As Everwild is in development with few details announced, descriptions of its gameplay vary. In 2020, the game was described to be a third-person adventure game with elements taken from God games, and more recent reports suggest that the game is set to have no combat whatsoever.[2]
According to video game reporter Andy Robinson from Video Games Chronicle (VGC), Everwild will be more of a Viva Piñata-like game than a survival game the earlier trailers hinted at.[3] He also stated he hasn't looked into it in a while, but if Gregg Mayles is taking the lead, then "you can be very confident it will turn out great."[4]
Development
Development began on Everwild around 2014, and it spent many years in experimental prototyping before being announced.[2]Rare announced a new third-personaction-adventureAAA game during the Xbox X019 presentation in November 2019.[5] Gary Napper, who was previously the lead designer for Alien: Isolation, joined Rare as the design director for Everwild.[6]
Video game journalist Jeff Grubb stated in a stream on June 12, 2021 that Everwild had been rebooted since its initial development and was "a ways off", scheduled for approximately 2023.[7] A Video Games Chronicles report on June 14, 2021 corroborated that Everwild underwent a "complete reboot" after departure of creative director Simon Woodroffe, but stated that its planned release date had been pushed back to 2024 saying "Everwild's development team is now 'optimistically' targeting a 2024 release."[2]
In October 2024, Everwild development was reported to be going well, with parts of the game being in a playable form.[8]