ESL Pro League

ESL Pro League
Most recent season or competition:
ESL Pro League Season 20
FormerlyESL ESEA Pro League
GameCounter-Strike 2
Founded2015
First seasonMay 4, 2015
Owner(s)ESL
No. of teams24
RegionInternational
Most recent
champion(s)
Natus Vincere (Season 20)
Most titlesFnatic and Astralis (3 titles each)
TV partner(s)Twitch
Sponsor(s)Intel
Official websitepro.eslgaming.com/csgo/proleague/

The ESL Pro League (formerly ESL ESEA Pro League; shortened as EPL) is a Counter-Strike 2 (CS2) professional esports league, produced by ESL. It was previously based on four regions: Europe, the Americas, Asia, and Oceania but following a format revamp in season 13, regional leagues were discontinued and unified into one league. ESL Pro League currently comprises 24 teams each season. The ESL Pro League is considered to be the premier professional CS2 league in the world and is one of the major professional leagues in esports. The ESL Pro League began as a venture between the Electronic Sports League (ESL) and E-Sports Entertainment Association League (ESEA). Its inaugural season started on May 4, 2015.[1]

History

In early November 2014, the German-based Electronic Sports League announced the creation of the ESL Pro League as the European ESL league. On April 28, 2015, ESL announced a joint venture with the North American-based E-Sports Entertainment Association League to provide a Counter-Strike: Global Offensive league with US$500,000 in total prize money in the first season between two continents. It later expanded to fourteen teams per region and raised its prize pool to US$1,000,000, with two seasons running each year.[2] The prize pool increased once more in 2018, with ESL making the teams fight for $1,000,000 in the Finals, raising the season prize pool by $250,000. In addition, the number of teams in the finals rose to sixteen, with more teams from regions other than North American and Europe participating in the Finals.[3][4][5]

On February 18, 2020, ESL would announce the Louvre Agreement, a revenue sharing partnership between ESL and the teams. Teams that signed on also qualified automatically for ESL Pro League as Permanent Partner Teams.[6] The Louvre Agreement would expire at the end of 2024, as Valve, the game's developer, ended any form of partnership agreements within professional Counter-Strike in 2025.[7]

In 2020, due to the onset of the COVID-19 pandemic, seasons 11 and 12 did not have a global final, instead regional finals were held in Europe and North America. In 2021, starting from ESL Pro League Season 13, the organization announced a changed format, with one league replacing the four regional leagues that existed prior to the pandemic. All 24 teams would travel to Europe to participate in the league, with the top 12 teams of the 24-team regular season proceeding to the playoffs. With the consolidation of the tournament into one event, the prize pool was reduced to $750,000.[8] During ESL Pro League seasons 17 and 18, the prize pool was increased to $850,000 as a result of increasing the number of teams from 24 to 32.[9] This was reduced back to $750,000 for seasons 19 and 20, before increasing to $1,000,000 for Seasons 21 and 22, which contracted the league back to 24 teams.[10]


Format

Prior to ESL Pro League Season 11, the league was split into 3 different regional leagues, Europe, Americas, and Asia-Pacific, with the top teams in each league qualifying for the season finals. However, due to the onset of the COVID-19 pandemic, season 11 only included two leagues: Europe and North America[11] whereas season 12 was changed to have 5 regional leagues(Europe, North America, South America, Oceania, and Asia). Starting from ESL Pro League season 13, regional leagues were discontinued with teams from each region playing together in a unified league. Teams qualified to ESL Pro League based on their permanent partner team status,[12] ESL World Ranking, or through qualifying from regional Pro League Conference tournaments, ESL Challenger League tournaments, and ESL Challenger Tournaments.[13]

Starting from ESL Pro League Season 14, ESL announced a change to the playoffs format, removing the play-ins stage of the playoffs.[14]

Before ESL Pro League season 17, the format was as follows:

  • Group Stage:
    • Four single round-robin format groups
      • Each group has six teams
      • All teams play each other once
      • All matches are Best of 3s
    • Group 1st place teams advance to the Quarterfinals
    • Group 2nd & 3rd place teams advance to the Round of 12
  • Playoffs:
    • Single-Elimination bracket
    • All matches (excl. Grand Final) are Best of 3s
    • The Grand Final is Best of 5

Following a format revamp by ESL,[15] which saw the removal of the round-robin format and an increase to 32 teams rather than 24 teams of the previous iterations. This ESL Pro League format, used up until 2024, was as follows:

  • Group Stage:
    • Four triple-elimination format groups
      • Each group has eight teams
      • All matches are Best of 3s
    • The top four teams from each group advance to the Playoffs:
      • Group stage winners advance to the Quarterfinals
      • Group stage runners-up advance to the Round of 12 as the High Seeds
      • Group stage 3rd place teams advance to the Round of 16 as the High Seeds
      • Group stage 4th place teams advance to the Round of 16 as the Low Seeds
  • Playoffs:
    • Single-Elimination bracket
    • All matches (excl. Grand Final) are Best of 3s
    • The Grand Final is Best of 5

Following Valve's decision to permanently remove partnerships from the Counter-Strike esports ecosystem in 2025, the format changed once more, with the number of teams reduced back to 24 teams. The current format follows the same one used at the Majors since 2018, with two Swiss stages of 16 teams followed by an 8 team knockout stage, albeit with all Swiss matches at Pro League being best of 3s and the final being a best of 5. Teams qualify via their ranking in the global Valve Regional Standings, the ESL Challenger League or via auxiliary competitions.

Seasons

The list of seasons and the top two teams in each season are in shown below. The number next to the teams showed what positions they placed during the regular season in their respective leagues. Regional leagues were discontinued in Season 13. According to report Strife will represents Counter-Strike: Global Offensive (CS:GO) in ESL Pro League Season 16.[16]

No. Location Winner Score Runner-up Prize Money Ref
1 Cologne Fnatic (EU 1) 3–1 Cloud9 (NA 1) US$250,000 [17]
2 Burbank Fnatic (EU 2) 3–2 Natus Vincere (EU 3) US$250,000 [18]
3 London Luminosity Gaming (NA 1) 3–2 G2 Esports (EU 4) US$512,000 [19]
4 São Paulo Cloud9 (NA 1) 2–1 SK Gaming (NA 3) US$600,000 [20]
5 Dallas G2 Esports (EU 2) 3–1 North (EU 1) US$750,000 [21]
6 Odense SK Gaming (NA 2) 3–1 FaZe Clan (EU 3) US$750,000 [22]
7 Dallas Astralis (EU 6) 3–1 Team Liquid (NA 1) US$750,000 [23]
8 Odense Astralis (EU 1) 3–1 Team Liquid (NA 3) US$750,000 [24]
9 Montpellier Team Liquid (NA 2) 3–1 G2 Esports (EU 3) US$600,000 [25]
10 Odense mousesports (EU 1) 3–0 Fnatic (EU 8) US$600,000 [26]
11 EU Online Fnatic (EU 1) 3–2 mousesports (EU 3) US$531,000 [Note 1][27][28]
11 NA Online Team Liquid (NA 1) 3–0 Evil Geniuses (NA 2) US$219,000 [Note 1][29][28]
12 EU Online Astralis (EU 1) 3–2 Natus Vincere (EU 2) US$450,000 [Note 1][30]
12 NA Online Furia Esports (NA 1) 3–0 100 Thieves (NA 2) US$225,000 [Note 1][31]
13 Online Heroic 3–2 Gambit Esports US$750,000 [32]
14 Online Natus Vincere 3–2 Team Vitality US$750,000 [33]
15 Düsseldorf FaZe Clan 3–1 ENCE US$850,000 [34]
16 Naxxar Team Vitality 3–2 Team Liquid US$835,000 [35]
17 Saint Julian's FaZe Clan 3–1 Cloud9 US$850,000 [36]
18 Saint Julian's MOUZ 3–0 Natus Vincere US$850,000 [37]
19 Saint Julian's MOUZ 3–0 Team Vitality US$750,000 [38]
20 Saint Julian's Natus Vincere 3–2 Eternal Fire US$750,000 [39]
21 Stockholm US$1,000,000
22 TBD, Europe US$1,000,000

Notes

  1. ^ a b c d Seasons 11 and 12 were originally intended to be an offline event, with the finals taking place at Denver, Colorado, United States. However, due to the global COVID-19 pandemic, ESL announced that both the regular season and the finals will be split into regions: Europe and North America for Season 11 and Europe, North America, South America, Ocenia, and Asia for Season 12, and that the regular season and the finals will be played entirely online. This was decided based on health and safety reasons and to minimize movement across regions.

Other leagues

ESL also operated other leagues outside of Counter-Strike. The Rainbow Six Pro League ran for 10 seasons (with an 11th being cancelled due to the COVID-19 pandemic), before FACEIT and later BLAST operated the game's pro circuit. The PENTA Sports/G2 Esports core won the most titles with four, those being the Year 1 Season 1, Year 2 Season 1, Year 2 Season 2, and Season 8 titles. ESL also ran the Halo Championship Series in its inception and, via ESL's acquisition of Esports Engine in 2023,[40] currently operate the league with Halo Studios the game's developer. However, the two leagues are much less prominent than the Counter-Strike league, as Rainbow Six only had a $248,000 prize pool in 2019 compared to CS:GO's $600,000 prize pool.

See also

References

  1. ^ "ESL ESEA Pro League Season 1". HLTV.org. Retrieved February 16, 2018.
  2. ^ "World's largest Counter-Strike league to be hosted by ESL and ESEA". ESL Gaming. April 2, 2015. Archived from the original on May 2, 2015. Retrieved September 7, 2015.
  3. ^ Mira, Luis (February 20, 2018). "ESL Pro League Season 7 Finals expanded to 16 teams". HLTV.org. Retrieved February 20, 2018.
  4. ^ Steiner, Dustin (February 20, 2018). "ESL Pro League Returns to Dallas for $1 Million Finals". Unikrn. Archived from the original on April 6, 2018. Retrieved February 20, 2018.
  5. ^ Schulze, Ulrich (February 20, 2018). "Ulrich Schulze on Twitter: The expansion to 16 teams for #ESLProLeague finals comes with geographical expansion. More details on that soon". Twitter. Retrieved February 20, 2018.
  6. ^ Wu, Stephen (18 February 2020). "ESL reaches agreement with top Counter-Strike teams". Gaming Street. Retrieved 18 October 2024.
  7. ^ Nordland, Jake (3 August 2023). "Valve set to overhaul Counter-Strike esports ecosystem with major tournament rule changes". Esports Insider. Retrieved 18 October 2024.
  8. ^ "ESL Pro League – Season 14". pro.eslgaming.com. Retrieved 2021-05-29.
  9. ^ "ESL Pro League - Season 17". pro.eslgaming.com. Retrieved 2023-08-27.
  10. ^ Mira, Luis (16 December 2024). "Club financial incentives introduced as ESL reveals more EPT details". HLTV.org. Retrieved 16 December 2024.
  11. ^ "Season 11 Online Format Update - ESL Pro League CS:GO". pro.eslgaming.com. 2020-03-13. Retrieved 2023-08-27.
  12. ^ "Leading CS:GO teams and ESL sign historic agreement - ESL Pro League CS:GO". pro.eslgaming.com. 2020-02-18. Retrieved 2023-08-27.
  13. ^ Teams could begin qualifying for ESL Pro League from Challenger tournaments starting from season 17, whereas Conference tournaments began from season 15. ESL Challenger tournaments are not the same as ESL Challenge League tournaments.
  14. ^ "Format Change to ESL Pro League Season 14 Playoffs - ESL Pro League CS:GO". pro.eslgaming.com. 2021-07-27. Retrieved 2023-08-27.
  15. ^ "ESL Pro League: 2023 Update - ESL Pro League CS:GO". pro.eslgaming.com. 2022-12-21. Retrieved 2023-08-27.
  16. ^ "stamina about NA CS: "The future is bright"". Retrieved 2022-07-30.
  17. ^ "ESL ESEA Pro League Season 1 Finals overview". HLTV.org. Retrieved February 16, 2018.
  18. ^ "ESL ESEA Pro League Season 2 Finals overview". HLTV.org. Retrieved February 16, 2018.
  19. ^ "ESL Pro League Season 3 Finals overview". HLTV.org. Retrieved February 16, 2018.
  20. ^ "ESL Pro League Season 4 Finals overview". HLTV.org. Retrieved February 16, 2018.
  21. ^ "ESL Pro League Season 5 Finals overview". HLTV.org. Retrieved February 16, 2018.
  22. ^ "ESL Pro League Season 6 Finals overview". HLTV.org. Retrieved February 16, 2018.
  23. ^ "ESL Pro League Season 7 Finals overview". HLTV.org. Retrieved February 16, 2018.
  24. ^ "ESL Pro League Season 8 Finals overview". HLTV.org. Retrieved February 16, 2018.
  25. ^ "ESL Pro League Season 9 Finals overview". HLTV.org. Retrieved June 23, 2019.
  26. ^ "ESL Pro League Season 10 Finals overview". HLTV.org. Retrieved January 26, 2020.
  27. ^ "ESL Pro League Season 11 Europe overview". HLTV.org. Retrieved March 11, 2020.
  28. ^ a b "Season 11 to be played online, finals moved from Denver to studio location". ESL Pro League. 2020-03-11. Retrieved 2020-03-28.
  29. ^ "ESL Pro League Season 11 North America overview". HLTV.org. Retrieved March 11, 2020.
  30. ^ "ESL Pro League Season 12 Europe". HLTV.org. Retrieved 2021-03-08.
  31. ^ "ESL Pro League Season 12 North America". HLTV.org. Retrieved 2021-03-08.
  32. ^ "ESL Pro League Season 13". HLTV.org. Retrieved 2021-05-29.
  33. ^ "ESL Pro League Season 14". HLTV.org. Retrieved 2021-09-12.
  34. ^ "ESL Pro League Season 15". HLTV.org. Retrieved March 13, 2022.
  35. ^ "ESL Pro League Season 16".
  36. ^ "ESL Pro League Season 17".
  37. ^ "ESL Pro League Season 18".
  38. ^ "ESL Pro League Season 19".
  39. ^ "ESL Pro League Season 20". HLTV. September 3–22, 2024. Retrieved September 22, 2024.
  40. ^ Fragen, Jordan (1 March 2023). "ESL FACEIT Group acquires Vindex to support esports event ops". VentureBeat. Retrieved 18 October 2024.