Command and Conquer: Rivals is a one-versus-one competitive multiplayer real-time strategy game.[2] The player can play as GDI or Brotherhood of Nod, with each faction offering unique abilities, and units. Players are tasked to control platforms surrounding the missile silo.[3] If the player manages to gain control of more platforms than the enemy for a fixed time, the missile will launch and obliterate the opponent's base.[4]
Development
The game was revealed at EA Play 2018 with a live gameplay demo, making it the first Command & Conquer game from EA since 2012's Command & Conquer: Tiberium Alliances.[5] A pre-alpha version of the game was released on Google Play on the same day.[6] Greg Black, who had worked on various Command & Conquer games, was hired to design the game's combat.
Command and Conquer: Rivals was widely criticized by players for being a mobile game instead of a real-time strategy game the franchise is known for.[8] Redwood Studios General Manager Michael Martinez responded by saying that the team hoped to bring a great real-time strategy game for mobile platforms. He also urged fans of the series to give this game a chance.[9]
Rivals received mixed reception from critics. On Metacritic, the game has a score of 71/100.[7]