Development of the BespokeSynth software was started in 2011, when Ryan Challinor wanted to learn more about creating music, but didn't want to learn "the intricacies of an existing DAW".[5] In 2016, Ryan Challinor released the source code on GitHub under the terms of the GNU General Public License.[6]
On September 14, 2021, the version 1.0.0 was released with full documentation.[7][4]
On November 16, 2021, the version 1.1.0 was released with several major changes. The changes include packaging Python with the software, significant simplification of the build process from source, new modules and effects.[8][1]
On Jul 14, 2023, version 1.2.0 was released with several new modules, usability enhancements, OSC support and bug fixes.[9]
On September 16, 2023, version 1.2.1 was released, which was primarily a bugfix release fixing 2 major issues with 1.2.0.[10]
A nightly build is available as well (updated every commit), with a lot of unreleased features and fixes. As this is a development release, it can also have some potential instability, but is generally stable.[11]
Overview
BespokeSynth lets the user build their own layout from scratch, so each user has a unique interface. It consists of over 190 modules which can be interconnected.[12]