Suhrke was educated as a sound engineer and taught himself music composition. He primarily works on video games in music and sound design. His compositions for games first began as a hobby in his early teens, for RPG Maker indie games and other projects he found on online forums.[1] In 2006, he began PAUSE, a collaboration with Disasterpeace, that became a netlabel.[2]
Suhrke composed the music and sound on Spelunky (2012).[1] The mid-tempo jazz album was inspired by early 1990s video games[3] and was composed over two years using a 1986 synthesizer, audio software from the early 1990s, and live instrumentation.[2] He also worked on Vlambeer's Ridiculous Fishing and Super Crate Box, and composed a track for Hotline Miami.[1] His soundtrack for Downwell (2015) was later released on vinyl.[4] Earnest Cavalli of Engadget described his work as among "the finest indie gaming soundtracks in recent memory" in 2013.[5] Suhrke is a collaborator on UFO 50, an anthology of retro-style games.[6]