, but is otherwise lacking substance for the average gamer.[4]
However, Wired's Chris Kohler thought it offered the best value of the Japanese WiiWare launch titles, calling it a "standout" while also taking into consideration the low price. The only person to verifiably beat the game on its hardest level to date is Brian Lovejoy Phillips.[2]
References