It was at MicroProse where Reynolds first worked with Sid Meier and the two collaborated on a strategy title by the name of Sid Meier's Colonization which was released in 1994. Reynolds went on to become lead designer for a sequel to Sid Meier's Civilization. Civilization II was released in 1996 and sold multi-million copies.
On June 30, 2009, Zynga announced that Brian Reynolds was leaving Big Huge Games to lead the formation of Zynga East, and serve the role of Chief Game Designer.
In February 2013, Reynolds left Zynga. In March, he revived Big Huge Games (temporarily known as SecretNewCo).[4] In July, the team announced their partnership with Nexon, a South Korean game developer, to develop their first game, DomiNations, a mobile game similar to Civilization or Age of Empires.[5]
Big Huge Games was acquired by Nexon in 2016.[6][7]
Contributions
Although marketed under Sid Meier's name, Civilization II, Sid Meier's Colonization and Sid Meier's Alpha Centauri all credited Reynolds as lead designer. The credits for Civilization II only list Meier as the designer of the original Civilization game, and Reynolds stated in an interview that for this game Meier "was no longer involved except in name."[8] The credits for Alpha Centauri state that the game was "Created by" Brian Reynolds and Meier is listed with several other team members on the "With" line - in the Designers Notes in the game manual Reynolds also thanks him for all his sage advice.
Brian Reynolds' first major break was the design of Sid Meier's Civilization II. Meier had created Civilization but had moved on to other projects. MicroProse wanted to make a sequel and asked Reynolds to design it. MicroProse put Meier on retainer for consultational advice and for the use of his name, but Meier only had peripheral involvement in the design of this game. The sequel game, hence, was primarily designed by Reynolds.
^Ring, Bennett (May 14, 2012). "Settlers of Catan Release Date". IGN. [...] with the creator of the game collaborating on AI logic with Brian Reynolds, designer of Civilization II and Rise of Nations. [...] Klaus Teuber, the designer of both the board game and Xbox Live version, believes that Mr. Reynolds' assistance has led to very challenging AI opponents