This article is about the 1986 videogame. For other uses of Athena in videogaming, see Athena (disambiguation).
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The game's protagonist, Princess Athena, has gone on to appear in later fighting games by SNK as a secret character or assistant to her descendant Athena Asamiya, a frequent main character in these games.
Plot
Athena was the young, headstrong princess of the heavenly Kingdom of Victory. She was bored of the monotonous daily life in the palace and desired exciting adventures. One day, she opened the "Door Which Shouldn't Be Opened" in the basement of Castle Victory, said to lead to a savage and deadly place. As she dared cross the doorway, it caused her to fall from the skies and to another realm called Fantasy World, which was dominated by the evil Emperor Dante. After her flowing dress was lost while catching the wind for her fall, the perilous adventures of Princess Athena began as she landed in a wilderness overrun by beast-like warriors and more dangers than she could ever wish for. She readied to fight for her life and arm herself, with no other choice than to face the ruthless Dante and every obstacle on her way, to free this kingdom and make it back alive to her own.
After Athena defeats Dante, it all begins anew in the sequel, Athena: Full Throttle, in which the princess, again bored, opens the "Door Which Shouldn't Be Opened B", disregarding her loyal maid Helene's advice, and they both fall to Elysium World, where they face off against other villains.
Many of the game's elements are inspired by Greek mythology or ancient Roman culture such as weapons, equipment, items and enemy designs, while Princess Athena herself is named after the Greek goddess Athena.
Gameplay
Upon landing, unarmed and nearly nude, the princess only has her kicks to fend off the approaching monsters, but she may collect the dead enemies's various weapons and also has the chance to find shields, headgear and armor to cover her body, although these will be lost after withstanding some attacks. Her journey requires leaping and climbing as well as fighting through the land's eight hazardous worlds, each leading up to an oversized enemy that must be dealt with before proceeding to the next area. The use of certain weapons such as a hammer allows Athena to break through stone blocks, sometimes revealing not only armor but magic items such as Mercury's sandals that, when worn, allow her to make great leaps.
The game features certain role-playing video game elements to complement the platform action. Princess Athena has to defeat enemies such as the final boss by using various mythological weapons, items and equipment. Without some items, she cannot make it through the adventure.
^ ab"General info for: Athena". SpectrumComputing.co.uk. Archived from the original on October 24, 2020. Release Year: 1987, Original Publisher: Imagine Software Ltd (UK)