Call of Duty 2

Call of Duty 2
Developer(s)Infinity Ward[a]
Publisher(s)Activision[b]
Director(s)Jason West
Producer(s)Vince Zampella
Designer(s)
  • Zied Rieke
  • Steve Fukuda[8]
Programmer(s)Eric Pierce
Artist(s)
  • Michael Boon
  • Ursula Escher
Writer(s)Michael Schiffer
Composer(s)Graeme Revell
SeriesCall of Duty
EngineIW engine
Platform(s)
Release
October 25, 2005
  • Microsoft Windows
  • Xbox 360
  • Mobile
    • WW: January 5, 2006[5]
  • Mac OS X
    • NA: May 26, 2006[6]
    • EU: July 5, 2006
Genre(s)First-person shooter
Mode(s)Single-player, multiplayer

Call of Duty 2 is a 2005 first-person shooter video game developed by Infinity Ward and published by Activision in most regions of the world. It is the second installment of the Call of Duty series. Announced by Activision on April 7, 2005, the game was released for Microsoft Windows on October 25, 2005, and as a launch title for the Xbox 360 on November 22, 2005.[4] Other versions were eventually released for OS X, mobile phones, and Pocket PCs.

The game is set during World War II and the campaign mode is experienced through the perspectives of four soldiers: one in the Red Army, one in the United States Army, and two in the British Army. It contains four individual campaigns, split into three stories, with a total of 27 missions. Many features were added and changed from the original Call of Duty, notably regenerating health and an icon that indicates a nearby grenade about to explode.

The game drew critical praise, particularly for the graphics, sound, and the regenerating health system. The Xbox 360 version sold more than 250,000 copies in its first week, more than two million copies by January 2008, and nearly six million copies by November 2013.[9] Retrospective reviews have been positive, with critics praising the game's improvements over its predecessor and innovations that become series' mainstays, although some have found it dated. It is considered to be one of the Xbox 360's best games and one of the best video games of all time.

Gameplay

The Pointe du Hoc D-Day mission in the single-player campaign depicts U.S. Rangers going ashore in LCVP landing craft.

Call of Duty 2 is a first-person shooter that has a single-player story mode and a multiplayer mode. The player takes on the roles of several Allied protagonists in specific missions during World War II. The player can crouch and lie prone, and is able to scale low walls and other obstacles.[10]

The player can carry two firearms, and may swap them for others found on the battlefield. A gun's iron sights can be used to aim more accurately. Fragmentation and smoke grenades can be carried. Emplaced weapons such as machine guns and flak cannons are available in some locations. Some missions place the player in control of a tank.[11]

A compass on the heads-up display (HUD) shows allies, enemies, and markers that indicate locations the player must reach, areas to defend, or enemy artillery pieces or tanks that the player must plant explosives on to disable.

The player has binoculars. Generally ignored during infantry-centric missions, they are useful for scouting and vital to the long-range use of the Crusader tanks and a mission in which the player must direct artillery fire to defend a town.[12]

Should the player take severe damage, the screen will turn red and the sound of the character's heartbeat will increase in volume; these indicate that the player's health is low. Health is only restored through automatic recharging when the player is not taking fire. Some attacks will kill the player instantly, such as nearby explosions by grenades or shells.[13] A player who dies restarts from the last checkpoint.

In April 2006, Infinity Ward released Call of Duty 2 Radiant, which allows a player to create their own multiplayer or single-player maps. The mapmaker includes Maya plug-in support, an effects editor, and an asset manager that allows custom models to be made and imported into the game, as well as custom effects.[14]

Campaign

Call of Duty 2 contains three individual campaigns, fought in the roles of four World War II soldiers, for a total of 27 missions.[15][16] The game has four difficulty levels: Easy, Regular, Hardened, and Veteran.

Multiplayer

Call of Duty 2 features several game types: Deathmatch, Team Deathmatch, Search & Destroy, Capture the Flag and Headquarters.[17] The maps include Normandy, Africa, and Russia. Each team can choose a variety of weapons, depending on the map. Players can choose between American soldiers, Soviet soldiers, and British soldiers for the Allied forces, while the Axis forces must play as German soldiers.[18]

Each PC multiplayer server can hold a maximum of 64 players, while the limit is eight players on Xbox.[19] In the Xbox 360 version, players can play on Xbox Live and get new map packs. There are 13 official maps, including three remakes from the original Call of Duty. There are three extra map packs (Bonus Pack, Skirmish Pack, and Invasion Pack) that add a total of eight maps.[20]

Plot

Soviet campaign

The player controls Private Vasili Koslov of the 13th Guards Rifle Division in December 1941, initially involved in the defense of Moscow from the advancing German troops. The next level involves the destruction of a German stronghold in Stalingrad during early December 1942. The next objective involves battling for strongholds throughout Stalingrad throughout the middle of December 1942, including re-connecting cut telephone wires and re-capturing the rail-yard and train-station. The final mission takes place during the final Soviet offensive in Stalingrad in January 1943, which involves the re-capture and defense of city blocks and Stalingrad city hall.

British campaign

The player controls a British soldier, Sergeant John Davis of the 7th Armoured Division in North Africa, led by Captain Price. The first level in early November 1942, has the player taking part in a sneak attack on German Afrika Korps troops, ending with the destruction of a German supply station. The next level has the player defending a town from overwhelming numbers of Germans sending counter attacks from North, West, South and East; finally achieving victory by destroying much of the German tank force using artillery. This is followed by the Second Battle of El Alamein, during which the player has to fight through several trenches, machine gun nests, 88mm Flak 36 guns and finally taking the German field headquarters. The assault on El Dabaa to intercept the remaining Germans in Egypt and destroy several 88mm guns soon follows, ending the first British campaign.[21] An addendum to the second set of missions has the player taking on the role of a British tank commander, David Welsh, while engaging German forces in Libya. The first mission of the third campaign in Toujane, Tunisia, has the player immediately under fire, holding a house until they break out and rendezvous with the second squad. They then retake Toujane with reinforcements the next day all before assaulting Matmata. The final British campaign takes place during the Battle for Caen as part of Operation Overlord.

American campaign

As Corporal Bill Taylor of the 2nd Ranger Battalion, the player starts off by playing a part in D-Day, at the assault of Pointe du Hoc, to destroy a German artillery battery, and hold it against a massive German counter-offensive in the following mission. Soon after, the player captures a nearby town and serves as a sniper against mortar crews until reinforcements arrive. The second objective is focused on Hill 400, involving the capture of Bergstein, a disastrous charge at Hill 400's bunkers and the defense against the German counterattack, with the player again performing sniper work against German mortar teams, destroying enemy armor, and generally holding the hill against a massive counter-attack, all the while burdened by artillery and overwhelming numbers of German soldiers. The final mission is set amongst the Americans in the Rhine River crossing into Germany. It begins as one of the few missions with the player immediately under fire, providing cover fire against the Germans until reaching the river banks and then fighting through most of the town. The final fight has the player defeat two German Tiger Is.

Ending

The end credits depict the dramatic rescue of Captain Price from the Germans by a group of American soldiers. After the credits end, the words "No cows were harmed in the making of this game" appear, as in the original Call of Duty. This is a reference to the dead cattle visible in the Normandy missions.[10]

Development

On April 7, 2005, Activision announced that Infinity Ward was developing Call of Duty 2, set for release in fall 2005 for PC. It had been speculated that Infinity Ward was developing the sequel at the same time as Gray Matter Studios developed Call of Duty: United Offensive. Infinity Ward president Grant Collier said:

"Our team at Infinity Ward is committed to thrusting gamers into the heat of battle like no other, taking players on a thrill-ride of adrenaline that leaves everyone gasping for air. In Call of Duty 2, we are creating the most intense and realistic action game imaginable with a stunning visual atmosphere and an advanced technology that delivers an unprecedented level of authenticity".[22]

The press release said players would engage enemies in a less linear battlefield, tackle the major battles chronologically, and use squad tactics not available in previous Call of Duty games. Infinity Ward also confirmed making a "Battle Chatter System", similar to Medal of Honor: Pacific Assault, where squad members converse to create situational awareness.[22]

The game engine—proprietary IW engine—is a modified version of id Tech 3, which was used in the first Call of Duty game. With the new game engine, Infinity Ward expanded the scope of combat to deliver a realistic battlefield experience and improved the visuals. The developers were able to cloud visibility with smoke from smoke grenades and create weather effects like dusty sandstorms and whiteout blizzard.[23]

The game was known to "let players experience four individual soldier stories as they overcome insurmountable odds in multiple campaigns. Players have the freedom to follow each of the four storylines through for the ultimate character-driven experience, or they can engage in the historic battles chronologically for quick hitting action. Squads now have the freedom to take on a variety of mission objectives, on expansive battlefields that allow for multiple paths and the ability to utilize actual combat tactics like outflanking and fire and maneuver capabilities".[24]

Call of Duty 2 was going to be more immersive than the original Call of Duty. Vince Zampella, creative director of Infinity Ward, said, "We didn't want to take any of the parts out that made Call of Duty so good. But there were a couple of things that we admit could have been done better". A demo of the game showed a more open gameplay style and a better AI for the enemies, who would actively go after the player. There are a set number of enemies set on the map that will begin reacting to the player's presence once the first shot has been fired. Groups of enemies farther away send units up to see what is happening and add to the combat while enemies directly in front of the player will join in and take cover quickly.[25]

Infinity Ward spent a lot of time on WWII battlefields, which led them to scrap whole levels for parts of the game that took place in France, since they found the location very different from what they imagined.

One of the details the team added are post-war effects that continue on the battlefield throughout the game, where dust and smoke continue to roll through the streets, clouding up vision, and junk and debris scattered everywhere. The game has sound attenuation, with a 5.1 surround sound system, and context sensitive dialog, with a total of twenty-thousand lines of dialog. Each of the soldiers fighting alongside the player will call out the position of enemy soldiers, warn of flank attacks, and help out in ways that were not possible in the first game of the series. Zampella said, "We really wanted realistic battle chatter going that's not only entertaining, but actually adds to the gaming experience. So now you'll hear your guys telling you that there's [sic] two guys hiding behind that rusty car in the street or that there are people on the second floor of a building".[26]

A small grayed-out grenade icon appears in the center of the screen when the player is near a grenade, with an arrow pointing in the direction of the grenade. Enemies can sometimes seem to be dead when they are not, where the enemy can still wield his side arm and fire at the player, known as Last Stand, which would later become a perk available to players in the multiplayer of subsequent games.[27]

The game was showcased in E3 in 2005 and was announced as a launch title for the upcoming Xbox 360.[28][29]

The game's budget was $14.5 million.[30] Development time was 2 years with 75 people.[30] Despite being first on the new Xbox 360 platform, the game was developed with no mandatory overtime or weekend work.[31]

Reception

Call of Duty 2 received "generally positive" reviews, according to review aggregator Metacritic.[32][33] The graphics and sound were widely praised and the reactions to the regenerating health system were mostly positive, with reviewers from GameSpot and GamePro calling it an improvement over the previous health bar system.[44][45]

For the Xbox 360 version, IGN's Douglass C. Perry described the presentation as "classy and well-produced", and said the graphics were some of the best on the Xbox 360 at its launch. He called the sound effects "unbelievable", whilst the gameplay was described as containing an "enormous amount of action".[46] GameSpot reviewer Bob Colayco summarized his review by stating that Call of Duty 2 has "smooth, detailed graphics and great sound", as well as praising the artificial intelligence, realism, and variety in the campaign.[47] GamePro called the game "breathtaking", and commended the game for its "strikingly realistic detail on weapons and walls, emphasized by normal mapping, exceptional shading and lighting, specular highlights, and some absolutely phenomenal particle effects".[36] GameSpy editor Will Tuttle called it "One of the finest FPSs ever created. Thanks to a combination of sharp visuals, teeth-rattling sound effects, and tricky enemy AI, you'll be on the edge of your seat from the moment you're dropped into combat until your dying breath".[39]

For the PC version, IGN editor Tom McNamara was impressed with the presentation and graphics, describing them as "Excellent" and "smooth" respectively. He also said the graphics did not suffer "from also being developed for the 360". McNamara also praised the sound, describing it as "sad music, encompassing battle noise, and excellent voice work".[48] Bob Colayco of GameSpot also reviewed the PC version of the game, as he did its Xbox 360 counterpart. Colayco again commended the sound, calling the presentation of the game "excellent", as well as praising the aggression of the artificial intelligence. Unlike in his review of the Xbox 360 version, Colayco felt the multiplayer aspect was "fun". His main critique was for performance, stating "performance can chug at times".[44] GameSpy's Sal Accardo noted "Instead of feeling like a stale retread [of the original Call of Duty] or losing steam halfway through, it manages to be a blast from start to finish".[38] GamesRadar Joshua Latendresse called the single-player campaign "stunning" and cited that the multiplayer was even better.[49]

Despite this praise, McNamara of IGN commented that he finds implementing regenerating health to be "a little troublesome", and that it allows players to "experience a kind of combat only a mythical super-soldier could withstand" which, therefore, "propels the game from gritty authenticity to John Woo fantasy".[48] GameSpot's Colayco was critical of the game's pricing, stating it had a "higher pricepoint than its PC counterpart". He also complained that the multiplayer aspect could only support eight players.[47] The PC version multiplayer was criticized as being a step back from that of Call of Duty: United Offensive.[50][51]

Call of Duty 2 was the most popular launch title on the Xbox 360, with 200,000 units sold in its first week of availability.[52] 77% of people who purchased an Xbox 360 also purchased the game, which contributed to its high sales.[53] As of July 2006, 1.4 million copies of the game had been sold on the Xbox 360.[54] By January 2008, the game had sold 2 million copies.[55] By November 2013, the game had sold 5.9 million copies.[56]

The editors of Computer Games Magazine named Call of Duty 2 the seventh-best computer game of 2005. They called it "the ultimate WWII shooter".[57]

During the 9th Annual Interactive Achievement Awards, the Academy of Interactive Arts & Sciences nominated Call of Duty 2 for "Overall Game of the Year", "Console Game of the Year", "First-Person Action Game of the Year", "Outstanding Achievement in Online Gameplay", and "Outstanding Achievement in Visual Engineering".[58]

Retrospective reviews

Retrospective assessments of Call of Duty 2 have been mostly positive. Critics have praised the game for its campaign, impressive set pieces, gameplay, multiplayer,[59][60][61][62][63] and innovations over its predecessor that became mainstays in subsequent games in the series, including health regeneration, smoke grenades, and a grenade damage indicator.[64][65][63] Sam Loveridge of GamesRadar+ argued that Call of Duty 2 was "the foundation for the series' rapid rise to dominance".[66] It has been called one of the Xbox 360's best games, one that showcased the console's technical achievements.[64][67][66] Others have criticized the game as dated and noted the limitations of the multiplayer on the Xbox 360, which allowed only eight players in matches.[64][62][63] In lists ranking the series' games, Call of Duty 2 has placed in the top five,[60][63] with the staff of NME ranking it number two behind Call of Duty 4: Modern Warfare (2007),[61] while others have placed it between ten and fifteen.[59][67][65][68][62]

A television advertisement for Call of Duty 2 was the subject of some controversy in 2006. The commercial, created by a Los Angeles animation studio Rhythm and Hues Studios, depicted a first-person view of events that were supposed to transpire during the game, rather than scenes from the game itself. Some consumers felt that the advertisements were misleading, and in February 2006 the United Kingdom's Advertising Standards Authority (ASA) demanded that networks remove the advertisements after three consumers filed complaints of false advertising. According to ASA spokesperson Donna Mitchell, "Viewers felt that the ad was misleading because the quality of graphics was superior to that of the game's".[69] Activision denies that the scenes were meant to give an impression of gameplay, stating in a press release shortly after the ASA banning that "The footage was intended purely to communicate the subject matter of the game rather than to represent actual gameplay".[70]

Other versions

A collector's edition of the game was released for Windows on October 25, 2005 and for the Xbox 360 labeled as the "Special Edition". It features the game and a bonus disc, which includes interviews, a making of the movie and two mission walkthroughs.[71] On May 17, 2006, Activision announced a Game of the Year Edition for the Xbox 360, which includes material from the Special Edition, plus a token to download the Skirmish Map Pack.[72] In January 2006, MFORMA (now Hands-On Mobile) released Call of Duty 2 for mobile phones.[73] The mobile version is a 2D top-down shooter. It received a favorable review from IGN, praising its length and storytelling.[74]

Notes

  1. ^ Ported to Mac OS X by i5works.[7]
  2. ^ Mac OS X port published by Aspyr.

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Psidium Psidium guajava Klasifikasi ilmiah Kerajaan: Plantae Divisi: Magnoliophyta Kelas: Magnoliopsida Subkelas: Rosidae Ordo: Myrtales Famili: Myrtaceae Genus: PsidiumL.[1] Spesies Lihat teks Sinonim[2] Calyptropsidium O.Berg Corynemyrtus (Kiaersk.) Mattos Cuiavus Trew Episyzygium Suess. & A.Ludw. Guajava Mill. Guayaba Noronha Mitropsidium Burret Psidium adalah sebuah genus tumbuhan yang berupa pohon dan semak dalam keluarga Myrtaceae. Genus tumbuhan ini berasal dari ba...

 

Daftar ini menampilkan penghargaan dan nominasi yang diterima oleh penyanyi Korea Selatan, G-Dragon. Penghargaan dan nominasi G-Dragon G-Dragon saat tampil di Alive World Tour 2012. Penghargaan Besar Penghargaan Menang Nominasi Cyworld Digital Music Awards 3 3 Golden Disk Awards 2 5 Korean Music Awards 2 5 MelOn Music Awards 4 5 Mnet Asian Music Awards 7 11 MTV Video Music Awards Japan 1 1 Style Icon Awards 2 2 World Music Awards 2 7 Jumlah Penghargaan yang dimenangkan 61 Nominasi 81 Pengharg...

 

Памятник культуры Малопольского воеводства[1]: регистрационный номер А7 ДостопримечательностьЧасовня СигизмундаKaplica Zygmuntowska Часо́вня Сигизму́нда 50°03′16″ с. ш. 19°56′08″ в. д.HGЯO Страна  Польша Краков Краков и Дзельница I Старе-Място Конфессия католиче...

Seorang prajurit Skithia. Bangsa Skithia atau Skith[1] (bahasa Yunani Kuno: Σκύθαι) jika merujuk pada tradisi Yahudi adalah bangsa penghuni wilayah Ukraina Timur, Rusia Selatan, Georgia, Armenia, Azerbaijan dan Asia Tengah yang merupakan pastoralis nomaden penunggang kuda[2] pada masa Antikuitas Klasik mendominasi stepa Pontos-Kaspia, yang ketika itu dikenal sebagai Skithia. dan dipercaya telah menempati wilayah tersebut sampai ke sebuah pemakaman kerajaan di wilayah...

 

У этого термина существуют и другие значения, см. Монтескью. Робер де Монтескьюфр. Marie Joseph Robert Anatole de Montesquiou-Fézensac На портрете Джованни Болдини, 1897 Имя при рождении фр. Marie Joseph Anatole Robert de Montesquiou-Fezensac[1] Дата рождения 7 марта 1855(1855-03-07) Место рождения Париж, Франция Дата см...

 

Teorema Pitagoras mempunyai lebih dari 370 pembuktian kebenarannya Teorema adalah sebuah pernyataan, sering dinyatakan dalam bahasa alami, yang dapat dibuktikan atas dasar asumsi yang dinyatakan secara eksplisit ataupun yang sebelumnya disetujui. Dalam logika, sebuah teorema adalah pernyataan dalam bahasa formal yang saat diturunkan dengan mengaplikasikan aturan inferensi dan aksioma dari sebuah sistem deduktif. Teorema dari sejumlah fungsi memiliki nama lain: Identitas - digunakan untuk teor...

Volume space bounded by a sphere In Euclidean space, a ball is the volume bounded by a sphereThis article needs additional citations for verification. Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed.Find sources: Ball mathematics – news · newspapers · books · scholar · JSTOR (March 2024) (Learn how and when to remove this template message) In mathematics, a ball is the soli...

 

Spanish economist and banker, born 1971 In this Spanish name, the first or paternal surname is Hernández and the second or maternal family name is de Cos. Excelentísimo SeñorPablo Hernández de Cos70th Governor of the Bank of SpainIncumbentAssumed office 11 June 2018Preceded byLuis María Linde Personal detailsBorn (1971-01-20) 20 January 1971 (age 53)Madrid, SpainAlma materCUNEF University (CUNEF)Complutense University Pablo Hernández de Cos (born 20 January 1971) is a S...

 

«All'inizio e alla fine abbiamo il mistero. Potremmo dire che abbiamo il disegno di Dio. A questo mistero la matematica ci avvicina, senza penetrarlo.» (Ennio De Giorgi) Premio Wolf per la matematica 1990 Premio Caccioppoli 1960 Ennio De Giorgi (Lecce, 8 febbraio 1928 – Pisa, 25 ottobre 1996) è stato un matematico italiano. Indice 1 Biografia 2 Alcune opere 3 Note 4 Bibliografia 5 Altri progetti 6 Collegamenti esterni Biografia Nipote di Cosimo De Giorgi, rimase orfano di padre a 2 anni...

Начинающим Сообщество Порталы Избранное Проекты Запросы Оценивание Добротные статьи Хорошие статьи Избранные статьи Избранные списки и порталы Статьи года Содержание Википедии Типы Обзоры Базовые темы Глоссарий Порталы Темы Текущие события Культура География Ис�...

 

Chronologies Données clés 1279 1280 1281  1282  1283 1284 1285Décennies :1250 1260 1270  1280  1290 1300 1310Siècles :XIe XIIe  XIIIe  XIVe XVeMillénaires :-Ier Ier  IIe  IIIe Chronologies thématiques Religion (,) et * Croisades   Science () et Santé et médecine   Terrorisme Calendriers Romain Chinois Grégorien Julien Hébraïque Hindou Hégirien Persan Républicain modifier Années de la santé et de la médecine ...

 

Ongoing COVID-19 viral pandemic in Toronto, Canada For effects of the pandemic in the province, see COVID-19 pandemic in Ontario. This article needs to be updated. Please help update this article to reflect recent events or newly available information. (October 2021) COVID-19 pandemic in TorontoDiseaseCOVID-19Virus strainSARS-CoV-2LocationToronto, Ontario, CanadaFirst outbreakWuhan, Hubei, ChinaIndex caseSunnybrook Hospital, TorontoArrival dateJanuary 22, 2020(4 years, 4 months and ...

У этого термина существуют и другие значения, см. Союз спасения (значения). Союз спасения Бессарабиирум. Uniunea Salvați Basarabia Лидер Валерий Мунтяну Основатель Анатолий Петренку Основана 12 апреля 2007 21 июля 2019 Упразднена 13 марта 2011 Штаб-квартира  Молдавия, Кишинёв, ул. Колумна, 1...

 

体育馆北立面(2023年12月) 北京大學邱德拔體育館是為2008年北京奧運乒乓球專項而新興建的比賽場館,隨後的殘疾奧運會中,該大學體育館亦會進行乒乓球項目的比赛。2008年8月13日至8月23日,2008年北京奧運乒乓球比赛项目在北京大学体育馆举行,中国乒乓球队包揽了所有4枚金牌,包括男单,女单,男团,女团。其中在男子单打和女子单打决赛中,出现了同时升起三面五星...

 

Franco Di SantoDi Santo allo Schalke 04 nel 2018Nazionalità Argentina Altezza195 cm Peso80 kg Calcio RuoloAttaccante Squadra svincolato CarrieraSquadre di club1 2005-2008 Audax Italiano61 (14)2008-2009 Chelsea8 (0)2009-2010 Blackburn22 (3)2010-2013 Wigan92 (13)2013-2015 Werder Brema49 (18)2015-2019 Schalke 0471 (5)2019 Rayo Vallecano6 (0)2019-2020 Atlético Mineiro21 (3)2020-2022 San Lorenzo33 (10)2022 Göztepe15 (3)2022-2023 Club T...

Тушёные овощи на ынджере. Типичное блюдо для Эфиопии и Эритреи Эфиопская кухня (амх. የኢትዮጵያ እንደ) — традиционная народная кухня Эфиопии. Описание Состоит, как правило, из пикантных овощных и мясных блюд, которые накладываются на ынджеру — крупную круглую кисл...

 

Political organ of Palestinian Arabs in Mandate Palestine Arab Higher Committee اللجنة العربية العليا (Arabic)LeaderAmin al-HusseiniFounded25 April 1936Dissolved1 October 1937 (de jure)September 1948 (de facto)IdeologyPalestinian nationalismArab nationalismAnti-Zionism[1] Members of the Arab Higher Committee, 1936. Front row from left to right: Raghib al-Nashashibi, Amin al-Husayni, Ahmed Hilmi Pasha, Gen. Manager of the Jerusalem Arab Bank, Abdul Latif Bey Es-...

 

Pomeranian noble family Gryfici redirects here. For Polish noble family, see Gryfit family. Not to be confused with Griffin family. House of GriffinParent houseHouse of Piast[1][2] or Gryfit family[3]Country Kingdom of Poland Duchy of Pomerania Kalmar Union Holy Roman Empire Founded12th centuryFounderWartislaw IFinal rulerBogislaw XIVTitles King of Denmark King of Norway King of Sweden Duke of Pomerania Duke of Pomerelia Prince of Rügen Dissolution1660 The House of Gr...

City and administrative center of Dnipropetrovsk Oblast, Ukraine This article is about the city. For the river, see Dnieper. For other uses, see Dnipro (disambiguation). Dnipropetrovsk redirects here. For other uses, see Dnipropetrovsk (disambiguation). City in Dnipropetrovsk Oblast, UkraineDnipro ДніпроCityUkrainian transcription(s) • RomanizationDniproFrom top: Сentral Dnipro skylineTransfiguration CathedralMerefa-Kherson bridge, Monastyrskyi Island and Dnieper River...

 

Church in Speyer, GermanySpeyer CathedralThe Imperial Cathedral Basilica of the Assumption and St StephenDom zu Unserer lieben Frau in Speyer49°19′02″N 8°26′33″E / 49.3172°N 8.4424°E / 49.3172; 8.4424LocationSpeyerCountryGermanyDenominationRoman CatholicWebsitewww.dom-zu-speyer.deHistoryFounded1030Founder(s)Conrad IIConsecrated1061ArchitectureFunctional statusCathedralHeritage designationUNESCO World Heritage SiteStyleRomanesqueAdministrationDioceseDiocese...