Bit Managers, formerly known as New Frontier, was a video game developer based in Barcelona (Spain). It was co-founded by Alberto Jose González, who composed the music for all of their games except Bang!, a coin-operated arcade machine. [1]
History
The company was founded in 1988 as "New Frontier", initially programming games for ZX Spectrum, Amstrad CPC and MSX computer systems. The company at first met with only modest success. In 1992, the company changed its name to Bit Managers and began to make games for Nintendo consoles (especially for Game Boy). It focused on creating innovative games based on Franco-Belgian comics such as Asterix, The Smurfs or The Adventures of Tintin for a client company, Infogrames.
In 1997, Bit Managers was chosen by Acclaim Entertainment to develop some games of the Turok series for Game Boy. In 1998, the year of the launch of Game Boy Color, Bit Managers was the first third-party developer to finish two Game Boy Color titles (Turok 2 and Sylvester & Tweety).
That same year, the company was bought by a Spanish arcade video gaming company Gaelco. Bit Managers also ported the Gaelco arcade game Radikal Bikers to PlayStation shortly afterward.
In 2001, the former principals of Bit Managers re-purchased the company. Bit Managers continued their relationship with Infogrames, developing several games for Game Boy Advance.
In 2005, the Spanish video game company Virtual Toys, bought Bit Managers. That business relationship continues and Bit Managers is a subsidiary of Virtual Toys Barcelona.[2]
^Note: The rules are the same as Point Blank: the player starts up with three lives, with a goal to complete each stage by reaching the requested quota of hits (or points). If the player fails; gets hit by a bandit; or shoots the wrong target; they lose a life.